Commit Graph
142 Commits
Author SHA1 Message Date
b1a34c761b Create JEI-like Advanced Search (#485)
* Create JEI like Search

* add subfilter

* fix extended search pattern

* fix search crash without prefixes

* fix unicode case in search

* add regexp to extended patternMode

* move autofocus config to seatch widget panel

* code refactoring

* add matching language to searh parser

* fix type

* fix modname search

* clean cache after add new provider

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Co-authored-by: slprime <history-21@yandex.ru>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-06-27 17:03:50 +02:00
Jason Mitchell be253a00d2 Broaden visibility (#495)
Fixes #473
2024-06-18 20:25:26 +02:00
OvermindDL1 5dde3b2e2f More inventory interaction enhancements - autofocus-quickclose (#493)
* Added option (default on because it just feels so much better) to instantly close the inventory when it was just opened with it when pressing the inventory close key is the first input the screen receives, letting you flash open and close it again as is common when inspecting inventory

* Forgot to add the vanilla survival inventory to the autofocus allowlist defaults (should this be hardcoded instead?)  Added missing loadEnableAutoFocus() call.

* Removed logging entry, added a new autofocus default that tests successful (and it overwrites the vanilla inventory gui so needed anyway for it), shortened config comment.
2024-06-11 20:18:49 +02:00
OvermindDL1andMartin Robertz 8da541460f Added ability to have the NEI search be auto-focused on open. (#492)
* Added open to have the NEI search be auto-focused on open.  It will automatically blue if the mouse is moved before typing anything so immediate 'r' and such use works as expected.

* Added open to have the NEI search be auto-focused on open.  It will automatically blue if the mouse is moved before typing anything so immediate 'r' and such use works as expected.

* Add an allowlist for what classnames to allow the search auto-focus to work on

* sa

* Add `INEIAutoFocusSearchEnable` interface for opting in to autofocus search box by a mod.  Moved the autofocus list from config into a standalone file at the loss of live-updating.

* Remove now-superfluous lang entries for search focus prefix allowlist

* Undo intellij automatic star-imports...

---------

Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-06-10 22:19:25 +02:00
Lasm Gratel dc4426d9c9 fix #479 (#483) 2024-05-27 14:25:19 +02:00
Lasm Gratel 5056fe5437 Concurrent recipe profiler (#478)
* concurrent recipe profiler

* eliminate NPE by giving nulls a name
2024-05-04 13:50:56 +02:00
slprimeandslprime 9fd9aad357 Fix Bookmarks DnD (#476)
Co-authored-by: slprime <history-21@yandex.ru>
2024-04-24 21:25:46 +02:00
MalTeeez 25eaa492f7 Update icon (#471) 2024-03-21 20:32:17 +01:00
Caedis 1b34b24495 Adjust readability and padding of item panel footer size (#470) 2024-03-07 05:32:08 -06:00
Caedis b2afc8c9e0 Fix history being hidden when search is centered and item quantity bar is disabled (#468) 2024-03-07 11:01:02 +01:00
slprimeandslprime ea03cfa17d Correctly find the recipeId under mouse when using the search (#465)
* Correctly find the recipeId under mouse when using the search

* optimize

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Co-authored-by: slprime <history-21@yandex.ru>
2024-03-01 19:36:15 +01:00
slprimeandslprime 94676e0934 DnD big ItemStack; Show green slot highlighting overlay (#463)
* DnD big ItemStack; Show green slot highlighting overlay

* change config

* spotless

* remove system.log

* remove system.log

* show formatted stacksize

* fix draw handler foreground

---------

Co-authored-by: slprime <history-21@yandex.ru>
2024-02-22 00:26:41 +01:00
slprimeandslprime f7ba34c0af Migrate NEI-Utilities (#461)
Co-authored-by: slprime <history-21@yandex.ru>
2024-02-21 17:12:28 +01:00
Caedis db1fd255bb Slot Highlighting Overlay Option (#458)
* Add option to highlight the entire slot instead of showing an icon for recipe overlay

* Move skip to full slot highlight only
2024-02-19 13:12:01 +01:00
Jason Mitchell dea024173f Less StringBuilder allocation nonsense (#455)
* Less StringBuilder allocation nonsense
2024-02-15 09:51:48 -08:00
slprimeandslprime adf2065305 Create Bookmarks Groups; Search Recipe (#451)
* Create Bookmarks Groups; Search Recipe

* fix crash after DnD; add remove group function

* change hiddenhandler handlerId

* Pull all Bookmarked Items: use groups

* Optimize Chain Algorithm

* remove println

* fix input V in ME terminal

* Add Search Recipe Icon

* fix recipe extra information

* Change Search Recipe Algorithm

* fixed rounding in chain calculation

* fix creating groups for 2-line recipes

* fix fast DnD and recipe tooltip

* Bookmarks Recipe Chains: fluid canner

* Bookmarks Recipe Chains: fluid cell

* Open GuiRecipe: normalizeItemStack

---------

Co-authored-by: slprime <history-21@yandex.ru>
2024-02-04 13:09:24 +01:00
Caedis f35a92a101 Add chat message to chunk overlay key press (#450)
* Add chat message to chunk overlay key

* spotless
2024-01-08 13:36:16 -06:00
slprimeandslprime 9b081ed2a7 fix bookmarks Infinite loop in todo list (#442)
Co-authored-by: slprime <history-21@yandex.ru>
2023-12-03 17:07:54 +01:00
miozune 2fc2ecf082 Suppress warning for recipe catalyst item from config not being found (#441) 2023-11-09 18:38:50 +09:00
miozune bc7efcfce5 Improve the way catalyst info is loaded via API (#434) 2023-11-08 18:34:14 +09:00
miozune 0c5af2b892 Add method to directly set DrawableResource for HandlerInfo builder (#440) 2023-11-08 18:03:42 +09:00
miozune b94bd11e64 Move handler info load to LoadCompleteEvent (#439) 2023-11-07 22:44:13 +09:00
miozune 151a9957de Add another method for handler info event (#438) 2023-11-07 22:44:04 +09:00
Nico Spiske b011024164 Fix TiCo Crafting Stations not working with compressed chests (#435)
* [major] fixes compressed chests not working with the tico crafting station

* [minor] comply with review + bs
2023-11-03 17:19:51 +09:00
Ryan Nasers bd5946f5bf Fix the case where the bookmark key is the same key that is used to close a GUI. (#433)
* This should fix the case where the bookmark key is the same key that is used to close a GUI

* Spotless
2023-10-30 08:17:53 +01:00
miozune 1647e8765f Fix DefaultStackStringifyHandler not using short for item id (#430) 2023-10-15 16:12:39 +09:00
ghostflyby e88348aabf fix non-centered searchfield considering gui space (#429) 2023-10-14 13:02:11 +02:00
Martin Robertz 4766d90db0 missing imports 2023-09-25 00:36:46 +02:00
Martin Robertz 1dc02a3730 sa 2023-09-25 00:35:24 +02:00
Martin Robertz a6a5e19e80 add missing imports 2023-09-25 00:34:42 +02:00
Martin Robertz e9ab2eba9e sa+wci 2023-09-24 23:02:09 +02:00
ghostflyby 95e9ac3c89 New: scroll on ItemQuantityField (#421) 2023-09-24 13:18:11 +02:00
querns 1ed004e619 Holding ALT now increases bookmark stack increase in increments of output item's stack size (#418) 2023-09-09 09:22:33 +02:00
Nico Spiske 153da523d6 Hide bookmarkItemPulling button if currently opened gui is not supported (#419)
* [minor] hide pullBookmarkedItems button if open container is not supported

* [minor] spotless apply
2023-09-08 07:16:37 +02:00
miozune c732361bbc More readable packet IDs (#417) 2023-09-06 11:05:15 +02:00
miozune bdb206b45d Fix world specific settings on MP being also specific to dimension (#414) 2023-08-18 21:42:20 +02:00
Raven Szewczyk aa44a97f80 Partial fix for the NEI custom diagram in recipe tooltip issue (#413) 2023-08-17 10:36:15 +02:00
Nico Spiske 00c4411ec5 Pull bookmarked items from container to player inventory (#410)
* [major] first potential version for basic chests

* [major] added api to register chest/inventory guis for bookmark item pulling

* [minor] added hotkey to pull all bookmarked items

* [major] finished

* [minor] spotless apply

* [minor] removed bak file

* [minor] function cleanup

* [minor] fixed bookmarks being set to 0

* [minor] little oversight

* [minor] private attribute and curly brackets
2023-08-07 15:29:05 +02:00
miozune 4f23d21d37 Fix recipe tooltip crash with BetterQuesting (#409)
* updateBuildScript

* Fix recipe tooltip crash with BetterQuesting
2023-07-28 13:20:45 +02:00
8569431e1d Recipe tooltip fixes (#402)
* Unconditionally override Minecraft.currentScreen when drawing tooltips

* Fix bad item lighting in recipe tooltips

* Update buildscript

* Fix NEI ignoring handler switching on click

Handlers might call Minecraft#displayGuiScreen and overwrite Minecraft.currentScreen, but the height hack would unconditionally undo this again.

* spotlessApply (#404)

Co-authored-by: GitHub GTNH Actions <>

* Attempt to fix CME when opening recipes immediately after load (#403)

* Rename the internal private class HeightHack->CompatibilityHacks to better reflect the new usage.

* Move trueGui assignment down.

* Fix overlay button y offsets

* Fix wrong recipe tooltip background rendering

* Apply spotless

---------

Co-authored-by: Wilhelm Schuster <dev@rot13.io>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-07-23 08:04:31 +02:00
Wilhelm Schuster 5b9c27e253 Fix potential NPE when calling ItemMobSpawner#loadSpawners. (#405) 2023-07-16 14:29:31 +02:00
Raven Szewczyk d613d06471 Attempt to fix CME when opening recipes immediately after load (#403) 2023-07-16 09:00:35 +01:00
65ffbad491 Show a full recipe widget in item tooltips for bookmarked recipes (#398)
* Update buildscript

* Show a full recipe widget in item tooltips for bookmarked recipes

* Make recipe tooltips configurable and only show in the bookmarks panel

* Fix layout relative to tooltip boxes

* Fix wildcard import

* spotlessApply (#401)

Co-authored-by: GitHub GTNH Actions <>

* Fix handler tooltip offsets for new&legacy handlers

* Fix render order to draw crafting tooltips on top of container manager buttons

* Fix wrong mouse Y half-point calculation

* Allow saving recipes with empty item ingredient lists to bookmarks (e.g. fluid-only)

* Fix waila vs. non-waila tooltip offsets

Co-authored-by: Wilhelm Schuster <dev@rot13.io>

---------

Co-authored-by: Wilhelm Schuster <dev@rot13.io>
2023-07-10 17:38:07 +01:00
Wilhelm Schuster 885609720e Extend height hack for legacy recipe handlers (#395)
* Store heighthackhandlers.cfg as an internal asset instead of an array of strings

Is copied into the config directory upon first launch. Also, comments
are now allowed (only from the beginning of the file).

* Store serialhandlers.cfg as an internal asset instead of an array of strings

Is copied into the config directory upon first launch. Also, comments
are now allowed (only from the beginning of the file).

Removes GTNH-specific code to be replaced with a configuration file.

* Extend the height hack to also cover guiTop and getRecipePosition

Certain legacy recipe handlers hardcode even more of the NEI recipe
screen layout, requiring only the singular recipe handler switcher
widget at the top, whereas this improved NEI moves the recipe pager to
the top as well expecting recipe handler to move down another 16px. One
such mod that breaks is Immersive Engineering. To fix it we move the top
edge of the gui (guiTop) down by 16px so that the old gap calculation
works correctly. This required special handling in getRecipePosition()
and refreshSlots().

* Fix Immersive Engineering recipe handlers

* Fix Ex Nihilo recipe handlers

* Fix Thermal Expansion recipe handlers

These handlers expect only two recipes to be displayed at a time. This can only be fixed through asm AFAICT.
2023-07-08 23:23:19 +02:00
chochemandglowredman bacf246504 Adjust nei overlay to gt oregen changes (#391)
* adjust to oregen changes

* add compat for old worlds

* remove testing debug

* Update buildscript

* Adjust to changed oregenPattern API

* fix fieldname

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
2023-07-04 18:36:35 +02:00
Wilhelm Schuster 1ab3350eb8 Adjust recipe handler scrolling again (#393)
* Update buildscript

* Rework recipe handler tab scrolling again

Move the recipe handler tab scrolling before the handler-specific
scrolling again. This ensures that tab scrolling while hovering over the
tab bar will always be possible, regardless of how a recipe handler
handles scrolling itself. This mostly reverts back to how this feature
was implemented originally with one change: the Shift-scrolling behavior
is moved outside the recipe tabs scroll handler after the recipe
handler-specific scroll handling to prevent this from overwriting any
other behavior.
2023-06-24 12:01:21 +02:00
Wilhelm Schuster f3aa12483d Expand the tooltips for the time manipulation action buttons (#392) 2023-06-15 23:19:57 +02:00
miozune d86c472790 Fix crash with IC2 setItemDamage (#387)
* Ducttape fix for crash with IC2 setItemDamage

* Use Items.feather
2023-06-01 07:20:24 +02:00
Wilhelm Schuster 4124151208 Prevent recipe handler tab scrolling from overwriting recipe handler-specific scrolling (#384)
* Rename variable in GuiRecipeTabs to avoid confusion

Based on feedback in a previous PR review.

* Make sure recipe handler-specific scrolling behavior takes precedence over recipe handler tab scrolling
2023-05-13 17:40:08 +02:00
Wilhelm Schuster 2c7207485d Ensure the NEI config is really only initialized once (#381)
bootNEI() is supposed to only be called once during the client's
lifetime. Turns out, if your pack has 800 mods, bootNEI() might be
called a second time before configLoaded is set to true at the end of
the plugin loading thread. This introduces a second variable that is
set at the end of the single threaded portion of bootNEI() so that it
truly can only be called once, but we can still retain the ability to
check if the plugin loading thread has finished.
2023-05-10 23:55:45 +02:00