From efc54fb662c15c8a214d64125944d45559b44c80 Mon Sep 17 00:00:00 2001 From: slprime <31038811+slprime@users.noreply.github.com> Date: Sat, 14 Jun 2025 00:46:32 +0300 Subject: [PATCH] Add Translation to Item Count Details (#647) --- .../codechicken/nei/guihook/GuiContainerManager.java | 10 +++++++--- src/main/resources/assets/nei/lang/en_US.lang | 2 ++ 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/src/main/java/codechicken/nei/guihook/GuiContainerManager.java b/src/main/java/codechicken/nei/guihook/GuiContainerManager.java index 0bc3038e..cb9bd8df 100644 --- a/src/main/java/codechicken/nei/guihook/GuiContainerManager.java +++ b/src/main/java/codechicken/nei/guihook/GuiContainerManager.java @@ -221,8 +221,8 @@ public class GuiContainerManager { return countDetails( stack.stackSize, stack.getMaxStackSize(), - "Count: %s = %s * %s + %s", - "Count: %s = %s * %s"); + translate("inventory.tooltip.count.item", "%s = %s * %s + %s"), + translate("inventory.tooltip.count.item", "%s = %s * %s")); } } @@ -234,7 +234,11 @@ public class GuiContainerManager { @Nullable public static String fluidAmountDetails(int amount) { - return countDetails(amount, 144, "Amount: %s L = %s * %s L + %s L", "Amount: %s L = %s * %s L"); + return countDetails( + amount, + 144, + translate("inventory.tooltip.count.fluid", "%s L = %s * %s L + %s L"), + translate("inventory.tooltip.count.fluid", "%s L = %s * %s L")); } /** diff --git a/src/main/resources/assets/nei/lang/en_US.lang b/src/main/resources/assets/nei/lang/en_US.lang index 4de820f8..89793e85 100644 --- a/src/main/resources/assets/nei/lang/en_US.lang +++ b/src/main/resources/assets/nei/lang/en_US.lang @@ -110,6 +110,8 @@ nei.inventory.current.gamemode.1=Current gamemode: creative nei.inventory.current.gamemode.2=Current gamemode: creative+ nei.inventory.current.gamemode.3=Current gamemode: adventure nei.inventory.tooltip.page=Page: %s / %s [Press %s to see next page] +nei.inventory.tooltip.count.item=Count: %s +nei.inventory.tooltip.count.fluid=Amount: %s nei.inventory.gamemode.0=Click: Set gamemode to survival nei.inventory.gamemode.1=Click: Set gamemode to creative