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Separate logic to get detailed string of fluid amount (#378)
* Separate logic to get detailed string of fluid amount * updateBuildScript & spotlessApply * probably better way
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@@ -12,6 +12,8 @@ import net.minecraft.item.ItemStack;
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import org.lwjgl.input.Keyboard;
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import com.google.common.collect.Sets;
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import codechicken.nei.ItemList;
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import codechicken.nei.ItemSorter;
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import codechicken.nei.ItemStackSet;
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@@ -37,8 +39,6 @@ import codechicken.nei.recipe.RecipeCatalysts;
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import codechicken.nei.recipe.RecipeInfo;
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import codechicken.nei.recipe.StackInfo;
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import com.google.common.collect.Sets;
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/**
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* This is the main class that handles item property configuration. WARNING: DO NOT access this class until the world
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* has been loaded These methods should be called from INEIConfig implementors
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