Separate logic to get detailed string of fluid amount (#378)

* Separate logic to get detailed string of fluid amount

* updateBuildScript & spotlessApply

* probably better way
This commit is contained in:
miozune authored and GitHub committed 2023-05-07 20:10:18 +02:00
1 parent 30c87e9160
commit ad86d8f9c5
19 files changed
+126 -167

No files matched your search

+2 -2
View File
@@ -12,6 +12,8 @@ import net.minecraft.item.ItemStack;
import org.lwjgl.input.Keyboard;
import com.google.common.collect.Sets;
import codechicken.nei.ItemList;
import codechicken.nei.ItemSorter;
import codechicken.nei.ItemStackSet;
@@ -37,8 +39,6 @@ import codechicken.nei.recipe.RecipeCatalysts;
import codechicken.nei.recipe.RecipeInfo;
import codechicken.nei.recipe.StackInfo;
import com.google.common.collect.Sets;
/**
* This is the main class that handles item property configuration. WARNING: DO NOT access this class until the world
* has been loaded These methods should be called from INEIConfig implementors