fix: spawner placement logic (#973)

This commit is contained in:
Jordan Rey authored and GitHub committed 2026-07-11 20:33:51 +03:00
1 parent 53ce50b35a
commit 5e6ff1d63b
1 file changed
+27 -12
@@ -23,6 +23,7 @@ import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@@ -65,26 +66,40 @@ public class ItemMobSpawner extends ItemBlock {
@Override
public boolean onItemUse(ItemStack itemstack, EntityPlayer entityplayer, World world, int x, int y, int z, int side,
float hitX, float hitY, float hitZ) {
int targetX = x;
int targetY = y;
int targetZ = z;
placedX = x;
placedY = y;
placedZ = z;
if (!world.getBlock(x, y, z).isReplaceable(world, x, y, z)) {
ForgeDirection direction = ForgeDirection.getOrientation(side);
targetX += direction.offsetX;
targetY += direction.offsetY;
targetZ += direction.offsetZ;
}
placedX = targetX;
placedY = targetY;
placedZ = targetZ;
String mobType = getMobTypeFromItemStack(itemstack);
boolean placed = super.onItemUse(itemstack, entityplayer, world, x, y, z, side, hitX, hitY, hitZ);
if (placed && !world.isRemote) {
TileEntity tileEntity = world.getTileEntity(x, y, z);
if (tileEntity instanceof TileEntityMobSpawner) {
TileEntityMobSpawner spawner = (TileEntityMobSpawner) tileEntity;
String mobType = getMobTypeFromItemStack(itemstack);
if (mobType != null) {
spawner.func_145881_a().setEntityName(mobType);
world.markBlockForUpdate(x, y, z);
NEICPH.sendMobSpawnerID(x, y, z, mobType);
if (placed) {
TileEntity tileEntity = world.getTileEntity(targetX, targetY, targetZ);
if (tileEntity instanceof TileEntityMobSpawner spawner && mobType != null) {
spawner.func_145881_a().setEntityName(mobType);
if (!world.isRemote) {
world.markBlockForUpdate(targetX, targetY, targetZ);
NEICPH.sendMobSpawnerID(targetX, targetY, targetZ, mobType);
}
}
return true;
}
return placed;
}