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NotEnoughItems/src/main/java/codechicken/nei/recipe/DefaultOverlayHandler.java
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package codechicken.nei.recipe;
import codechicken.lib.inventory.InventoryUtils;
import codechicken.nei.FastTransferManager;
import codechicken.nei.PositionedStack;
import codechicken.nei.api.IOverlayHandler;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
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import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
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@SuppressWarnings("rawtypes, unchecked")
public class DefaultOverlayHandler implements IOverlayHandler {
public static Class gtItem;
static {
try {
gtItem = Class.forName("gregtech.api.items.GT_MetaBase_Item");
} catch (ClassNotFoundException ignored) {
gtItem = null;
}
}
public static class DistributedIngred {
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public DistributedIngred(ItemStack item)
{
stack = InventoryUtils.copyStack(item, 1);
}
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public ItemStack stack;
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public int invAmount;
public int distributed;
public int numSlots;
public int recipeAmount;
}
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public static class IngredientDistribution {
public IngredientDistribution(DistributedIngred distrib, ItemStack permutation) {
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this.distrib = distrib;
this.permutation = permutation;
}
public DistributedIngred distrib;
public ItemStack permutation;
public Slot[] slots;
}
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public DefaultOverlayHandler(int x, int y) {
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offsetx = x;
offsety = y;
}
public DefaultOverlayHandler()
{
this(5, 11);
}
public int offsetx;
public int offsety;
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@Override
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public void overlayRecipe(GuiContainer gui, IRecipeHandler recipe, int recipeIndex, boolean shift) {
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List<PositionedStack> ingredients = recipe.getIngredientStacks(recipeIndex);
List<DistributedIngred> ingredStacks = getPermutationIngredients(ingredients);
if(!clearIngredients(gui, ingredients))
return;
findInventoryQuantities(gui, ingredStacks);
List<IngredientDistribution> assignedIngredients = assignIngredients(ingredients, ingredStacks);
if(assignedIngredients == null)
return;
assignIngredSlots(gui, ingredients, assignedIngredients);
int quantity = calculateRecipeQuantity(assignedIngredients);
if(quantity != 0)
moveIngredients(gui, assignedIngredients, quantity);
}
@SuppressWarnings("unchecked")
private boolean clearIngredients(GuiContainer gui, List<PositionedStack> ingreds) {
for(PositionedStack pstack : ingreds)
for(Slot slot : (List<Slot>)gui.inventorySlots.inventorySlots)
if(slot.xDisplayPosition == pstack.relx+offsetx && slot.yDisplayPosition == pstack.rely+offsety) {
if(!slot.getHasStack())
continue;
FastTransferManager.clickSlot(gui, slot.slotNumber, 0, 1);
if(slot.getHasStack())
return false;
}
return true;
}
@SuppressWarnings("unchecked")
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private void moveIngredients(GuiContainer gui, List<IngredientDistribution> assignedIngredients, int quantity) {
for(IngredientDistribution distrib : assignedIngredients) {
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if(distrib.slots.length == 0) continue;
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ItemStack pstack = distrib.permutation;
int transferCap = quantity*pstack.stackSize;
int transferred = 0;
int destSlotIndex = 0;
Slot dest = distrib.slots[0];
int slotTransferred = 0;
int slotTransferCap = pstack.getMaxStackSize();
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for(Slot slot : (List<Slot>)gui.inventorySlots.inventorySlots) {
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if(!slot.getHasStack() || !canMoveFrom(slot, gui))
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continue;
ItemStack stack = slot.getStack();
if(!canStack(stack, pstack))
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continue;
FastTransferManager.clickSlot(gui, slot.slotNumber);
int amount = Math.min(transferCap-transferred, stack.stackSize);
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for(int c = 0; c < amount; c++) {
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FastTransferManager.clickSlot(gui, dest.slotNumber, 1);
transferred++;
slotTransferred++;
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if(slotTransferred >= slotTransferCap) {
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destSlotIndex++;
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if(destSlotIndex == distrib.slots.length) {
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dest = null;
break;
}
dest = distrib.slots[destSlotIndex];
slotTransferred = 0;
}
}
FastTransferManager.clickSlot(gui, slot.slotNumber);
if(transferred >= transferCap || dest == null)
break;
}
}
}
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private int calculateRecipeQuantity(List<IngredientDistribution> assignedIngredients) {
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int quantity = Integer.MAX_VALUE;
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for(IngredientDistribution distrib : assignedIngredients) {
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DistributedIngred istack = distrib.distrib;
if(istack.numSlots == 0)
return 0;
int allSlots = istack.invAmount;
if(allSlots/istack.numSlots > istack.stack.getMaxStackSize())
allSlots = istack.numSlots*istack.stack.getMaxStackSize();
quantity = Math.min(quantity, allSlots/istack.distributed);
}
return quantity;
}
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private Slot[][] assignIngredSlots(GuiContainer gui, List<PositionedStack> ingredients, List<IngredientDistribution> assignedIngredients) {
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Slot[][] recipeSlots = mapIngredSlots(gui, ingredients);//setup the slot map
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HashMap<Slot, Integer> distribution = new HashMap<>();
for (Slot[] recipeSlot : recipeSlots)
for (Slot slot : recipeSlot)
if (!distribution.containsKey(slot))
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distribution.put(slot, -1);
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HashSet<Slot> avaliableSlots = new HashSet<>(distribution.keySet());
HashSet<Integer> remainingIngreds = new HashSet<>();
ArrayList<LinkedList<Slot>> assignedSlots = new ArrayList<>();
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for(int i = 0; i < ingredients.size(); i++) {
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remainingIngreds.add(i);
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assignedSlots.add(new LinkedList<>());
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}
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while(avaliableSlots.size() > 0 && remainingIngreds.size() > 0) {
for(Iterator<Integer> iterator = remainingIngreds.iterator(); iterator.hasNext();) {
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int i = iterator.next();
boolean assigned = false;
DistributedIngred istack = assignedIngredients.get(i).distrib;
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for(Slot slot : recipeSlots[i]) {
if(avaliableSlots.contains(slot)) {
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avaliableSlots.remove(slot);
if(slot.getHasStack())
continue;
istack.numSlots++;
assignedSlots.get(i).add(slot);
assigned = true;
break;
}
}
if(!assigned || istack.numSlots*istack.stack.getMaxStackSize() >= istack.invAmount)
iterator.remove();
}
}
for(int i = 0; i < ingredients.size(); i++)
assignedIngredients.get(i).slots = assignedSlots.get(i).toArray(new Slot[0]);
return recipeSlots;
}
private List<IngredientDistribution> assignIngredients(List<PositionedStack> ingredients, List<DistributedIngred> ingredStacks)
{
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ArrayList<IngredientDistribution> assignedIngredients = new ArrayList<>();
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for(PositionedStack posstack : ingredients)//assign what we need and have
{
DistributedIngred biggestIngred = null;
ItemStack permutation = null;
int biggestSize = 0;
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for(ItemStack pstack : posstack.items) {
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for (DistributedIngred istack : ingredStacks) {
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if (!canStack(pstack, istack.stack) || istack.invAmount - istack.distributed < pstack.stackSize || istack.recipeAmount == 0 || pstack.stackSize == 0)
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continue;
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int relsize = (istack.invAmount - istack.invAmount / istack.recipeAmount * istack.distributed) / pstack.stackSize;
if (relsize > biggestSize) {
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biggestSize = relsize;
biggestIngred = istack;
permutation = pstack;
break;
}
}
}
if(biggestIngred == null)//not enough ingreds
return null;
biggestIngred.distributed+=permutation.stackSize;
assignedIngredients.add(new IngredientDistribution(biggestIngred, permutation));
}
return assignedIngredients;
}
@SuppressWarnings("unchecked")
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private void findInventoryQuantities(GuiContainer gui, List<DistributedIngred> ingredStacks) {
for(Slot slot : (List<Slot>)gui.inventorySlots.inventorySlots)/*work out how much we have to go round*/ {
if(slot.getHasStack() && canMoveFrom(slot, gui)) {
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ItemStack pstack = slot.getStack();
DistributedIngred istack = findIngred(ingredStacks, pstack);
if(istack != null)
istack.invAmount+=pstack.stackSize;
}
}
}
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private List<DistributedIngred> getPermutationIngredients(List<PositionedStack> ingredients) {
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ArrayList<DistributedIngred> ingredStacks = new ArrayList<>();
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for(PositionedStack posstack : ingredients)/*work out what we need*/ {
for(ItemStack pstack : posstack.items) {
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DistributedIngred istack = findIngred(ingredStacks, pstack);
if(istack == null)
ingredStacks.add(istack = new DistributedIngred(pstack));
istack.recipeAmount+=pstack.stackSize;
}
}
return ingredStacks;
}
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public boolean canMoveFrom(Slot slot, GuiContainer gui) {
return slot.inventory instanceof InventoryPlayer;
}
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@SuppressWarnings("unchecked")
public Slot[][] mapIngredSlots(GuiContainer gui, List<PositionedStack> ingredients)
{
Slot[][] recipeSlotList = new Slot[ingredients.size()][];
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for(int i = 0; i < ingredients.size(); i++)/*identify slots*/ {
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LinkedList<Slot> recipeSlots = new LinkedList<>();
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PositionedStack pstack = ingredients.get(i);
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for(Slot slot : (List<Slot>)gui.inventorySlots.inventorySlots) {
if(slot.xDisplayPosition == pstack.relx+offsetx && slot.yDisplayPosition == pstack.rely+offsety) {
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recipeSlots.add(slot);
break;
}
}
recipeSlotList[i] = recipeSlots.toArray(new Slot[0]);
}
return recipeSlotList;
}
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public DistributedIngred findIngred(List<DistributedIngred> ingredStacks, ItemStack pstack) {
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for(DistributedIngred istack : ingredStacks)
if(canStack(pstack, istack.stack))
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return istack;
return null;
}
protected boolean canStack(ItemStack stack1, ItemStack stack2) {
if (stack1 == null || stack2 == null)
return true;
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if(stack1.getItem() == stack2.getItem() && stack1.getItemDamage() == stack2.getItemDamage()) {
if (ItemStack.areItemStackTagsEqual(stack2, stack1)) return true;
// GT Items don't have any NBT set for the recipe, so if either of the stacks has a NULL nbt, and the other doesn't, pretend they stack
if (((gtItem != null && gtItem.isInstance(stack1.getItem())) || (stack1.getMaxStackSize() == 1 && stack2.getMaxStackSize() == 1))
&& (stack1.stackTagCompound == null ^ stack2.stackTagCompound == null)
)
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return true;
}
return false;
}
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}