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and enable ModLauncher to use those instead. This allows all mods to load within the scope of the game classloader, removing weird conflicts and class discovery problems.
2 lines
115 B
Plaintext
2 lines
115 B
Plaintext
net.minecraftforge.userdev.FMLUserdevClientLaunchProvider
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net.minecraftforge.userdev.FMLUserdevServerLaunchProvider |