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Moved Registry events to directly AFTER PreInit instead of before. This allows modders to register handlers for it without @EventBusSubscriber. It also allows you to register custom things needed before the construction of blocks or items such as Fluids. TODO: Move Fluids to a real registry. @ObjectHolder can now be used on private fields. Reworked FMLModIdMappingEvent to include data for all registries. Tile Entities are now registrable.