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https://github.com/MinecraftForge/MinecraftForge.git
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Update to Official classnames Patchwork Make the game compile and run Merge in the new HUD overlay API Merge in the new render properties API PEEL Use Gradle 7.2 snapshot to fix eclipse integration bug in 7.1, Would use 7.0 but FG needs 7.1 for some reason. New FML installer Update to 1.17.1 Co-authored-by: LexManos <lexmanos@gmail.com> Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me> Co-authored-by: cpw <cpw+github@weeksfamily.ca> Co-authored-by: Curle <curle@gemwire.uk> Co-authored-by: Unnoen <Unnoen@users.noreply.github.com> Co-authored-by: covers1624 <laughlan.cov@internode.on.net> Co-authored-by: DaemonUmbra <daemon.umbra@gmail.com> Co-authored-by: gigaherz <gigaherz@gmail.com> Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
35 lines
1.5 KiB
Java
35 lines
1.5 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2021.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Camera;
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import net.minecraft.client.multiplayer.ClientLevel;
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/**
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* Call {@link net.minecraft.client.world.DimensionRenderInfo#setWeatherParticleRenderHandler(net.minecraftforge.client.IWeatherParticleRenderHandler)}, obtained from a {@link ClientWorld} with an implementation of this to override all weather particle rendering with your own.
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* This handles ground particles that can be seen when it's raining (splash/smoke particles).
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* This also includes playing rain sounds.
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*/
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@FunctionalInterface
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public interface IWeatherParticleRenderHandler {
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void render(int ticks, ClientLevel world, Minecraft mc, Camera activeRenderInfoIn);
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}
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