mirror of
https://github.com/MinecraftForge/MinecraftForge.git
synced 2026-11-13 16:54:22 +00:00
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users: - Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids. - Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default. - Added logic to automatically gather fluid textures into the list of textures to bake. - Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects. - Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.