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This includes three commits from 1.12.x: https://github.com/MinecraftForge/MinecraftForge/commit/c20a5e8805f64097430cf0722011f20862a8df9c https://github.com/MinecraftForge/MinecraftForge/commit/93b704b459c6f537d3b1651008c49ce1db2e0ca1 https://github.com/MinecraftForge/MinecraftForge/commit/ee0d43bbde37e258c36de1003436dbe3fcf88077 Scatter gun patches to improve entity tracking and position tracking. Provided by Aikar through the Paper project, this commit of patches combines the following patches: https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch Co-authored-by: Gabriel Harris-Rouquette <github@gabizou.com>