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MinecraftForge/src/test/java/net/minecraftforge/debug/ModelLoaderRegistryDebug.java
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5.8 KiB
Java

package net.minecraftforge.debug;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.b3d.B3DLoader;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@Mod(modid = ModelLoaderRegistryDebug.MODID, version = ModelLoaderRegistryDebug.VERSION)
public class ModelLoaderRegistryDebug
{
public static final String MODID = "ForgeDebugModelLoaderRegistry";
public static final String VERSION = "1.0";
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
GameRegistry.registerBlock(CustomModelBlock.instance, CustomModelBlock.name);
if (event.getSide() == Side.CLIENT)
clientPreInit();
}
private void clientPreInit()
{
B3DLoader.instance.addDomain(MODID.toLowerCase());
Item item = Item.getItemFromBlock(CustomModelBlock.instance);
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(MODID.toLowerCase() + ":" + CustomModelBlock.name, "inventory"));
}
public static class CustomModelBlock extends Block
{
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public static final CustomModelBlock instance = new CustomModelBlock();
public static final String name = "CustomModelBlock";
private int counter = 1;
public ExtendedBlockState state = new ExtendedBlockState(this, new IProperty[]{FACING}, new IUnlistedProperty[]{B3DLoader.B3DFrameProperty.instance});
private CustomModelBlock()
{
super(Material.iron);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
setCreativeTab(CreativeTabs.tabBlock);
setUnlocalizedName(MODID + ":" + name);
}
@Override
public boolean isOpaqueCube() { return false; }
@Override
public boolean isFullCube() { return false; }
@Override
public boolean isVisuallyOpaque() { return false; }
@Override
public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, getFacingFromEntity(world, pos, placer));
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing) state.getValue(FACING)).getIndex();
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos)
{
//Only return an IExtendedBlockState from this method and createState(), otherwise block placement might break!
B3DLoader.B3DState newState = new B3DLoader.B3DState(null, counter);
return ((IExtendedBlockState) state).withProperty(B3DLoader.B3DFrameProperty.instance, newState);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(world.isRemote)
{
System.out.println("click " + counter);
if(player.isSneaking()) counter--;
else counter++;
//if(counter >= model.getNode().getKeys().size()) counter = 0;
world.markBlockRangeForRenderUpdate(pos, pos);
}
return false;
}
@Override
public BlockState createBlockState()
{
return new ExtendedBlockState(this, new IProperty[]{FACING}, new IUnlistedProperty[]{B3DLoader.B3DFrameProperty.instance});
}
public static EnumFacing getFacingFromEntity(World worldIn, BlockPos clickedBlock, EntityLivingBase entityIn)
{
if (MathHelper.abs((float)entityIn.posX - (float)clickedBlock.getX()) < 2.0F && MathHelper.abs((float)entityIn.posZ - (float)clickedBlock.getZ()) < 2.0F)
{
double d0 = entityIn.posY + (double)entityIn.getEyeHeight();
if (d0 - (double)clickedBlock.getY() > 2.0D)
{
return EnumFacing.UP;
}
if ((double)clickedBlock.getY() - d0 > 0.0D)
{
return EnumFacing.DOWN;
}
}
return entityIn.getHorizontalFacing().getOpposite();
}
}
}