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* Bump pack.mcmeta formats * 1.19 biome modifiers * Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable * Add docs and package-info to client extension interfaces package * Move RenderBlockOverlayEvent hooks to ForgeHooksClient * Add package-infos to client events package * Rename SoundLoadEvent to SoundEngineLoadEvent This reduces confusion from consumers which may think the name SoundLoadEvent refers to an individual sound being loaded rather than the sound engine. * Document and change SoundLoadEvent to fire on mod bus Previously, it fired on both the mod bus and the Forge bus, which is confusing for consumers. * Delete SoundSetupEvent Looking at its original implementation shows that there isn't an appropriate place in the new sound code to reinsert the event, and the place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent. * Perform some cleanup on client events - Removed nullable annotations from ClientPlayerNetworkEvent - Renamed #getPartialTicks methods to #getPartialTick, to be consistent with vanilla's naming of the partial tick - Cleanup documentation to remove line breaks, use the spelling 'cancelled' over 'canceled', and improve docs on existing and new methods. * Remove EntityEvent.CanUpdate Closes MinecraftForge/MinecraftForge#6394 * Switch to Jetbrains nullability annotations * New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent * Remove ForgeWorldPresetScreens * Remove IForgeRegistryEntry * Remove use of List<Throwable> in FML's CompletableFutures * Add docs to mod loading stages, stages, and phases * Gradle 7.4.2 * Use SLF4J in FMLLoader and other subprojects * Switch dynamic versions in subprojects to pinned ones * Switch ForgeRoot and MDK to FG plugin markers * Configure Forge javadoc task The task now uses a custom stylesheet with MCForge elements, and configured to combine the generation from the four FML subprojects (fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project into the javadoc output. * Update docs/md files, for 1.19 update and the move away from IRC to Discord. * Make "Potentially dangerous alternative prefix" a debug warning, not info. Co-authored-by: Curle <curle@gemwire.uk> Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com> Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
108 lines
4.1 KiB
Java
108 lines
4.1 KiB
Java
/*
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* Copyright (c) Forge Development LLC and contributors
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* SPDX-License-Identifier: LGPL-2.1-only
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*/
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package net.minecraftforge.server;
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import com.google.gson.Gson;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import net.minecraft.locale.Language;
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import net.minecraft.server.packs.resources.Resource;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.GsonHelper;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.common.ForgeI18n;
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import org.apache.commons.io.IOUtils;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.io.FileNotFoundException;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.nio.charset.StandardCharsets;
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import java.util.*;
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import java.util.regex.Pattern;
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public class LanguageHook
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{
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Gson GSON = new Gson();
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private static final Pattern PATTERN = Pattern.compile("%(\\d+\\$)?[\\d\\.]*[df]");
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private static List<Map<String, String>> capturedTables = new ArrayList<>(2);
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private static Map<String, String> modTable;
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/**
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* Loads lang files on the server
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*/
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public static void captureLanguageMap(Map<String, String> table)
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{
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capturedTables.add(table);
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if (modTable != null) {
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capturedTables.forEach(t->t.putAll(modTable));
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}
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}
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// The below is based on client side net.minecraft.client.resources.Locale code
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private static void loadLocaleData(final List<Resource> allResources) {
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allResources.forEach(res -> {
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try {
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LanguageHook.loadLocaleData(res.open());
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} catch (IOException ignored) {} // TODO: this should not be ignored -C
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});
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}
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private static void loadLocaleData(final InputStream inputstream) {
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try
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{
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JsonElement jsonelement = GSON.fromJson(new InputStreamReader(inputstream, StandardCharsets.UTF_8), JsonElement.class);
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JsonObject jsonobject = GsonHelper.convertToJsonObject(jsonelement, "strings");
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jsonobject.entrySet().forEach(entry -> {
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String s = PATTERN.matcher(GsonHelper.convertToString(entry.getValue(), entry.getKey())).replaceAll("%$1s");
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modTable.put(entry.getKey(), s);
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});
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}
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finally
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{
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IOUtils.closeQuietly(inputstream);
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}
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}
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private static void loadLanguage(String langName, MinecraftServer server) {
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String langFile = String.format(Locale.ROOT, "lang/%s.json", langName);
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ResourceManager resourceManager = server.getServerResources().resourceManager();
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resourceManager.getNamespaces().forEach(namespace -> {
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try {
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ResourceLocation langResource = new ResourceLocation(namespace, langFile);
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loadLocaleData(resourceManager.getResourceStack(langResource));
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} catch (Exception exception) {
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LOGGER.warn("Skipped language file: {}:{}", namespace, langFile, exception);
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}
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});
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}
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public static void loadForgeAndMCLangs() {
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modTable = new HashMap<>(5000);
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final InputStream mc = Thread.currentThread().getContextClassLoader().getResourceAsStream("assets/minecraft/lang/en_us.json");
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final InputStream forge = Thread.currentThread().getContextClassLoader().getResourceAsStream("assets/forge/lang/en_us.json");
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loadLocaleData(mc);
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loadLocaleData(forge);
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capturedTables.forEach(t->t.putAll(modTable));
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ForgeI18n.loadLanguageData(modTable);
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}
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static void loadLanguagesOnServer(MinecraftServer server) {
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modTable = new HashMap<>(5000);
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// Possible multi-language server support?
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for (String lang : Arrays.asList("en_us")) {
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loadLanguage(lang, server);
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}
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capturedTables.forEach(t->t.putAll(modTable));
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ForgeI18n.loadLanguageData(modTable);
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}
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}
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