Files
MinecraftForge/src/main/java/net/minecraftforge/items/VanillaHopperItemHandler.java
T
4ed9117799 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent

This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus

Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent

Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events

 - Removed nullable annotations from ClientPlayerNetworkEvent
 - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
  with vanilla's naming of the partial tick
 - Cleanup documentation to remove line breaks, use the
  spelling 'cancelled' over
  'canceled', and improve docs on existing and
   new methods.
* Remove EntityEvent.CanUpdate

Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task

The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.

Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-07 15:31:26 -05:00

55 lines
1.7 KiB
Java

/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.items;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.entity.HopperBlockEntity;
import net.minecraftforge.items.wrapper.InvWrapper;
import org.jetbrains.annotations.NotNull;
public class VanillaHopperItemHandler extends InvWrapper
{
private final HopperBlockEntity hopper;
public VanillaHopperItemHandler(HopperBlockEntity hopper)
{
super(hopper);
this.hopper = hopper;
}
@Override
@NotNull
public ItemStack insertItem(int slot, @NotNull ItemStack stack, boolean simulate)
{
if (simulate)
{
return super.insertItem(slot, stack, simulate);
}
else
{
boolean wasEmpty = getInv().isEmpty();
int originalStackSize = stack.getCount();
stack = super.insertItem(slot, stack, simulate);
if (wasEmpty && originalStackSize > stack.getCount())
{
if (!hopper.isOnCustomCooldown())
{
// This cooldown is always set to 8 in vanilla with one exception:
// Hopper -> Hopper transfer sets this cooldown to 7 when this hopper
// has not been updated as recently as the one pushing items into it.
// This vanilla behavior is preserved by VanillaInventoryCodeHooks#insertStack,
// the cooldown is set properly by the hopper that is pushing items into this one.
hopper.setCooldown(8);
}
}
return stack;
}
}
}