mirror of
https://github.com/MinecraftForge/MinecraftForge.git
synced 2026-11-13 00:37:52 +00:00
737 lines
27 KiB
Java
737 lines
27 KiB
Java
/*
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* The FML Forge Mod Loader suite.
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* Copyright (C) 2012 cpw
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*
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* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the License, or any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
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* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package cpw.mods.fml.common;
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import java.io.File;
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import java.io.FileReader;
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import java.io.IOException;
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import java.net.MalformedURLException;
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import java.util.Comparator;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Properties;
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import java.util.Set;
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import java.util.concurrent.Callable;
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import java.util.logging.Level;
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import net.minecraft.src.CallableMinecraftVersion;
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import com.google.common.base.CharMatcher;
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import com.google.common.base.Function;
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import com.google.common.base.Joiner;
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import com.google.common.base.Splitter;
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import com.google.common.collect.ArrayListMultimap;
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import com.google.common.collect.BiMap;
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import com.google.common.collect.HashBiMap;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.ImmutableMultiset;
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import com.google.common.collect.Iterables;
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import com.google.common.collect.LinkedHashMultimap;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import com.google.common.collect.SetMultimap;
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import com.google.common.collect.Sets;
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import com.google.common.collect.Multiset.Entry;
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import com.google.common.collect.Multisets;
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import com.google.common.collect.Ordering;
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import com.google.common.collect.Sets.SetView;
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import com.google.common.collect.TreeMultimap;
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import cpw.mods.fml.common.LoaderState.ModState;
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import cpw.mods.fml.common.discovery.ModDiscoverer;
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import cpw.mods.fml.common.event.FMLInterModComms;
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import cpw.mods.fml.common.event.FMLLoadEvent;
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import cpw.mods.fml.common.functions.ModIdFunction;
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import cpw.mods.fml.common.modloader.BaseModProxy;
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import cpw.mods.fml.common.toposort.ModSorter;
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import cpw.mods.fml.common.toposort.ModSortingException;
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import cpw.mods.fml.common.toposort.TopologicalSort;
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import cpw.mods.fml.common.versioning.ArtifactVersion;
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import cpw.mods.fml.common.versioning.VersionParser;
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/**
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* The loader class performs the actual loading of the mod code from disk.
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*
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* <p>
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* There are several {@link LoaderState}s to mod loading, triggered in two
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* different stages from the FML handler code's hooks into the minecraft code.
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* </p>
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*
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* <ol>
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* <li>LOADING. Scanning the filesystem for mod containers to load (zips, jars,
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* directories), adding them to the {@link #modClassLoader} Scanning, the loaded
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* containers for mod classes to load and registering them appropriately.</li>
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* <li>PREINIT. The mod classes are configured, they are sorted into a load
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* order, and instances of the mods are constructed.</li>
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* <li>INIT. The mod instances are initialized. For BaseMod mods, this involves
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* calling the load method.</li>
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* <li>POSTINIT. The mod instances are post initialized. For BaseMod mods this
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* involves calling the modsLoaded method.</li>
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* <li>UP. The Loader is complete</li>
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* <li>ERRORED. The loader encountered an error during the LOADING phase and
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* dropped to this state instead. It will not complete loading from this state,
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* but it attempts to continue loading before abandoning and giving a fatal
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* error.</li>
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* </ol>
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*
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* Phase 1 code triggers the LOADING and PREINIT states. Phase 2 code triggers
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* the INIT and POSTINIT states.
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*
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* @author cpw
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*
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*/
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public class Loader
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{
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private static final Splitter DEPENDENCYPARTSPLITTER = Splitter.on(":").omitEmptyStrings().trimResults();
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private static final Splitter DEPENDENCYSPLITTER = Splitter.on(";").omitEmptyStrings().trimResults();
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/**
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* The singleton instance
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*/
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private static Loader instance;
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/**
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* Build information for tracking purposes.
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*/
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private static String major;
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private static String minor;
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private static String rev;
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private static String build;
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private static String mccversion;
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private static String mcsversion;
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/**
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* The class loader we load the mods into.
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*/
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private ModClassLoader modClassLoader;
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/**
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* The sorted list of mods.
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*/
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private List<ModContainer> mods;
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/**
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* A named list of mods
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*/
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private Map<String, ModContainer> namedMods;
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/**
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* The canonical configuration directory
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*/
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private File canonicalConfigDir;
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/**
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* The canonical minecraft directory
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*/
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private File canonicalMinecraftDir;
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/**
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* The captured error
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*/
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private Exception capturedError;
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private File canonicalModsDir;
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private LoadController modController;
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private MinecraftDummyContainer minecraft;
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private static File minecraftDir;
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private static List<String> injectedContainers;
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public static Loader instance()
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{
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if (instance == null)
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{
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instance = new Loader();
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}
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return instance;
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}
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public static void injectData(Object... data)
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{
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major = (String) data[0];
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minor = (String) data[1];
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rev = (String) data[2];
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build = (String) data[3];
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mccversion = (String) data[4];
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mcsversion = (String) data[5];
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minecraftDir = (File) data[6];
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injectedContainers = (List<String>)data[7];
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}
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private Loader()
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{
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modClassLoader = new ModClassLoader(getClass().getClassLoader());
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String actualMCVersion = new CallableMinecraftVersion(null).func_71493_a();
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if (!mccversion.equals(actualMCVersion))
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{
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FMLLog.severe("This version of FML is built for Minecraft %s, we have detected Minecraft %s in your minecraft jar file", mccversion, actualMCVersion);
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throw new LoaderException();
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}
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minecraft = new MinecraftDummyContainer(actualMCVersion);
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}
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/**
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* Sort the mods into a sorted list, using dependency information from the
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* containers. The sorting is performed using a {@link TopologicalSort}
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* based on the pre- and post- dependency information provided by the mods.
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*/
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private void sortModList()
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{
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FMLLog.fine("Verifying mod requirements are satisfied");
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try
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{
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BiMap<String, ArtifactVersion> modVersions = HashBiMap.create();
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for (ModContainer mod : getActiveModList())
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{
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modVersions.put(mod.getModId(), mod.getProcessedVersion());
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}
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for (ModContainer mod : getActiveModList())
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{
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if (!mod.acceptableMinecraftVersionRange().containsVersion(minecraft.getProcessedVersion()))
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{
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FMLLog.severe("The mod %s does not wish to run in Minecraft version %s. You will have to remove it to play.", mod.getModId(), getMCVersionString());
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throw new WrongMinecraftVersionException(mod);
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}
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Map<String,ArtifactVersion> names = Maps.uniqueIndex(mod.getRequirements(), new Function<ArtifactVersion, String>()
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{
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public String apply(ArtifactVersion v)
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{
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return v.getLabel();
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}
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});
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Set<ArtifactVersion> versionMissingMods = Sets.newHashSet();
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Set<String> missingMods = Sets.difference(names.keySet(), modVersions.keySet());
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if (!missingMods.isEmpty())
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{
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FMLLog.severe("The mod %s (%s) requires mods %s to be available", mod.getModId(), mod.getName(), missingMods);
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for (String modid : missingMods)
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{
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versionMissingMods.add(names.get(modid));
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}
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throw new MissingModsException(versionMissingMods);
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}
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ImmutableList<ArtifactVersion> allDeps = ImmutableList.<ArtifactVersion>builder().addAll(mod.getDependants()).addAll(mod.getDependencies()).build();
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for (ArtifactVersion v : allDeps)
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{
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if (modVersions.containsKey(v.getLabel()))
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{
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if (!v.containsVersion(modVersions.get(v.getLabel())))
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{
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versionMissingMods.add(v);
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}
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}
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}
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if (!versionMissingMods.isEmpty())
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{
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FMLLog.severe("The mod %s (%s) requires mod versions %s to be available", mod.getModId(), mod.getName(), versionMissingMods);
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throw new MissingModsException(versionMissingMods);
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}
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}
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FMLLog.fine("All mod requirements are satisfied");
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ModSorter sorter = new ModSorter(getActiveModList(), namedMods);
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try
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{
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FMLLog.fine("Sorting mods into an ordered list");
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List<ModContainer> sortedMods = sorter.sort();
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// Reset active list to the sorted list
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modController.getActiveModList().clear();
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modController.getActiveModList().addAll(sortedMods);
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// And inject the sorted list into the overall list
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mods.removeAll(sortedMods);
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sortedMods.addAll(mods);
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mods = sortedMods;
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FMLLog.fine("Mod sorting completed successfully");
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}
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catch (ModSortingException sortException)
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{
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FMLLog.severe("A dependency cycle was detected in the input mod set so an ordering cannot be determined");
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FMLLog.severe("The visited mod list is %s", sortException.getExceptionData().getVisitedNodes());
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FMLLog.severe("The first mod in the cycle is %s", sortException.getExceptionData().getFirstBadNode());
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FMLLog.log(Level.SEVERE, sortException, "The full error");
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throw new LoaderException(sortException);
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}
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}
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finally
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{
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FMLLog.fine("Mod sorting data:");
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for (ModContainer mod : getActiveModList())
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{
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if (!mod.isImmutable())
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{
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FMLLog.fine("\t%s(%s:%s): %s (%s)", mod.getModId(), mod.getName(), mod.getVersion(), mod.getSource().getName(), mod.getSortingRules());
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}
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}
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if (mods.size()==0)
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{
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FMLLog.fine("No mods found to sort");
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}
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}
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}
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/**
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* The primary loading code
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*
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* This is visited during first initialization by Minecraft to scan and load
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* the mods from all sources 1. The minecraft jar itself (for loading of in
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* jar mods- I would like to remove this if possible but forge depends on it
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* at present) 2. The mods directory with expanded subdirs, searching for
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* mods named mod_*.class 3. The mods directory for zip and jar files,
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* searching for mod classes named mod_*.class again
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*
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* The found resources are first loaded into the {@link #modClassLoader}
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* (always) then scanned for class resources matching the specification
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* above.
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*
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* If they provide the {@link Mod} annotation, they will be loaded as
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* "FML mods", which currently is effectively a NO-OP. If they are
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* determined to be {@link BaseModProxy} subclasses they are loaded as such.
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*
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* Finally, if they are successfully loaded as classes, they are then added
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* to the available mod list.
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*/
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private ModDiscoverer identifyMods()
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{
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FMLLog.fine("Building injected Mod Containers %s", injectedContainers);
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File coremod = new File(minecraftDir,"coremods");
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for (String cont : injectedContainers)
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{
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ModContainer mc;
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try
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{
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mc = (ModContainer) Class.forName(cont,true,modClassLoader).newInstance();
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}
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catch (Exception e)
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{
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FMLLog.log(Level.SEVERE, e, "A problem occured instantiating the injected mod container %s", cont);
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throw new LoaderException(e);
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}
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mods.add(new InjectedModContainer(mc,coremod));
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}
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ModDiscoverer discoverer = new ModDiscoverer();
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FMLLog.fine("Attempting to load mods contained in the minecraft jar file and associated classes");
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discoverer.findClasspathMods(modClassLoader);
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FMLLog.fine("Minecraft jar mods loaded successfully");
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FMLLog.info("Searching %s for mods", canonicalModsDir.getAbsolutePath());
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discoverer.findModDirMods(canonicalModsDir);
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mods.addAll(discoverer.identifyMods());
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identifyDuplicates(mods);
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namedMods = Maps.uniqueIndex(mods, new ModIdFunction());
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FMLLog.info("Forge Mod Loader has identified %d mod%s to load", mods.size(), mods.size() != 1 ? "s" : "");
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return discoverer;
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}
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private class ModIdComparator implements Comparator<ModContainer>
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{
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@Override
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public int compare(ModContainer o1, ModContainer o2)
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{
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return o1.getModId().compareTo(o2.getModId());
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}
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}
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private void identifyDuplicates(List<ModContainer> mods)
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{
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TreeMultimap<ModContainer, File> dupsearch = TreeMultimap.create(new ModIdComparator(), Ordering.arbitrary());
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for (ModContainer mc : mods)
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{
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if (mc.getSource() != null)
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{
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dupsearch.put(mc, mc.getSource());
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}
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}
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ImmutableMultiset<ModContainer> duplist = Multisets.copyHighestCountFirst(dupsearch.keys());
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SetMultimap<ModContainer, File> dupes = LinkedHashMultimap.create();
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for (Entry<ModContainer> e : duplist.entrySet())
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{
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if (e.getCount() > 1)
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{
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FMLLog.severe("Found a duplicate mod %s at %s", e.getElement().getModId(), dupsearch.get(e.getElement()));
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dupes.putAll(e.getElement(),dupsearch.get(e.getElement()));
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}
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}
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if (!dupes.isEmpty())
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{
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throw new DuplicateModsFoundException(dupes);
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}
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}
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/**
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* @return
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*/
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private void initializeLoader()
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{
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File modsDir = new File(minecraftDir, "mods");
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File configDir = new File(minecraftDir, "config");
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String canonicalModsPath;
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String canonicalConfigPath;
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try
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{
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canonicalMinecraftDir = minecraftDir.getCanonicalFile();
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canonicalModsPath = modsDir.getCanonicalPath();
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canonicalConfigPath = configDir.getCanonicalPath();
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canonicalConfigDir = configDir.getCanonicalFile();
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canonicalModsDir = modsDir.getCanonicalFile();
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}
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catch (IOException ioe)
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{
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FMLLog.log(Level.SEVERE, ioe, "Failed to resolve loader directories: mods : %s ; config %s", canonicalModsDir.getAbsolutePath(),
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configDir.getAbsolutePath());
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throw new LoaderException(ioe);
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}
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if (!canonicalModsDir.exists())
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{
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FMLLog.info("No mod directory found, creating one: %s", canonicalModsPath);
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boolean dirMade = canonicalModsDir.mkdir();
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if (!dirMade)
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{
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FMLLog.severe("Unable to create the mod directory %s", canonicalModsPath);
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throw new LoaderException();
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}
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FMLLog.info("Mod directory created successfully");
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}
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if (!canonicalConfigDir.exists())
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{
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FMLLog.fine("No config directory found, creating one: %s", canonicalConfigPath);
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boolean dirMade = canonicalConfigDir.mkdir();
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if (!dirMade)
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{
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FMLLog.severe("Unable to create the config directory %s", canonicalConfigPath);
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throw new LoaderException();
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}
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FMLLog.info("Config directory created successfully");
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}
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if (!canonicalModsDir.isDirectory())
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{
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FMLLog.severe("Attempting to load mods from %s, which is not a directory", canonicalModsPath);
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throw new LoaderException();
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}
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if (!configDir.isDirectory())
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{
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FMLLog.severe("Attempting to load configuration from %s, which is not a directory", canonicalConfigPath);
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throw new LoaderException();
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}
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}
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public List<ModContainer> getModList()
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{
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return instance().mods != null ? ImmutableList.copyOf(instance().mods) : ImmutableList.<ModContainer>of();
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}
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/**
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* Called from the hook to start mod loading. We trigger the
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* {@link #identifyMods()} and Constructing, Preinitalization, and Initalization phases here. Finally,
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* the mod list is frozen completely and is consider immutable from then on.
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*/
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public void loadMods()
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{
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initializeLoader();
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mods = Lists.newArrayList();
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namedMods = Maps.newHashMap();
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modController = new LoadController(this);
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modController.transition(LoaderState.LOADING);
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ModDiscoverer disc = identifyMods();
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disableRequestedMods();
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modController.distributeStateMessage(FMLLoadEvent.class);
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sortModList();
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mods = ImmutableList.copyOf(mods);
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for (File nonMod : disc.getNonModLibs())
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{
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if (nonMod.isFile())
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{
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FMLLog.info("FML has found a non-mod file %s in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.", nonMod.getName());
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try
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{
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modClassLoader.addFile(nonMod);
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}
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catch (MalformedURLException e)
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{
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FMLLog.log(Level.SEVERE, e, "Encountered a weird problem with non-mod file injection : %s", nonMod.getName());
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}
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}
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}
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modController.transition(LoaderState.CONSTRUCTING);
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modController.distributeStateMessage(LoaderState.CONSTRUCTING, modClassLoader, disc.getASMTable());
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modController.transition(LoaderState.PREINITIALIZATION);
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modController.distributeStateMessage(LoaderState.PREINITIALIZATION, disc.getASMTable(), canonicalConfigDir);
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modController.transition(LoaderState.INITIALIZATION);
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}
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private void disableRequestedMods()
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{
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String forcedModList = System.getProperty("fml.modStates", "");
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FMLLog.fine("Received a system property request \'%s\'",forcedModList);
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Map<String, String> sysPropertyStateList = Splitter.on(CharMatcher.anyOf(";:"))
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.omitEmptyStrings().trimResults().withKeyValueSeparator("=")
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|
.split(forcedModList);
|
|
FMLLog.fine("System property request managing the state of %d mods", sysPropertyStateList.size());
|
|
Map<String, String> modStates = Maps.newHashMap();
|
|
|
|
File forcedModFile = new File(canonicalConfigDir, "fmlModState.properties");
|
|
Properties forcedModListProperties = new Properties();
|
|
if (forcedModFile.exists() && forcedModFile.isFile())
|
|
{
|
|
FMLLog.fine("Found a mod state file %s", forcedModFile.getName());
|
|
try
|
|
{
|
|
forcedModListProperties.load(new FileReader(forcedModFile));
|
|
FMLLog.fine("Loaded states for %d mods from file", forcedModListProperties.size());
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
FMLLog.log(Level.INFO, e, "An error occurred reading the fmlModState.properties file");
|
|
}
|
|
}
|
|
modStates.putAll(Maps.fromProperties(forcedModListProperties));
|
|
modStates.putAll(sysPropertyStateList);
|
|
FMLLog.fine("After merging, found state information for %d mods", modStates.size());
|
|
|
|
Map<String, Boolean> isEnabled = Maps.transformValues(modStates, new Function<String, Boolean>()
|
|
{
|
|
public Boolean apply(String input)
|
|
{
|
|
return Boolean.parseBoolean(input);
|
|
}
|
|
});
|
|
|
|
for (Map.Entry<String, Boolean> entry : isEnabled.entrySet())
|
|
{
|
|
if (namedMods.containsKey(entry.getKey()))
|
|
{
|
|
FMLLog.info("Setting mod %s to enabled state %b", entry.getKey(), entry.getValue());
|
|
namedMods.get(entry.getKey()).setEnabledState(entry.getValue());
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Query if we know of a mod named modname
|
|
*
|
|
* @param modname
|
|
* @return If the mod is loaded
|
|
*/
|
|
public static boolean isModLoaded(String modname)
|
|
{
|
|
return instance().namedMods.containsKey(modname) && instance().modController.getModState(instance.namedMods.get(modname))!=ModState.DISABLED;
|
|
}
|
|
|
|
public File getConfigDir()
|
|
{
|
|
return canonicalConfigDir;
|
|
}
|
|
|
|
public String getCrashInformation()
|
|
{
|
|
StringBuilder ret = new StringBuilder();
|
|
List<String> branding = FMLCommonHandler.instance().getBrandings();
|
|
|
|
Joiner.on(' ').skipNulls().appendTo(ret, branding.subList(1, branding.size()));
|
|
if (modController!=null)
|
|
{
|
|
modController.printModStates(ret);
|
|
}
|
|
return ret.toString();
|
|
}
|
|
|
|
public String getFMLVersionString()
|
|
{
|
|
return String.format("%s.%s.%s.%s", major, minor, rev, build);
|
|
}
|
|
|
|
public ClassLoader getModClassLoader()
|
|
{
|
|
return modClassLoader;
|
|
}
|
|
|
|
public void computeDependencies(String dependencyString, Set<ArtifactVersion> requirements, List<ArtifactVersion> dependencies, List<ArtifactVersion> dependants)
|
|
{
|
|
if (dependencyString == null || dependencyString.length() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
boolean parseFailure=false;
|
|
|
|
for (String dep : DEPENDENCYSPLITTER.split(dependencyString))
|
|
{
|
|
List<String> depparts = Lists.newArrayList(DEPENDENCYPARTSPLITTER.split(dep));
|
|
// Need two parts to the string
|
|
if (depparts.size() != 2)
|
|
{
|
|
parseFailure=true;
|
|
continue;
|
|
}
|
|
String instruction = depparts.get(0);
|
|
String target = depparts.get(1);
|
|
boolean targetIsAll = target.startsWith("*");
|
|
|
|
// Cannot have an "all" relationship with anything except pure *
|
|
if (targetIsAll && target.length()>1)
|
|
{
|
|
parseFailure = true;
|
|
continue;
|
|
}
|
|
|
|
// If this is a required element, add it to the required list
|
|
if ("required-before".equals(instruction) || "required-after".equals(instruction))
|
|
{
|
|
// You can't require everything
|
|
if (!targetIsAll)
|
|
{
|
|
requirements.add(VersionParser.parseVersionReference(target));
|
|
}
|
|
else
|
|
{
|
|
parseFailure=true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// You cannot have a versioned dependency on everything
|
|
if (targetIsAll && target.indexOf('@')>-1)
|
|
{
|
|
parseFailure = true;
|
|
continue;
|
|
}
|
|
// before elements are things we are loaded before (so they are our dependants)
|
|
if ("required-before".equals(instruction) || "before".equals(instruction))
|
|
{
|
|
dependants.add(VersionParser.parseVersionReference(target));
|
|
}
|
|
// after elements are things that load before we do (so they are out dependencies)
|
|
else if ("required-after".equals(instruction) || "after".equals(instruction))
|
|
{
|
|
dependencies.add(VersionParser.parseVersionReference(target));
|
|
}
|
|
else
|
|
{
|
|
parseFailure=true;
|
|
}
|
|
}
|
|
|
|
if (parseFailure)
|
|
{
|
|
FMLLog.log(Level.WARNING, "Unable to parse dependency string %s", dependencyString);
|
|
throw new LoaderException();
|
|
}
|
|
}
|
|
|
|
public Map<String,ModContainer> getIndexedModList()
|
|
{
|
|
return ImmutableMap.copyOf(namedMods);
|
|
}
|
|
|
|
public void initializeMods()
|
|
{
|
|
// Mod controller should be in the initialization state here
|
|
modController.distributeStateMessage(LoaderState.INITIALIZATION);
|
|
modController.transition(LoaderState.POSTINITIALIZATION);
|
|
modController.distributeStateMessage(FMLInterModComms.IMCEvent.class);
|
|
modController.distributeStateMessage(LoaderState.POSTINITIALIZATION);
|
|
modController.transition(LoaderState.AVAILABLE);
|
|
modController.distributeStateMessage(LoaderState.AVAILABLE);
|
|
FMLLog.info("Forge Mod Loader has successfully loaded %d mod%s", mods.size(), mods.size()==1 ? "" : "s");
|
|
}
|
|
|
|
public ICrashCallable getCallableCrashInformation()
|
|
{
|
|
return new ICrashCallable() {
|
|
@Override
|
|
public String call() throws Exception
|
|
{
|
|
return getCrashInformation();
|
|
}
|
|
|
|
@Override
|
|
public String getLabel()
|
|
{
|
|
return "FML";
|
|
}
|
|
};
|
|
}
|
|
|
|
public List<ModContainer> getActiveModList()
|
|
{
|
|
return modController != null ? modController.getActiveModList() : ImmutableList.<ModContainer>of();
|
|
}
|
|
|
|
public ModState getModState(ModContainer selectedMod)
|
|
{
|
|
return modController.getModState(selectedMod);
|
|
}
|
|
|
|
public String getMCVersionString()
|
|
{
|
|
return "Minecraft " + mccversion;
|
|
}
|
|
|
|
public void serverStarting(Object server)
|
|
{
|
|
modController.distributeStateMessage(LoaderState.SERVER_STARTING, server);
|
|
modController.transition(LoaderState.SERVER_STARTING);
|
|
}
|
|
|
|
public void serverStarted()
|
|
{
|
|
modController.distributeStateMessage(LoaderState.SERVER_STARTED);
|
|
modController.transition(LoaderState.SERVER_STARTED);
|
|
}
|
|
|
|
public void serverStopping()
|
|
{
|
|
modController.distributeStateMessage(LoaderState.SERVER_STOPPING);
|
|
modController.transition(LoaderState.SERVER_STOPPING);
|
|
modController.transition(LoaderState.AVAILABLE);
|
|
|
|
}
|
|
|
|
public BiMap<ModContainer, Object> getModObjectList()
|
|
{
|
|
return modController.getModObjectList();
|
|
}
|
|
|
|
public BiMap<Object, ModContainer> getReversedModObjectList()
|
|
{
|
|
return getModObjectList().inverse();
|
|
}
|
|
|
|
public ModContainer activeModContainer()
|
|
{
|
|
return modController.activeContainer();
|
|
}
|
|
|
|
public boolean isInState(LoaderState state)
|
|
{
|
|
return modController.isInState(state);
|
|
}
|
|
|
|
public MinecraftDummyContainer getMinecraftModContainer()
|
|
{
|
|
return minecraft;
|
|
}
|
|
|
|
public boolean hasReachedState(LoaderState state) {
|
|
return modController.hasReachedState(state);
|
|
}
|
|
}
|