Files
MinecraftForge/src/main/java/net/minecraftforge/registries/IdMappingEvent.java
T
4ed9117799 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent

This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus

Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent

Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events

 - Removed nullable annotations from ClientPlayerNetworkEvent
 - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
  with vanilla's naming of the partial tick
 - Cleanup documentation to remove line breaks, use the
  spelling 'cancelled' over
  'canceled', and improve docs on existing and
   new methods.
* Remove EntityEvent.CanUpdate

Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task

The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.

Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-07 15:31:26 -05:00

85 lines
2.6 KiB
Java

/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.registries;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.eventbus.api.Event;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
/**
* Called whenever the ID mapping might have changed. If you register for this event, you
* will be called back whenever the client or server loads an ID set. This includes both
* when the ID maps are loaded from disk, as well as when the ID maps revert to the initial
* state.
* <p>
* Note: you cannot change the IDs that have been allocated, but you might want to use
* this event to update caches or other in-mod artifacts that might be impacted by an ID
* change.
* <p>
* Fired on the {@link net.minecraftforge.common.MinecraftForge#EVENT_BUS forge bus}.
*/
public class IdMappingEvent extends Event
{
public static class ModRemapping
{
public final ResourceLocation registry;
public final ResourceLocation key;
public final int oldId;
public final int newId;
private ModRemapping(ResourceLocation registry, ResourceLocation key, int oldId, int newId)
{
this.registry = registry;
this.key = key;
this.oldId = oldId;
this.newId = newId;
}
}
public record IdRemapping(int currId, int newId) {}
private final Map<ResourceLocation, ImmutableList<ModRemapping>> remaps;
private final ImmutableSet<ResourceLocation> keys;
private final boolean isFrozen;
public IdMappingEvent(Map<ResourceLocation, Map<ResourceLocation, IdRemapping>> remaps, boolean isFrozen)
{
this.isFrozen = isFrozen;
this.remaps = Maps.newHashMap();
remaps.forEach((name, rm) ->
{
List<ModRemapping> tmp = Lists.newArrayList();
rm.forEach((key, value) -> tmp.add(new ModRemapping(name, key, value.currId, value.newId)));
tmp.sort(Comparator.comparingInt(o -> o.newId));
this.remaps.put(name, ImmutableList.copyOf(tmp));
});
this.keys = ImmutableSet.copyOf(this.remaps.keySet());
}
public ImmutableSet<ResourceLocation> getRegistries()
{
return this.keys;
}
public ImmutableList<ModRemapping> getRemaps(ResourceLocation registry)
{
return this.remaps.get(registry);
}
public boolean isFrozen()
{
return isFrozen;
}
}