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mirror of https://github.com/MinecraftForge/MinecraftForge.git synced 2026-11-12 16:27:47 +00:00
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12e6fe9db760aa02449a802b55f50053d820149d
MinecraftForge/src
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RainWarrior 12e6fe9db7 OBJ loader: fixed another whitespace-related issue; removed unused "modifyUVs" property for now; added the "flip-v" property to switch between OpenGL-style and DirextX-style model UVs; fixed normals - they are now correct in-world, still a bit strange for the items; fixed normals a little bit for B3D models too.
2015-10-29 22:50:45 +03:00
..
main
OBJ loader: fixed another whitespace-related issue; removed unused "modifyUVs" property for now; added the "flip-v" property to switch between OpenGL-style and DirextX-style model UVs; fixed normals - they are now correct in-world, still a bit strange for the items; fixed normals a little bit for B3D models too.
2015-10-29 22:50:45 +03:00
test
OBJLoader: Quick bandages to support/fix the new way that face/vertex normals are calculated, a very quick bandage to patch TextureCoordinates for the time being, and the Parser now uses a Pattern to split strings on whitespace instead of only splitting on " ".
2015-10-29 02:21:28 -07:00
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