189 Commits
Author SHA1 Message Date
Christian cedf3d55d5 Duplicate Mod display screen. 2012-10-24 09:41:46 -04:00
Christian 62a6b52487 Fix RenderRegistry render ID - now at 36
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian ad4461932f Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use... 2012-10-20 17:07:59 -04:00
Christian a1011c99a9 Fix some compilation issues. Requires resolving the worldclient abstract method 2012-10-20 11:30:01 -04:00
Christian 887aa277a4 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message. 2012-10-16 12:39:04 -04:00
Christian 27cf731552 Bonus extra character. thanks randomitter! 2012-10-16 09:06:13 -04:00
Vazkii c2d3195e76 Add Null check to FMLClientHandler.sendPacket 2012-10-05 17:36:52 +02:00
Christian 65c9fdd8d7 New stuff on the ModLoader! Risu has been busy. Closes #114 2012-10-02 08:29:12 -04:00
Christian c1d4458acc Mods can now declare a range of minecraft versions they will run against 2012-10-02 01:29:46 -04:00
Christian dd7502a051 Fix parent child counts showing properly. Closes #107 thanks scott! 2012-09-25 19:00:36 -04:00
Christian b39f808618 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN. 2012-09-24 17:22:16 -04:00
Christian a2c059e562 Fix missing import. Thanks ichun :( 2012-09-21 18:17:56 -04:00
iChun 1424883773 Fixed ModTextureAnimation not updating and not binding to correct image. 2012-09-17 23:46:09 +08:00
LexManos f24ff07b30 Remove a bunch of warning about javadoc, not a real fix, but no more warning. 2012-09-15 18:04:56 -07:00
Christian 640446b868 Tie parent/child containers together again. Should close #96 2012-09-15 15:58:20 -04:00
Christian 1c1716d833 Remove debug cruft 2012-09-07 23:14:54 -04:00
Christian ecd4e46a45 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn 2012-09-07 22:46:31 -04:00
Christian 16fe495d18 Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian b818769c1f Capture and leverage Packet131MapData 2012-09-06 10:03:30 -04:00
Christian 8fccfa21df Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian 5aed6d995d Fix compatibility with ModLoader dispenser hook. Fixes a bug with
IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian 8656fd50ce Also, make missing entity not blow things up 2012-08-31 16:49:35 -04:00
Christian c90a853377 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the
default renderers from MC for editing and will note the changes made.
2012-08-31 11:18:17 -04:00
Christian 9dd9b6eb71 Fix keybindings not loading properly from gamesettings file after restart 2012-08-28 22:15:18 -04:00
Christian b106420774 Fix up network negotiation - now it will disconnect with a nice
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian c971adb59b Fix missing addCommand call: thanks "spawnwolf test command" 2012-08-26 13:07:35 -04:00
Christian 8bef512803 Versions now have two flavours: the @Mod(version) which is the "programmatic version" and
is used for all version relationship calculation. The "display version" as sourced from
mcmod.info is used for display purposes only and can be literally anything. Note: they fall back
to one another when they're missing, and to "1.0" if both are absent.

Also, changed @Instance. Now, you can inject *other* mods using @Instance as long as you depend
on them as a "before" or "dependency" relationship. Classes containing @Instance will only be
loaded if the Mod the @Instance refers is present. So you don't have to worry about runtime class
resolution.
2012-08-26 10:45:00 -04:00
Christian 6396beaef7 Fix up handing corrupt mcmod.info 2012-08-23 16:43:28 -04:00
Christian 732861092f Fix up version handling properly. Hopefully, and the error screen. 2012-08-23 15:29:17 -04:00
Christian 26302a6ff2 Fix oddity with Screen, print a version out in the sorted list! 2012-08-23 14:28:49 -04:00
Christian b91cbe9794 Fix up versioned dependencies so they work a lot better, also add in a missing mods screen 2012-08-23 13:43:25 -04:00
Christian 93b8ba9576 Fix missing serverSendPacket 2012-08-23 09:02:12 -04:00
Christian 23fdbbd03d Trading support for ModLoader - thanks Herblore! 2012-08-23 01:40:03 -04:00
Christian 907cf2d925 More ML compatibility - fix up dragon mounts, thanks! 2012-08-23 00:37:45 -04:00
Christian c6f362b77f Fix entity handling for ModLoader mods, thanks parachute mod! 2012-08-22 23:46:16 -04:00
Christian 12323e233f Fix textures not applying properly 2012-08-22 17:27:06 -04:00
Christian 789a4a3659 Fix up entity spawning - hopefully they won't warp anymore. 2012-08-22 15:11:59 -04:00
Christian 6e6436ee41 Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry 2012-08-20 21:44:54 -04:00
Christian 3a8b047e3c GUIs working in FML for ML mods 2012-08-20 21:44:28 -04:00
Christian 52483ee6bd Support gui opening for Shelf mod 2012-08-20 21:43:59 -04:00
Christian 885637cc7d Fix up keyboard events for modloader 2012-08-19 01:44:33 -04:00
Christian ad4cffb0c6 Add in support for "dummy" keybindings- ones that are added to the list but never do anything
so the mod can handle it all themselves.
2012-08-18 10:24:29 -04:00
Christian b2fdcd7f1c Fix ModLoader add XP Smelting 2012-08-18 10:09:25 -04:00
Christian 13f210f403 Fix up ML GUI ticking. Thanks sharose! 2012-08-17 16:09:46 -04:00
Christian c61ad51883 Organize ALL the imports 2012-08-17 09:25:04 -04:00
Christian af06c97efd Some compatibility fixes for Rei's minimap, and tidy up a couple of things 2012-08-16 13:55:42 -04:00
Christian fc08d072a4 Small fixes, including showing the FULL name of Forge Mod Loader 2012-08-15 19:54:56 -04:00
Christian 0019485aba Fix up null array in keybinding handler 2012-08-15 19:17:21 -04:00
LexManos 5a37929ceb Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96 2012-08-15 02:52:29 -07:00
Christian 0f988d087c KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:06:49 -04:00