37 Commits
Author SHA1 Message Date
Jonathing 6a1f1acc42 Update Gradle to 8.12.1 (#10356)
Make IntelliJ download sources automatically in MDK
2025-01-27 14:38:53 -08:00
Paint_Ninja a4c26c9b2b [1.20.x] More buildscript clean-up (#9845) 2024-01-19 20:54:15 +00:00
LexManos b31006534a Fix launcher version name missing - between forge and the version. Closes #9843 2024-01-08 13:43:46 -08:00
Paint_Ninja fdb22d02cc Improve server panel compatibility (#9836) 2023-12-30 20:56:18 +00:00
LexManos 6d7fda6a9b Fix Server bundle 2023-12-11 21:27:32 -08:00
LexManos 5c15aa3322 Get rid of LibraryFinder 2023-12-11 12:27:23 -08:00
LexManos 6f9f0f0cfa Revive executable jars for the dedicated server
This has a minor change to development time build scripts. So developers, check the MDK
2023-12-06 10:33:58 -08:00
LexManos e34090c809 Buildscript cleanup and organization.
Updated to use newer libraries that reduce the command line arguments needed to run the game.
Fix issues in the SecureModule's classloader that caused resources to not be seen when they are on parent module layers.
2023-10-24 16:24:13 -07:00
LexManos e00de1a326 Move to a cache based crowdin solution instead of hitting the api every build. 2023-10-12 22:30:48 -07:00
LexManos 2332ecf984 Fix ConditionalCodec having an inverted test. Closes #9742
Remove clean project on CI.
Bump FG version to fix transitive issue on module path.
2023-10-08 13:13:17 -07:00
LexManos 1f59b3f9fe 1.20.2-pre4 2023-09-13 15:15:42 -07:00
SizableShrimp 1a413eeed2 Fix JAR compatibility checks for 1.20 (#9556) 2023-06-11 18:26:34 +02:00
d8c84e2949 Forge 1.20
- Creative mode tabs are now a registry; the `BuildContents` event was renamed to `BuildCreativeModeTabContentsEvent` and moved it to its own class
- The pack format is now 15 for both resource packs and data packs
- `ScreenUtils` was deprecated in favor of a `GuiGraphics` extension
- Forge and the MDK were updated to Gradle 8 and FG6
- The Forge common config file was removed (it only contained the deprecated old fields for resource caching, which was removed in 1.19.3)
- Registry dummy entries were removed
- `RemappingVertexPipeline` was fixed to forward the `endVertex()` call
- Forge tool tags were removed in favor of vanilla ones

Co-authored-by: ChampionAsh5357 <ash@ashwork.net>
Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com>
Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
2023-06-07 20:55:09 -05:00
SizableShrimp 8cd6f2d237 Bump ASM to 9.5 2023-05-14 15:50:07 -05:00
matyrobbrt d4f211b815 Determine the Forge version the PR was built against when running PR compat checks (#9374) 2023-04-24 10:59:56 -07:00
SizableShrimp 393b28d7bb Add buildscript test to error on deprecated members that should of been removed. (#9460) 2023-04-24 10:59:37 -07:00
Brennan Ward 2815e69407 [1.19.4] Revamp and fix spawn events (#9133) 2023-03-23 18:29:06 +00:00
LexManos 631e72f99d Fixed patch verifier for cases where patches lowered access levels. Closes #9383 2023-03-15 11:39:42 -07:00
matyrobbrt e9ea4ca169 Separate checkAndFix from the check* tasks. (#9213) 2022-12-16 16:44:56 +00:00
sciwhiz12 332ed4ab76 Fix compatibility checker task configuration (#9202) 2022-12-11 20:24:47 +01:00
Marc Hermans c1c619a109 Enable additional build types to handle pull request validation. (#9159) 2022-11-30 14:08:05 -08:00
4ed9117799 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent

This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus

Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent

Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events

 - Removed nullable annotations from ClientPlayerNetworkEvent
 - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
  with vanilla's naming of the partial tick
 - Cleanup documentation to remove line breaks, use the
  spelling 'cancelled' over
  'canceled', and improve docs on existing and
   new methods.
* Remove EntityEvent.CanUpdate

Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task

The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.

Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-07 15:31:26 -05:00
SizableShrimp 70a8663605 [1.18.x] Add checkJarCompatibility task (#8644)
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-05 15:40:26 +01:00
LexManos aded6fb847 Fix CheckSAS to actually validate that the SAS line will do something.
This removes all method level lines as they are not necessary now.
2022-05-21 13:16:58 -07:00
LexManos eb1a9b57c6 Fix dedicated server install. Closes #8226
Fix example mod
Fix obf issue with records. Closes #8228
Fix dependencies beingg out of sync from vanilla. Closes #8227
Disable mixin due to module incompatibility.
2021-11-30 16:22:58 -08:00
LexManos b027a92dd2 Bump SecureJarHandler to fix package meta issue. Closes #7881
Fix version.json having duplicate libraries.
2021-07-22 14:52:17 -07:00
be5446b91c Update to 1.17
Update to Official classnames
Patchwork
Make the game compile and run
Merge in the new HUD overlay API
Merge in the new render properties API
PEEL
Use Gradle 7.2 snapshot to fix eclipse integration bug in 7.1, Would use 7.0 but FG needs 7.1 for some reason.
New FML installer
Update to 1.17.1

Co-authored-by: LexManos <lexmanos@gmail.com>
Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
Co-authored-by: cpw <cpw+github@weeksfamily.ca>
Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: Unnoen <Unnoen@users.noreply.github.com>
Co-authored-by: covers1624 <laughlan.cov@internode.on.net>
Co-authored-by: DaemonUmbra <daemon.umbra@gmail.com>
Co-authored-by: gigaherz <gigaherz@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-07-22 19:57:02 +01:00
SizableShrimp 22d609ed6c ForgeGradle 5.1 and Gradle 7, which allows development on J16. Runtime still targets J8. (#7877) 2021-07-21 14:21:09 -07:00
AterAnimAvis e80c785563 Update for Forge's new maven (#7723) 2021-04-22 22:28:18 -07:00
LexManos f4fd1c2f16 Use JGit instead of GrGit now that jcenter is going away.
Update missed mapped name in MDK.
2021-03-15 12:18:51 -07:00
LexManos 802298d99d Update to FG4, and Gradle 6.8. 2021-03-09 13:27:46 -08:00
LexManos 9ffa44f254 Introduce a new field_to_instanceof transformer to reduce some simple patches. 2021-01-14 02:52:52 -08:00
LexManos d8f41adf39 Update Coremods, ASM, and include standalone Nashorn to load on J15. 2021-01-12 13:22:13 -08:00
DaemonUmbra 5648336893 Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) 2020-10-08 14:02:48 -07:00
LexManos 9118c3dd24 Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
2020-08-21 02:47:04 -07:00
LexManos 201349f8de Fix checkPatches task. Closes #6956
Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958, Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950, Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
2020-07-13 15:17:37 -07:00
Justin aab8adb884 Add simple patch checker and cleanup patches (#6851)
* Add simple patch checker and cleanup patches

* Address comments
 * move task implementation
 * genPatches is now finalized by checkPatches
 * the S2S artifacts are automatically removed
 * added class and method access checking
2020-07-06 14:30:10 -07:00