Brennan Ward
bdddc8c5d4
Make Datapack Registries support ICondition(s) ( #9113 )
2022-11-30 14:45:00 -08:00
J.T. McQuigg
a2434e1607
Fix fires spreading too/igniting custom portal frames. ( #9142 )
2022-11-30 14:06:22 -08:00
Minecraftschurli
b806ecd0ff
Add supplier to FlowerBlock so it works with custom MobEffects ( #9139 )
2022-11-30 14:04:15 -08:00
KnightMiner
8358b800e9
Fix some logical bugs related to the Grindstone Event ( #9089 )
2022-11-30 14:00:59 -08:00
Néstor Amador
b25a092cf1
Call baked model's getModelData before getRenderTypes ( #9163 )
2022-11-28 17:53:19 +01:00
Jonathan Coates
d812fdd0a3
Make Util.memoize thread-safe ( #9155 )
2022-11-23 09:18:04 +01:00
Néstor Amador
2d3ee8a228
Rendering tweaks and fixes: Part 4 ( #9065 )
2022-11-23 09:17:43 +01:00
matyrobbrt
97a9ca65f1
Fix Transformation loading PoseStack ( #9083 )
2022-11-21 20:49:41 +01:00
Néstor Amador
f043fbbc51
Add simple block appearance API ( #9066 )
2022-11-21 20:48:30 +01:00
SizableShrimp
a19ab3a8d4
Fix invalidated modded packets when on LAN ( #9157 )
2022-11-20 18:34:21 -08:00
Dennis C
bc0517a404
Improve extensibility of DetectorRailBlock and PoweredRailBlock ( #9130 )
2022-11-08 12:18:48 -08:00
matyrobbrt
1a2207b3b2
Add HitResult to EntityTeleportEvent$EnderPearl ( #9135 )
2022-11-08 12:17:18 -08:00
eerussianguy
ca9599bb4d
[1.19.x] Add event for registering spawn placements, and modifying existing ( #9024 )
2022-10-14 17:39:14 +01:00
eerussianguy
051db7907a
[1.19.x] Add event for items being stacked or swapped in a GUI. ( #9050 )
2022-10-14 17:30:12 +01:00
Magnus Jensen
bdba5ef2d3
[1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server ( #9079 )
2022-10-14 17:18:17 +01:00
DBotThePony
838b9c0eda
Fix canceling phantom spawns preventing any further attempts that tick. ( #9041 )
2022-10-13 11:40:56 -07:00
ChampionAsh5357
1b3640b42d
Fix minecart speed with water ( #9076 )
2022-10-12 12:51:13 -07:00
Sara Freimer
be5dab5801
Add a cancellable event that gets fired when a Totem of Undying is used ( #9069 )
2022-10-12 12:46:08 -07:00
Marc Hermans
aae628cd18
Fix performance issue and logging when resource caching is enabled ( #9029 )
2022-10-12 12:00:25 -07:00
Magnus Jensen
e7bd08649f
Fix NPE when feeding wolves and cats ( #9074 )
2022-10-07 19:55:40 -07:00
SizableShrimp
6f8ba9d295
Fix ServiceLoader bug
...
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me >
2022-09-29 22:11:12 -07:00
SizableShrimp
ac94478ae7
Fix ClientChatReceivedEvent for system messages
...
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me >
2022-09-29 22:11:12 -07:00
Andy Dingley
98823a8f07
Fix mob griefing event for SmallFireballs not using owner entity. ( #9038 )
2022-09-21 13:24:25 -07:00
David Dempsey
ecd8f1e54d
Fix minecarts on rails not properly slowing down in water ( #9033 )
2022-09-21 13:20:03 -07:00
nikita488
e0477f8776
Allow faces of an "elements" model to have disabled ambient occlusion ( #9019 )
2022-09-08 16:17:44 +01:00
bconlon
94e1e54b53
[1.19.x] Recipe ID-based grouping between modded and vanilla recipes. ( #8876 )
2022-09-08 16:13:07 +01:00
Jais Djurhuus-Kempel
1c31f42dae
[1.19.x] Added event for growing fungus ( #8981 )
2022-09-08 16:11:59 +01:00
Monica S
82026d11a4
Allow mods to specify shader import namespace ( #9021 )
2022-09-08 16:10:31 +01:00
ferriarnus
6d233ac75c
Grindstone Events ( #8934 )
...
One to modify the output, and one to modify the input.
2022-09-08 15:55:43 +01:00
Ted Senft
22d2740725
Add mod mismatch event ( #8989 )
2022-09-03 21:26:43 +01:00
Minecraftschurli
02f26dc7a1
[1.19.x] add methods with more context to tree growers ( #8956 )
2022-09-03 20:24:00 +01:00
28Pollux28
db14cbb0e0
[1.19.X] Adding more precise events for Advancements ( #8360 )
2022-09-03 20:17:16 +01:00
Take Weiland
aab0e4c82e
[1.19] Add hook for items to remain in the hotbar when picking blocks/entities ( #8872 )
2022-09-03 20:12:13 +01:00
Budschie
ed198f062c
[1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918 ) ( #8954 )
2022-09-03 20:11:10 +01:00
thedarkcolour
4e2d656e9d
[1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 ( #8999 )
2022-09-03 20:07:09 +01:00
bconlon
2a4230868f
[1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() ( #9000 )
2022-09-03 20:06:35 +01:00
Sirttas
cf778b1759
fix misplaced patch in sapling block ( #9005 )
2022-09-03 20:05:37 +01:00
Brennan Ward
1b6daddd40
Fix failed entity interactions consuming the click. ( #9007 )
2022-09-03 20:00:57 +01:00
한현빈
b5d5855559
Hotfix for 1.19.2 item animation bug ( #8987 )
...
* [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
Signed-off-by: tmvkrpxl0 <ironman466@naver.com >
2022-08-20 11:38:24 +02:00
LexManos
c0aa8dd808
Add ability to Auto register capabilities via annotation ( #8972 )
2022-08-17 15:06:35 -07:00
agnor99
7a6843fa4a
Added ItemDecorator API ( #8794 )
2022-08-17 23:39:56 +02:00
한현빈
f0ecf16c6b
[1.19.x] Custom usage animations for items ( #8932 )
2022-08-17 23:08:13 +02:00
Take Weiland
8998fa71b2
Allow registering custom ColorResolvers ( #8880 )
2022-08-17 22:51:05 +02:00
Dennis C
4e677a7558
[1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers ( #8938 )
2022-08-17 00:01:33 +02:00
sciwhiz12
07254b36d7
Redirect checks for entity selector use to a permission ( #8947 )
...
This allows greater flexibility for configuring servers with
operator-like permissions to user groups through the permissions API and
their permissions handler of choice without needing to grant the
vanilla operator permission to any player.
The new permission is "forge:use_entity_selectors", which is granted by
default to players with permission level 2 (GAMEMASTERS) and above.
The hook falls back to checking the permission level if the source of
the command is not a ServerPlayer, such as for command blocks and
functions.
2022-08-16 14:11:54 -07:00
Sara Freimer
75fcd9448e
Add alternate version of renderEntityInInventory to allow for directly specifying the angles ( #8961 )
2022-08-16 13:57:30 -07:00
eerussianguy
6b45999702
Add cancellable ToastAddEvent ( #8952 )
2022-08-16 13:48:55 -07:00
eerussianguy
a4f52f4057
Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right ( #8951 )
2022-08-16 13:47:57 -07:00
Brennan Ward
b8b3201372
Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 ( #8948 )
2022-08-16 13:40:10 -07:00
LexManos
41deadc1e2
Remove reflective implementation of ICustomPacket. ( #8973 )
...
Make vanilla custom packets able to be sent multiple times. Closes #8969
2022-08-16 13:17:25 -07:00