Full Changelog: https://gist.github.com/Jonathing/c3ad28b2a048ac839a7baba5417ee870
The key features are:
- ES6 language support
- Thoroughly updated ASMAPI, with full documentation
- Bug fixes (some optional for backwards-compatibility)
- Partial internal code cleanup
- Request CoreMods to not apply fix for ASMAPI.findFirstInstructionBefore by default
Related dependency bumps:
- Updated ASM to 9.7.1
- Updated Nashorn to 15.4
- Updated Log4J to 2.19.0
* Jar-In-Jar
* Change to use the custom 4.x SPI.
* Bump JarJar to fix some version range selectors.
* Address requested changes.
* Mark the JiJ locator as a locator.
* Remove the unused imports.
After internal discussion, it was decided that we need to include
"contributors" to the license header. This avoids claiming that the
Java source files are under the exclusive copyright ownership of Forge
LLC, which excludes contributors that still hold copyright ownership
over their contributions (but is licensed under the LGPLv2.1 as stated
in the Forge CLA).
Core game mods are mods which are required to exist in the environment
during mod loading. These may be specially provided mods (for example,
the `minecraft` mod), or mods which are vital to the framework which
FML is connected to (for example, Forge and the `forge` mod).
These core game mods are used as the only existing mods in the mod list
if mod sorting or dependency verification fails. This allows later
steps in the which use resources from these mod files to work correctly
(up to when the error screen is shown and the game exits).
Deprecate helper functions related to ModFile/Metadata.
Mark ModFileFactory as to be removed from our usage.
It may be useful for other loaders, but introduces a weird level of indirection that makes things a pain.
If there are consumers of this API please leave feedback before the next major mc version so we can be sure to provide something useful.