Commit Graph
398 Commits
Author SHA1 Message Date
Lex Manos 38a85280de Make FML Gui classes use GlStateManager. Closes FML#615 2015-06-17 15:16:48 -07:00
cpw 114ac38910 Merge branch '1.7.10'
Conflicts:
	fml/src/main/java/net/minecraftforge/fml/common/MinecraftDummyContainer.java
	fml/src/main/java/net/minecraftforge/fml/common/registry/FMLControlledNamespacedRegistry.java
	fml/src/main/java/net/minecraftforge/fml/common/registry/LanguageRegistry.java
2015-06-14 13:57:23 -04:00
Lex Manos b3a1548cfa Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info. 2015-06-09 23:06:06 -07:00
Lex Manos b94c2799ab Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none. 2015-06-09 22:25:13 -07:00
Lex Manos 847c0246cd Quiet FMLControlledNamespacedRegistry debug spam by default. Reenable using -Dfml.debugRegistryEntries=true. 2015-06-09 21:33:52 -07:00
Lex Manos b985384fab Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true. 2015-06-09 21:31:18 -07:00
Lex Manos 851f9c1da6 Cleanup some spammy output. 2015-06-09 21:20:53 -07:00
cpw b35aec4347 Attempt to synchronize the state for vanilla client completions and quit the handler if the vanilla
thread has already setup the connection. Should fix #1924
2015-06-08 18:24:35 -04:00
Lex Manos 950da28d54 Fixed missing import in last merge. 2015-06-02 16:32:10 -07:00
cpw e2dc863086 Merge branch '1.7.10'
Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
	fml/src/main/java/net/minecraftforge/fml/client/FMLClientHandler.java
	fml/src/main/java/net/minecraftforge/fml/client/SplashProgress.java
2015-06-02 07:30:44 -04:00
cpw f8cb411df1 So we can't print a lot of unicode in the splash screen, so restrict to a hard subset we know we CAN print, closes #1910 2015-06-02 07:24:26 -04:00
Lex Manos f088b1b460 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
(cherry picked from commit e3211eec04)

Conflicts:
	fml/src/main/java/cpw/mods/fml/client/SplashProgress.java
2015-06-01 17:09:28 -04:00
cpw d02636213a Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
Conflicts:
	fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
	fml/src/main/java/net/minecraftforge/fml/common/Loader.java
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
	patches/minecraft/net/minecraft/item/ItemArmor.java.patch
	patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
	patches/minecraft/net/minecraft/world/World.java.patch
	patches/minecraft/net/minecraft/world/WorldProvider.java.patch
	src/main/java/net/minecraftforge/common/ForgeVersion.java
	src/main/java/net/minecraftforge/common/network/ForgeMessage.java
	src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
	src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
	src/main/java/net/minecraftforge/fluids/FluidRegistry.java
	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
cpw bd6630810f Add in an ItemStackHolder - a way to inject ItemStacks without having to have complex lookup code everywhere.
Example: https://gist.github.com/cpw/9af398451a20459ac263
2015-05-30 14:07:54 -04:00
Lex Manos e3211eec04 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message. 2015-05-25 13:34:35 -07:00
Lex Manos 89994bda39 Cleanup a lot of spammy output. Everything hidden behind environment flags now. Scale anvil image down 50% 2015-05-25 13:34:34 -07:00
diesieben07 1501f467cf Fix crash when texture loading throws RuntimeException without message 2015-05-20 17:43:52 +02:00
cpw 06398fa259 Clean up transformers a bit. Can't use COMPUTE_FRAMES even though it's required - the game refuses to even
run if I do. Note for j8: when we force Java8 classes, all coremods will need a thorough overhaul - the
current way we do things is not sustainable when Java8 becomes the universal norm.
2015-05-17 10:35:56 -04:00
cpw 3bbf5c04a6 Strip control codes in progress bar messages. They cause crashes sometimes. 2015-05-17 10:15:44 -04:00
cpw 686db5e5eb Hardcode the FML version in-game as a specific value. 2015-05-16 13:43:35 -04:00
cpw 5fe653cf82 Attempt to fix the slow loading problem. Instead of forcing the main thread to wait around
on every call to processWindowMessages, we will simply skip it, if the mutex is already
claimed by the display thread. This should fix slow loading issues seen by some with
the new loading screen.
2015-05-16 12:55:15 -04:00
cpw 081a949bfd Merge branch '1.7.10'
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	src/main/java/net/minecraftforge/fml/client/FMLClientHandler.java
	src/main/java/net/minecraftforge/fml/client/FMLFileResourcePack.java
	src/main/java/net/minecraftforge/fml/client/FMLFolderResourcePack.java
	src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
	src/main/java/net/minecraftforge/fml/common/IFMLSidedHandler.java
	src/main/java/net/minecraftforge/fml/common/LoadController.java
	src/main/java/net/minecraftforge/fml/common/Loader.java
	src/main/java/net/minecraftforge/fml/common/asm/transformers/EventSubscriptionTransformer.java
	src/main/java/net/minecraftforge/fml/server/FMLServerHandler.java
	src/main/resources/fml_at.cfg
2015-05-10 23:55:11 -04:00
cpw 76c7177553 Expose the state of the loader 2015-05-07 14:17:45 -04:00
RainWarrior c28794fe38 Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed 2015-05-04 22:10:36 +03:00
RainWarrior fb18c07722 Eliminated texture name allocation race condition 2015-05-04 21:54:33 +03:00
cpw 65ab79cf69 Revert "Merge pull request #650 from luacs1998/1.7.10"
This undoes the seriously broken change from Sponge to support Mixins, that breaks
a wide variety of coremods. Given the widespread incompatibility it introduces, it
won't be re-added at 1.7.10.

This reverts commit 8ccfa24764a3f4854f5334c0da1224286175e13b, reversing
changes made to 7c10b93a2ded2799d41b73b67a2766c31e992d8a.
2015-05-04 08:50:08 -04:00
cpw c43e4a8022 Fix the ordering of the messages, so they make sense now. 2015-05-02 22:13:41 -04:00
AbrarSyed 8e14f9e1cc remapped parameters and added ending newlines 2015-04-29 13:37:09 -05:00
cpw 858c64ffd3 Optifine can tell us when they're ready for the new splash screen. 2015-04-29 08:15:35 -04:00
luacs1998 0c933be8dd Add classloader exclusion for ASM 2015-04-26 20:40:22 +08:00
luacs1998 aad4678d40 Add classloader exclusion for ASM 2015-04-26 20:14:35 +08:00
RainWarrior 626a192ce6 Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack 2015-04-26 00:22:43 +03:00
cpw 46c5505565 Splash progress screen will not load in the presence of optifine anymore. 2015-04-25 15:05:28 -04:00
cpw 89daceb9eb Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json
Example here: https://gist.github.com/cpw/d3edc292631708f2d454
2015-04-25 01:30:17 -04:00
cpw 4e6aa905f0 Fix trying to close the screen during error. 2015-04-25 00:41:50 -04:00
RainWarrior 794ff1d1b4 Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now. 2015-04-25 05:12:02 +03:00
RainWarrior 753115678a fixed bar text positioning 2015-04-25 01:37:39 +03:00
RainWarrior c8acd763ef Thread errors should be correctly displayed in the crash report now 2015-04-25 01:27:57 +03:00
cpw 3d03b31d00 More progress bar hooks 2015-04-24 17:47:39 -04:00
cpw d18d493174 More progress bar action! 2015-04-24 17:11:49 -04:00
cpw ab3413a31e Add in resource reloading to the bar. Tidy up some of the labels a bit. 2015-04-24 16:00:22 -04:00
RainWarrior 53a21e7e47 Correctly track exceptions thrown in the loading screen rendering thread 2015-04-24 05:38:32 +03:00
cpw 87e6c29028 Fix up multiple injections of cmdline files via versionspecificmoddir.
Closes #645
2015-04-22 08:31:25 -04:00
cpw ba354da317 Make sure to close the splash screen if there's gonna be an error display 2015-04-21 00:28:19 -04:00
cpw 6398961c48 Call some loader stuffs 2015-04-20 23:34:36 -04:00
RainWarrior 5b06b71d04 Splash screen implementation 2015-04-21 06:09:29 +03:00
cpw e1ed3c07c2 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638 2015-04-18 21:48:49 -04:00
Lex Manos c5f22f56d8 Dissallow color codes in mod names displayed in Mod gui list. And code formatting. 2015-04-13 21:52:53 -07:00
tterrag1098 3fbd6b0810 Fix control codes being used for mod list sort. Clean up sorting code and fix a bug with right click clearing. 2015-04-12 00:51:03 -04:00
Arkan Emberwalker 5f7c3bd72d Patch TracingPrintStream to handle Kotlin IO.
Kotlins internal IO suite wraps the old System.out style, so descend
deeper in the stack when kotlin.io is detected.
2015-04-11 18:15:35 -04:00