Commit Graph
10 Commits
Author SHA1 Message Date
7b782e5b05 1.20.6 Initial Update
New Decompiler
Runtime Official mappings
ItemStacks arnt Capability providers anymore, use Vanilla's system.

Co-authored-by: RealMangoRage <64402114+RealMangorage@users.noreply.github.com>
Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com>
2024-04-30 11:42:52 -07:00
8255d7aed3 Forge 1.19.3
Created a CreativeModeTabEvent to register creative mode tabs and populate entries per tab
Moved datapack registries to DataPackRegistryEvent.NewRegistry event instead of tying them to ForgeRegistry
Made it easier for mods to datagen datapack builtin entries with DatapackBuiltinEntriesProvider
Provided access to lookupProvider for datagen
Updated dependencies to match versions used by vanilla and update JarJar to 0.3.18
Added a test mod for the new CreativeModeTabEvent
Throws better error message for Forge registries in tag datagen
Deleted ForgeRegistryTagsProvider
Updated ClientChatReceivedEvent and ServerChatEvent for Mojang changes
Added patches for both sign related methods in ModelLayers
Changed RegisterShadersEvent to use ResourceProvider
Migrated old Mojang math types to JOML

Co-authored-by: Marc Hermans <marc.hermans@ldtteam.com>
Co-authored-by: LexManos <LexManos@gmail.com>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
2022-12-08 01:45:22 -06:00
4ed9117799 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent

This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus

Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent

Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events

 - Removed nullable annotations from ClientPlayerNetworkEvent
 - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
  with vanilla's naming of the partial tick
 - Cleanup documentation to remove line breaks, use the
  spelling 'cancelled' over
  'canceled', and improve docs on existing and
   new methods.
* Remove EntityEvent.CanUpdate

Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task

The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.

Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-07 15:31:26 -05:00
sciwhiz12 c1874bb5ab Amend license header to include contributors and apply to FML subprojects (#8525)
After internal discussion, it was decided that we need to include
"contributors" to the license header. This avoids claiming that the
Java source files are under the exclusive copyright ownership of Forge
LLC, which excludes contributors that still hold copyright ownership
over their contributions (but is licensed under the LGPLv2.1 as stated
in the Forge CLA).
2022-04-13 20:42:00 -07:00
SizableShrimp 42472a8ab8 Expose getHolder() method on RegistryObject, as helper for when absolutely necessary to pass into Vanilla code. (#8548)
It is recommended you avoid if you can.
2022-04-06 14:13:17 -07:00
SizableShrimp 1f031ad2c3 Allow using DeferredRegisters for vanilla registries (#8527)
Catch and aggregate exceptions when applying object holders
2022-04-01 13:49:46 -07:00
SizableShrimp ad75cb8644 [1.18.2] Fix tags for custom forge registries. (#8495)
Tag-enabled registries must now be registered to vanilla's root registry. See RegistryBuilder#hasTags.
Modded tag-enabled registries have to use the format `data/<namespace>/tags/<registrynamespace>/<registryname>/<tag>.json`
This format is to prevent conflicts for registries with the same path but different namespaces
EX: Registry name `examplemod:shoe`, tag name `blue_shoes` would be `data/<namespace>/tags/examplemod/shoe/blue_shoes.json`
RegistryEvent.NewRegistry has been moved and renamed to NewRegistryEvent.
RegistryBuilder#create has been made private. See NewRegistryEvent#create
Created new ITagManager system for looking up Forge tags. See IForgeRegistry#tags.
Add lookup methods for Holders from forge registries. See IForgeRegistry#getHolder.
2022-03-16 13:36:00 -07:00
LexManos 104daf8ef0 Update license headers to compact SPDX format.
License has not changed, this is just more compact and doesn't include years.
Bump version for RB.
2022-02-28 13:41:23 -08:00
Take Weiland b25d9562f2 Fix RegistryObject not working if created after registry events (#8383) 2022-02-08 13:05:38 -08:00
40a174310d Initial port to 1.18
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-11-30 17:42:18 +00:00