Commit Graph
26 Commits
Author SHA1 Message Date
LexManos 261ba628df Merge pull request #1217 from Glassmaker/patch-1
Adds getLocalizedName and getUnlocalizedName to FluidStack
2014-08-10 01:42:24 -07:00
ShetiPhian 22609b1d54 Legacy Liquid Load Fix
nbt.getString("FluidName") no longer returns null, it returns an empty string.

This patch allows legacy liquids to be resolved once again.
2014-08-05 21:08:53 -04:00
rwtema eeb701cb16 Fixed ItemFluidContainer always draining the maximum amount, regardless of the amount remaining. 2014-07-31 20:52:52 +01:00
zarathul 7a1de8c13d - Added drainFluidContainer() and getContainerCapacity() helper methods. 2014-07-30 13:23:52 +02:00
Glassmaker ff2696dff8 Adds getLocalizedName and getUnlocalizedName to FluidStack 2014-07-10 15:25:53 +03:00
LexManos d889765b10 Merge pull request #1159 from ganymedes01/master
Added FluidStack sensitive version for Fluid's localised name
2014-07-06 12:06:58 -07:00
Lex Manos 256d865db6 Update to 1.7.10-pre4. 2014-06-23 21:55:16 -07:00
ganymedes01 85497cbf6e Added FluidStack sensitive version for Fluid's localised name
Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
2014-06-18 15:26:14 +01:00
Vilim bc1434ff04 Make finite fluid blocks drainable 2014-05-25 19:59:59 +02:00
Vilim bab2de72bc Fix fluid blocks
For https://github.com/BuildCraft/BuildCraft/issues/1843 .
2014-05-25 18:42:17 +02:00
WaDelma a3e8f0cbe4 Fluid events now know how much fluid is moved
Added amount that is being filled/drained to the FluidEvent

Added constructors without amount to ensure backwards compability

Added deprecation to amountless constructors
2014-05-20 01:39:51 +03:00
Lex Manos 12e8d95e9f Fix potential threading issue if FluidRegistry.loopupFluidForBlock is called from two threads at the same time before being setup. Closes #936 2014-04-02 23:53:05 -07:00
Lex Manos ea2c07c727 -.- Both null combinations. 2014-03-10 23:41:37 -07:00
Lex Manos 1a9e13f880 properly implement equals, sod off Player. 2014-03-10 23:27:30 -07:00
Lex Manos d97ec2763c Implement simple hash based equals in Fluid ContainerKey. 2014-03-10 22:51:31 -07:00
Lex Manos 246152d3c4 Fixed hashcode in FluidContainerRegistry, still needs a redesign. Closes #967 2014-02-23 16:56:29 -08:00
Lex Manos c4972b7658 Fixed FluidContainerRegisry.contansFluid closes #845 2014-02-10 15:29:36 -08:00
Lex Manos e68577ffd3 Updated FML:
MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367.
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Lex Manos 2b9a2b5c1a Inital Fluid system update, untested. Still in progress. 2014-01-29 18:34:23 -08:00
Lex Manos baf95e747a Fix warnings in Forge codebase. 2014-01-17 21:55:48 -08:00
Lex Manos a6c45a7ade Inital patch update for 1.7.2, Doesn't compile, not done yet. 2013-12-22 03:06:10 -08:00
Christian ae478c92a2 Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
netty strategy.

Updated FML:
MinecraftForge/FML@3b2994a3de Some patching touchups
MinecraftForge/FML@557357fe17 Update for log4j2
MinecraftForge/FML@a2b324beb2 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38af Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c Fire a user event down the channels when a handshake has occured.
2013-12-16 20:19:03 -05:00
Lex Manos 9cf0a5b68b Comment out fluids until King gets his hands on it 2013-12-12 23:32:18 -08:00
Lex Manos 521b8a16c4 Some work on 1.7, waiting for Abrar to fix a few things. 2013-12-09 21:59:12 -08:00
AbrarSyed 74104fe5d0 Update forge 2013-11-17 12:07:22 -06:00
AbrarSyed 797399ff7f Step 2: The Reformation 2013-11-09 15:57:08 -06:00