Commit Graph
34 Commits
Author SHA1 Message Date
Flemmli97andFlemmli97 4a0c8be742 [1.19.x] BiomeTags Fixes/Improvements (#8711)
* dimension specific tag fix

* remove forge:is_beach cause vanilla has it already

* remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)

Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
2022-07-09 11:59:27 -04:00
Ketok d578d8f6df Add biome tag entries for 1.19 biomes (#8684) 2022-06-27 20:08:21 -07:00
TelepathicGrunt db225ed04a Move is_mountain to forge's tag instead of vanilla's (#8726) 2022-06-13 02:39:04 +01:00
4ed9117799 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent

This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus

Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent

Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events

 - Removed nullable annotations from ClientPlayerNetworkEvent
 - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
  with vanilla's naming of the partial tick
 - Cleanup documentation to remove line breaks, use the
  spelling 'cancelled' over
  'canceled', and improve docs on existing and
   new methods.
* Remove EntityEvent.CanUpdate

Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task

The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.

Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2022-06-07 15:31:26 -05:00
Flemmli97 d4c8708229 1.18.x Port BiomeDictionary over to biome tags (#8564) 2022-06-05 15:35:06 +01:00
sciwhiz12 8f0d3da1e4 Remove cut copper from copper storage blocks tag. Closes #8403 (#8539) 2022-03-30 12:57:37 -07:00
Bagel b129e385cc Update cobblestone tags (#8292) 2022-01-27 19:39:44 -08:00
SuperMartijn642 63a42bad98 Update tags for new 1.17 and 1.18 content (#7891) 2022-01-10 16:15:50 -08:00
cech12 551296813e Allow modded tools to work on glow lichen (#8371) 2022-01-09 21:23:03 +00:00
Silver_David e431bb1caa Add "forge:enchanting_materials" tag in place of Lapis in the Enchanting Table (#8149) 2021-10-20 12:08:53 -07:00
cech12 a336e443f7 Add Shears ToolActions (#7997)
Make shear interactions extend to subclasses
Add Shears actions for beehive harvesting, pumpkin carving and trip wire disarming
2021-08-30 13:42:37 -07:00
be5446b91c Update to 1.17
Update to Official classnames
Patchwork
Make the game compile and run
Merge in the new HUD overlay API
Merge in the new render properties API
PEEL
Use Gradle 7.2 snapshot to fix eclipse integration bug in 7.1, Would use 7.0 but FG needs 7.1 for some reason.
New FML installer
Update to 1.17.1

Co-authored-by: LexManos <lexmanos@gmail.com>
Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
Co-authored-by: cpw <cpw+github@weeksfamily.ca>
Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: Unnoen <Unnoen@users.noreply.github.com>
Co-authored-by: covers1624 <laughlan.cov@internode.on.net>
Co-authored-by: DaemonUmbra <daemon.umbra@gmail.com>
Co-authored-by: gigaherz <gigaherz@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-07-22 19:57:02 +01:00
Trikzon b6ce4fb066 Add barrels and barrels/wooden block and item tag (#7676) 2021-04-30 10:53:19 -07:00
Sara Freimer aeaebf5785 Add a block tag to allow mods to blacklist blocks endermen should not be able to place blocks on top of, similar to how vanilla hardcodes against them being able to place things on bedrock (#7548) 2021-01-29 18:02:08 -08:00
KnightMiner 19f8d2a793 Optionally add a milk fluid to the vanilla bucket (#7294)
Fixes the previous broken code that was supposed to make mod registered milk returned by the vanilla bucket by allowing mods to enable a milk fluid.
2021-01-17 16:05:24 -05:00
Cyborgmas e803006360 Cleanup and expand Forge tags (#7004) 2020-08-21 11:30:21 -07:00
LexManos fe43088c96 Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
LexManos 7b43b9f8c0 Run Forge's data generators to sync 1.16 vanilla changes. 2020-07-21 17:34:23 -07:00
sciwhiz12 6b3f2f46fa Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. (#6948) 2020-07-10 10:49:42 -07:00
Cyborgmas d5aa0c4a91 Fix datagen resolving tags and exploding. (#6865) 2020-06-29 16:39:04 -07:00
Yanny 469527890f Replace explicit shears reference in vanilla loot tables with tag for modded shears. (#6765) 2020-06-25 17:53:58 -04:00
tterrag ea23cd4779 Fix various issues with the loading screen and datagen
Fix NPE on datagen startup
Fix early loading GUI hanging and never terminating after datagen
Add loading GUI messages for datagen
2020-04-28 00:00:45 -04:00
Draco18s 58e5f33fad Global Loot Functions (#6401) 2020-02-26 22:13:36 -08:00
DaemonUmbra daff482092 Fixed Conduit and Beacon Activation on Vanilla Servers (#6438) 2020-02-17 11:01:38 -08:00
tterrag df04ae11ef Fix dyes tag containing dye items instead of tags
Update generated data
2020-01-05 19:03:49 -05:00
bl4ckscor3 4dd32d6f72 Add item tag 'beacon_payment' for items that can activate a beacon (#6328) 2019-12-02 14:52:45 -08:00
DaemonUmbra d8d70e8b35 Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags (#6266) 2019-11-20 19:15:13 -08:00
AfterRebelion ca8a418364 Exclude Cobblestone slabs and wall recipes (#6230) 2019-10-22 15:31:35 -07:00
tterrag 4f12261080 Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
LexManos e1863383ff Fix naming conflicts with official names. 2019-09-04 22:33:17 -07:00
LexManos 2c8c022034 Add a bunch of tags from the omnibus.
Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
LexManos 13ae8e41ee Fix duplicate WorldEvent.Unload call in client key handler.
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
Tedstar 9701148819 [1.14.x] Replace dye items in Forge tags. (#5843) 2019-06-25 13:44:54 -07:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00