Commit Graph
2451 Commits
Author SHA1 Message Date
ichttt cf09f3eeb9 Add particle culling (#6981) 2020-08-30 16:05:16 -07:00
LexManos d8eaeabf3c Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
2020-08-26 09:49:41 -07:00
David Quintana 600e68cace Clarify in the LazyOptional which methods carry the lazyness over to the returned value and which don't. (#6750)
For consistency, this meant making a few changes:
- Renamed the existing lazy mapping method to lazyMap, to indicate that it doesn't run the mapping immediately.
- Added a new implementation of map(), which returns Optional<T>, and resolves the value in the process.
- Changed filter() to return Optional, since there's no way to filter lazily.
- Added a new method resolve(), which helps convert the custom LazyOptional class into a standard Optional, for use
with library methods that expect Optional<T>.

* Update License headers.
2020-08-25 03:11:28 +02:00
sciwhiz12 625cd746ef Add user-friendly exceptions when config loading fails (#7214) 2020-08-21 14:27:12 -07:00
Max Becker fc000fe913 Replace EntityHeight event with EntitySize event (#6858) 2020-08-21 11:53:37 -07:00
Davide Albiero e3db429763 [1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181) 2020-08-21 11:37:43 -07:00
Cyborgmas e803006360 Cleanup and expand Forge tags (#7004) 2020-08-21 11:30:21 -07:00
sciwhiz12 07ffc890e5 Fix modproperties property in mods.toml causing exception (#7192) 2020-08-21 11:25:40 -07:00
Philip T 5a20705f05 Log info about server list warning (#7209)
Make it easier to figure out what mods are missing or have to be marked as client/server side only.
2020-08-21 11:15:44 -07:00
mcenderdragon aaa1deeef2 Fix ItemStack#isDamageable is not calling Item#isDamagable (#7221) 2020-08-21 11:06:38 -07:00
Take Weiland 50197b1fa5 Improve performance and cleanup code for DelegatingResourcePack (#7228) 2020-08-21 10:48:48 -07:00
Cyborgmas 797791c2af Fix small logging issues with loading pack.png for mods (#7265) 2020-08-21 10:24:49 -07:00
Take Weiland c2de232703 Fix config iteration order (#7230) 2020-08-21 10:23:20 -07:00
LexManos 9118c3dd24 Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
2020-08-21 02:47:04 -07:00
malte0811 5037adede9 Improve startup time by caching the manifest data for mod jars (#7256) 2020-08-20 21:29:02 -07:00
Yunus a5aca97e31 Removed HarvestDropsEvent (#7193) 2020-08-18 22:47:38 -07:00
Cyborgmas edca0c7293 Remove forge optional tags in favor of Vanilla's new system. (#7246) 2020-08-18 22:22:34 -07:00
LexManos 132cc3659d New method for creating modded tag references, fix connecting to vanilla servers. 2020-08-14 12:04:55 -07:00
LexManos 680c4062f4 Fix creating nether portals. 2020-08-14 12:04:17 -07:00
sean e1efab0452 Print mod file name on InvalidModFileException (#7241) 2020-08-13 19:16:53 -07:00
LexManos fe43088c96 Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
David Quintana a3c4ffd2c1 Fix ModelRegistryEvent firing every time resources reload instead of just once. 2020-08-09 22:04:44 +02:00
David Quintana a8e68328c4 Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
2020-08-08 03:00:15 +02:00
sciwhiz12 54b4089afd Add harvest levels for hoes and new 1.16 blocks for pickaxes Fixes #7187 (#7189) 2020-08-03 17:06:36 -07:00
sciwhiz12 493608e1b5 Fix debug world not generating modded blocks (#6926) 2020-08-03 17:00:31 -07:00
ChampionAsh5357 0984777c98 New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176) 2020-08-03 16:49:26 -07:00
brandon3055 399bc6c9c3 Add support for custom elytra (#7202) 2020-08-03 15:55:10 -07:00
Take Weiland 20702456ac Re-introduce "outdated" notification on Mods button in main menu (#7123) 2020-08-03 15:11:06 -07:00
tterrag 8f9e52c260 Implement forge IBakedModel methods in vanilla wrapper models 2020-07-29 23:10:40 -04:00
LexManos e62805f1d7 Fix another case of swallowed errors not shutting down mods. 2020-07-28 16:44:29 -07:00
LexManos 7592bbe87e Shut down all other mod handlers if the loading cycle errors.
This prevents other mods from throwing errors and being blamed for initial cause.
This is a temporary hack until cpw re-writes the mod event dispatcher.
2020-07-28 14:39:53 -07:00
LexManos 30bad1e26d Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected. 2020-07-28 12:01:15 -07:00
LexManos 5104824a1b Enable EventBus type check during ForgeDev, and add IModBusEvent marker to ModelRegistryEvent. 2020-07-28 10:24:52 -07:00
LexManos 4ffcdaa6da Make license toml entry optional during 1.16.1
There are to many existing mods to make this required.
Yes, we are technically before a RB and can do breaking changes. However this is too large.
2020-07-28 00:16:18 -07:00
cpw 95d2b6ae89 Missed one event. NewRegistry needs the marker.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 21:13:53 -04:00
cpw 97dfcbc52b Update coremods and spi, include mandatory license field in metadata. Added at top level of mods.toml file.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 20:21:39 -04:00
cpw 532d153d33 Update modlauncher, eventbus, accesstransformers and more to use a newer mechanism for generating ASM.
Introduced IModBusEvent as a marker interface for events on the ModBus. Expect exceptions if you use
the modbus for events not listened there.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 19:40:43 -04:00
LexManos 7717795f42 Fix Biome generation error. 2020-07-27 15:56:04 -07:00
Tschipp 941b9a1d1f Re-added PlayerEvent.NameFormat (#6992) 2020-07-27 14:16:35 -07:00
Xerousso 27798c5804 Fixed modded overworld biomes not spawning [1.16.x] (#6990) 2020-07-27 14:10:42 -07:00
Cyclonit 9d84b5df31 Added EntityLeaveWorldEvent (#6984) 2020-07-27 14:06:01 -07:00
Take Weiland c9f9fd01b5 Re-add patch for PlayerSetSpawnEvent (#6977) 2020-07-27 13:41:35 -07:00
cpw e3137213e5 Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 21:26:02 -04:00
LexManos 7b43b9f8c0 Run Forge's data generators to sync 1.16 vanilla changes. 2020-07-21 17:34:23 -07:00
cpw daa85d3c5b Don't show the early launcher GUI when running data. It's not needed and prevents use on automated builds.
Need to investigate why a bunch of tags seem to be being blown away by rerunning on forge.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 20:12:33 -04:00
Cyborgmas 24f3ef5ffe Load Modded Datapacks in DatapackScreen, before world creation (#6913) 2020-07-20 15:56:21 -07:00
tterrag a3edfd3748 Fix inconsistencies with model/blockstate datagen 2020-07-18 18:34:35 -04:00
Max Becker 96b9a057b7 Filter duplicate mod files from mod file scan data (#6855) 2020-07-17 10:35:38 -07:00
LexManos 638d1d31de Fixed Forge commands. Closes #6973 Closes #6974 Closes #6976 2020-07-16 14:08:13 -07:00
Jared 00013865b0 Added an event for registering commands. closes #6968 (#6969) 2020-07-15 12:30:41 -07:00