Christian
406e5d64c0
Put the marker on the server ML file too
2012-08-11 13:04:59 -04:00
LexManos
a85bb7bfdb
Fix ModLoader compilation, and MCPmerger invocation for Forge.
2012-08-09 03:04:25 -07:00
Christian
d8b92064d7
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
...
the registry area
2012-08-06 22:30:13 -04:00
Christian
8e96e60179
Fix location of forge in common handler - also some tweaks to modloader and other stuff
2012-08-06 17:27:21 -04:00
LexManos
43766751a4
Removed FMLRegistry, and IMinecraftRegistry.
...
Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
Christian
5bffbfbe0d
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
b6ae926fd3
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
0cf8cca248
Fix up biome handling for client and server
2012-06-09 10:27:24 -04:00
Scott Killen
af4a2589a6
- Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
...
- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian Weeks
11652d597f
Expose a "clean" ticking interface and fix server tick loop for world ticks
2012-06-07 11:12:51 -04:00
Christian Weeks
3239536832
More tweaks for proper API
2012-05-31 22:42:23 -04:00
Christian Weeks
9c1c414ca7
Reorganize for bukkit integration
2012-05-31 22:09:45 -04:00
Christian Weeks
36b05d9378
Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
2012-05-10 18:54:25 -04:00
Christian Weeks
351c193b98
Working on the ticking stuff
2012-05-07 00:54:18 -04:00
Christian Weeks
80f87ef569
The beginning
2012-05-04 17:02:12 -04:00
Christian Weeks
904efdd4d8
Introduce the client side FML
2012-05-03 19:40:55 -04:00
Christian Weeks
874d3f0b17
Implement addBiome, hopefully. Pushes biome list to the WorldType field. Sorry Bioxx.
2012-05-03 14:05:13 -04:00
Christian Weeks
ff48f13746
Add in a missing client side method to modloader stubbed for the server
2012-04-06 12:24:52 -04:00
Christian Weeks
7bf22659e7
Reorganize the code a little bit- move some stuff that was on FMLHandler to the common handler. Add a delegate
...
into the common handler that delegates to the right sided handler
2012-04-05 11:34:57 -04:00
Christian Weeks
c06fc00f24
Run Astyle over the FML code. Happy lex?
2012-04-05 10:07:52 -04:00
Christian Weeks
87b5c870d5
links to implementation
2012-04-03 23:09:22 -04:00
Christian Weeks
bd34b97e9b
Channel validation
2012-04-03 22:45:27 -04:00
Christian Weeks
c6a0bc2487
Modloader complete
2012-04-03 17:04:26 -04:00
Christian Weeks
d1efbce945
Generic container
2012-04-03 16:12:19 -04:00
Christian Weeks
ec4750f422
Everything except ordering
2012-04-02 23:06:30 -04:00
Christian Weeks
8087bd82bf
Update to 1.2.5 and hopefully forge compatibility
2012-04-02 18:09:06 -04:00
Christian Weeks
ec3fb620dc
Forge support
2012-04-01 02:14:14 -04:00
Christian Weeks
d6e5df9092
Initial attempts to support forge stuff
2012-03-31 02:28:14 -04:00
Christian Weeks
8b9545d622
Some implementation
2012-03-30 22:26:16 -04:00
Christian Weeks
f7507d3f79
Move more stuff around
2012-03-30 16:25:49 -04:00