Jonathing and Paint_Ninja
ca6094c73d
Skip processing Forge classes in RuntimeDistCleaner ( #10208 )
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Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com >
2024-12-23 17:49:22 -08:00
Paint_Ninja and RealMangoRage
29986615fe
Optionally supply FMLJavaModLoadingContext as a param to mod constructors (backport of #10074 to 1.20.1) ( #10100 )
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Co-authored-by: RealMangoRage <andrew333awesome@outlook.com >
2024-09-12 14:06:42 +01:00
Paint_Ninja
e615774a0e
Minor cleanup to ModListScreen and VersionChecker (backport of #9988 to 1.20.1) ( #10095 )
2024-09-12 14:06:20 +01:00
James Mitchell
25bc8679b5
Add a way to render tooltips from Formatted text and TooltipComponents elements ( #10055 )
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Backport of #10056 for 1.20.1
2024-08-16 22:51:00 +01:00
Edouard127 and LexManos
0d3921efb5
Unlock wrapped registries when firing register events. ( #10035 )
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Co-authored-by: LexManos <LexManos@gmail.com >
2024-07-02 11:09:00 -07:00
Paint_Ninja
a6f5057840
Prevent mixins from crashing the game when there are missing mods ( #9916 )
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1.20.1 backport of 49.0.14
2024-05-08 22:06:39 +01:00
Paint_Ninja and J-RAP
1b0360928f
Fix NPE when acceptableValues in defineInList() does not allow nulls, backport of #9903 ( #9907 )
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Co-authored-by: J-RAP <SrRapero720@hotmail.com >
2024-04-18 21:22:11 +01:00
Paint_Ninja
089bb1fc84
Optimise capabilities a tad, backport of #9886 ( #9911 )
2024-04-18 20:33:15 +01:00
Paint_Ninja
602f1ef947
Add helper method to OnDatapackSyncEvent, backport of #9901 ( #9919 )
2024-04-18 20:32:29 +01:00
Paint_Ninja and Dennis C
c33f2d1be6
Fix slightly offset mods screen link positioning, backport of #9860 ( #9861 )
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Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com >
2024-04-18 20:31:40 +01:00
Paint_Ninja
022116141c
Make common config screen registration tasks easier, backport of #9884 ( #9912 )
2024-04-18 20:31:01 +01:00
Joseph T. McQuigg
a8b243c0cd
Add Leaves method to ModelProvider.java ( #9889 )
2024-04-04 13:54:13 +01:00
LexManos
88d2dc6c8f
Fix missing patch for Item.onInventoryTick. Closes #9812
2024-01-13 12:38:56 -08:00
Paint_Ninja
4f838a87d4
Optimise ForgeConfigSpec and make Range public ( #9824 )
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Backport of #9810 to 1.20.1
2023-12-19 13:24:07 -08:00
J.T. McQuigg
70d700e630
Datagen addOptionalTag/s methods that allow passing the TagKey itself instead of passing the location ( #9807 ) ( #9808 )
2023-12-04 22:25:14 -08:00
J-RAP
cdba403ab6
Backport of Registries optimization, now uses fastutils collections to minimize boxing
2023-11-29 11:11:55 -08:00
LexManos
4a8adf5465
Fix LoadingErrorScreen inner headers are not centered. Closes #9687
2023-11-28 20:08:59 -08:00
LexManos
f5fa2f2a57
Rework KeyModifiers system to properly allow keybinds to be triggered when multiple modifiers are pressed.
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Fix setting keybinds whel using keyboard inputs to select the menu. Closes #9793
2023-11-28 20:07:44 -08:00
LexManos
b33e168969
Fix KeyModifiers not being properly taken into account. Closes #9806
2023-11-28 19:56:02 -08:00
Paint_Ninja
6986cd7ab3
Backport CrashReportAnalyser to 1.20.1 ( #9757 )
2023-11-02 12:45:49 -07:00
Paint_Ninja
e69f5e262a
Fix DelegatingPackResources searching resource path twice ( #9697 )
2023-08-30 14:10:17 -07:00
Paint_Ninja and malte0811
23cee57d88
Fix Level leak in debug HUD ( #9699 )
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Co-authored-by: malte0811 <malte0811@web.de >
2023-08-30 14:09:51 -07:00
Meldexun
f65381fbff
Enhance LivingBreathEvent and LivingDrownEvent. Closes #9680
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Also remove 3.5MB of useless data from the installer.
2023-07-24 14:42:24 -07:00
LexManos
b680d09359
Partially revert LazyOptional changes, now no longer internally uses weak references.
2023-07-22 08:57:25 -07:00
LexManos
7969daf81a
Make LazyOptional's internal references to invalidation listeners use WeakReference, and allow modders to unregister themselves. Closes #8805
2023-07-21 23:46:26 -07:00
LexManos
f157567d2a
Revert EntityEvent.Size changes to before #9018 was called. ( #9679 )
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Kept newly added methods for binary compatibility but deprecated them all for removal.
The entire pose/eye/size system needs to be reevaluated and address some of Mojang's changes.
However this should fix any bugs that pulling that PR may of caused.
2023-07-21 23:44:01 -07:00
Kovak
93a615e900
Add a config option to restore the calculate all normals behavior in case some setups require old broken behavior. ( #9670 )
2023-07-19 14:46:05 -07:00
Kovak
7c84249996
Fix rounding errors on models with 45 degree normals by favoring one Direction ( #9669 )
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Should fix flickering issues when breaking custom models and having our vanilla solution disabled.
2023-07-19 14:44:28 -07:00
RealMangoRage
881725c7d5
Moved ForgeHooksClient.onCreativeModeTabBuildContents to ForgeHooks to fix #9662
2023-07-19 11:18:45 -07:00
LexManos
2745531f08
Fix tag removal functionality that broke during the 1.19 update. Closes #9053 and #8949
2023-07-19 10:26:55 -07:00
LexManos
bcdd44aece
Replace string with forge tag in vanilla recipes. Closes #9062
2023-07-19 00:02:11 -07:00
LexManos
bad5b1b5d4
Fix new brain hooks not persisting active activities.
2023-07-18 23:50:27 -07:00
Kovak
30f255d76c
Fix breaking overlay flickering on campfires by using vanilla method to calculate block normals. ( #9664 )
2023-07-17 18:10:12 -07:00
LexManos
ebb316a15c
Cleanup usages of static imports and build script so that our build doesn't spam useless error like messages.
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So that it is easier to see real errors.
Add compatibility checking to standard testing tasks.
2023-07-17 17:26:28 -07:00
LegoMaster3650
e6bb7eecbd
Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175
2023-07-17 10:57:10 -07:00
Jonathan Colmenares
c66f70d6c2
Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. ( #9656 )
2023-07-17 09:38:05 -07:00
Jonathan Colmenares
26adf4da44
Re-add EntityEvent.Size methods to maintain bincompat
2023-07-17 07:50:18 -07:00
mgaray99
30d0a630d6
Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292
2023-07-15 12:37:42 -07:00
JustRed23
00ad61b4ae
Add LivingSwapHandItemsEvent
2023-07-15 11:15:57 -07:00
brandon3055
09bc73d5cd
Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358
2023-07-15 10:51:17 -07:00
LexManos
16863c8d3b
Fix Entity eye height for multipart entities.
2023-07-15 10:45:21 -07:00
Random832
150e8281ae
Fix conflicting keybindings not having the correct click count set. #9360
2023-07-15 09:28:47 -07:00
Kovak
4385eb2155
Fix the Emissive Rendering for Experimental Light Pipeline ( #9651 )
2023-07-15 08:07:37 -07:00
ChampionAsh5357
55aa419100
Properly Handle Fluid Updates while in a Boat #9428
2023-07-14 19:05:27 -07:00
SilverDavid
a4bef82836
New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446
2023-07-14 16:08:24 -07:00
LexManos
b741df5f18
Fix invalid index when ticking itemstacks in a player nventory by adding a new onInventoryTick event. Closes #9453
2023-07-14 15:42:13 -07:00
LexManos
0c81a71308
Make the FireworkShapes enum extensible ( Closes #9486 )
2023-07-14 14:01:32 -07:00
Technici4n
ea7f755a11
Add EmptyEnergyStorage ( #9487 )
2023-07-14 11:40:16 -07:00
Paint_Ninja
d947d35eb1
Support IPv6 address compression for logged IPs
2023-07-14 11:14:56 -07:00
Sara Freimer
5271ef79fe
Make item name rendering and status bar rendering respect additional gui overlays being rendered by mods ( #9648 )
2023-07-14 10:17:43 -07:00