Commit Graph
2369 Commits
Author SHA1 Message Date
sciwhiz12 b375da6962 Fix all layers of ItemLayerModel being fullbright (#8039)
Fixes #8007
2021-08-31 11:33:27 +02:00
Cyborgmas d17f10d80c Cleanup Tag Loading, this migrates thins to more of a vanilla style. (#7898) 2021-08-30 14:58:30 -07:00
cech12 a336e443f7 Add Shears ToolActions (#7997)
Make shear interactions extend to subclasses
Add Shears actions for beehive harvesting, pumpkin carving and trip wire disarming
2021-08-30 13:42:37 -07:00
Cyborgmas 95c0aa1e98 Minor resource pack related fixes (#7884) 2021-08-23 10:52:17 -07:00
LexManos 559b801cc4 Fix misaligned patch causing monsters to not spawn in nether fortresses correctly. 2021-08-21 18:30:13 -07:00
Take Weiland aa97ddad8b Add RegisterCapabilitiesEvent (#8021) 2021-08-20 12:38:43 -07:00
Commoble d612dc3a6d Move static ITEM_TIER_ORDERING_JSON resourcelocation declaration from anonymous class into outer class to work around eclipse compiler error. (#8018) 2021-08-19 14:31:05 -07:00
SizableShrimp 9165d4c3a1 Fix entities not spawning in structures (#8020)
This affects swamp huts, pillager outposts, ocean monuments, and nether fortresses
2021-08-18 22:44:26 -07:00
Commoble 12d0f96fc2 Add support for forge's "remove" list to tag datagenerators (#7911) 2021-08-18 13:49:29 -07:00
Sirttas bec9d6f534 Add hook to allow items to customize the attack sweep range. (#7981) 2021-08-18 13:05:19 -07:00
David Quintana 10b51f257f Redesign the tool system to rely on the new vanilla tags. (#7970)
Changed:
- ToolType is replaced with ToolAction, which can selectively represent which actions are supported by an item.
- Added a canPerformAction method to query ToolActions.
- Renamed canHarvestBlock to isCorrectToolForDrops to match vanilla.
- Added TierSortingRegistry, which can be used to add custom tiers and supports sorting between vanilla or with other mods.

How to use:

For the breaking system there's 2 methods:
- getDestroySpeed decides if an item *can* mine the block fast. Override if you have multiple tags or your item isn't a DiggerItem.
- isCorrectToolForDrops decides if an item will get drops. Returning false will also slow down mining, regardless of getDestroySpeed. Override if you have type-dependant tiers or your item isn't a DiggerItem.

For the tier system mods can just call `TierSortingRegistry.registerTier(tier, "name", List.of(lesser tiers), List.of(better tiers));` to register their tiers.
There's helper methods to query tiers such as TierSortingRegsitry.isCorrectTierForDrops.

The ToolActions solve 2 problems:
1. distinguishing which kind of digger an item can be
2. querying if the item can perform specific secondary actions.
Any item can override `canPerformAction` to customize which actions it performs.
2021-08-10 15:45:08 -07:00
LexManos 52d7df06da Fixed reference to registryAccess in dimension fix, and marked for removal in next MC version. Closes #7961 2021-08-10 13:10:50 -07:00
Silver_David dbdc345d4a Add a OnDatapackSyncEvent, useful as a notification for modders to send extra data to the client (#7912) 2021-08-06 10:18:12 -07:00
LexManos 9ec1e24dc5 Remove entity.remove(keepData) functions because Mojang changed entity removal mechanics.
If a modder wishes to use the capabilities from a invalid entity. They must manually call reviveCaps/invalidateCaps themselves.
2021-08-04 01:08:04 -07:00
LexManos 06804675be Add forceSystemNanoTime config option to the client.
Normally glfwGetTime is used, but in some cases it may have performance issues.
2021-08-04 01:05:02 -07:00
Johannes Jäger 2f43f9910d Rename potion registry fields to match the mojang names (#7939) 2021-08-02 15:32:14 -07:00
ChampionAsh5357 94389d0efd Add BlockEntityRenderer registering to RegisterRenderers (#7975) 2021-08-02 01:00:16 +02:00
Alex O'Neill 13ca55f34d Remove unused config entries. (#7954) 2021-07-30 17:43:45 -07:00
Alex O'Neill 5dbea18e30 Re-add call to Ingredient#invalidateAll() (#7953) 2021-07-30 17:42:52 -07:00
DaemonUmbra 30cfd848d8 Remove Generic from ProjectileImpactEvent (#7959)
Generification of this event was half-done and has been aborted, leaving the generic parameter in place just creates confusion and crashes
2021-07-29 19:10:35 -07:00
gigaherz 80d08dbf3a Introduce RegisterShadersEvent to register shaders with the proper timing (runs every client resource reload).
Fix ShaderInstance to allow resourcelocations with namespaces as input.
Fix shader parsing to respect resource domains.
Fix ForgeRenderTypes to use the right shader in each situation.
Add custom forge shader for unlit translucent entity rendering, equivalent to the vanilla entity translucent shader.
2021-07-30 01:48:20 +02:00
iTitus 0ea9401d90 Fix typo in FluidBlockWrapper (#7931) 2021-07-26 15:22:37 -07:00
gigaherz 6ddf56ef15 Added RegisterClientReloadListenersEvent which lets you register reload listeners with appropriate timing.
Added new entity rendering events.
- EntityRenderersEvent.RegisterLayerDefinitions: Used to register layer definitions for entity models.
- EntityRenderersEvent.RegisterRenderers: Used to register entity renderers.
- EntityRenderersEvent.AddLayers: Called during resource reload after all renderers have been constructed and it's safe to add layers.
Removed RenderingRegistry, which is now not necessary.
Removed a few unused things.
Fixes #7920
2021-07-25 12:06:36 +02:00
Cyborgmas 119ac8f4ab remove old direct GL call (#7907) 2021-07-24 16:45:11 +02:00
Cyborgmas 5af6649435 added back attribute patches (#7886) 2021-07-24 16:30:21 +02:00
be5446b91c Update to 1.17
Update to Official classnames
Patchwork
Make the game compile and run
Merge in the new HUD overlay API
Merge in the new render properties API
PEEL
Use Gradle 7.2 snapshot to fix eclipse integration bug in 7.1, Would use 7.0 but FG needs 7.1 for some reason.
New FML installer
Update to 1.17.1

Co-authored-by: LexManos <lexmanos@gmail.com>
Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
Co-authored-by: cpw <cpw+github@weeksfamily.ca>
Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: Unnoen <Unnoen@users.noreply.github.com>
Co-authored-by: covers1624 <laughlan.cov@internode.on.net>
Co-authored-by: DaemonUmbra <daemon.umbra@gmail.com>
Co-authored-by: gigaherz <gigaherz@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-07-22 19:57:02 +01:00
SizableShrimp 22d609ed6c ForgeGradle 5.1 and Gradle 7, which allows development on J16. Runtime still targets J8. (#7877) 2021-07-21 14:21:09 -07:00
LexManos 315bbb74ff Work around javac scoping issue. 2021-07-19 21:55:46 -07:00
LexManos 4e4d31b68c Fix LAN worlds where registry entries have been removed. 2021-07-19 21:15:26 -07:00
William Bradford Larcombe 1a17fa6129 Fix FakePlayers having null connection and add FakePlayer test mod (#7733) 2021-07-19 12:54:42 -07:00
AwesomeSyd239 6663f23e13 Add Fishing bobber projectile impact event (#7842) 2021-07-16 19:41:51 -07:00
OneLemonyBoi 86352e9c19 Removes misleading Nullable annotation from canCreatureSpawn (#7840) 2021-07-16 19:38:06 -07:00
Take Weiland 96804fb4df [1.16] Allow blocks other than beds or respawn anchors to act as respawn points (#7824) 2021-07-16 19:23:36 -07:00
cech12 043e49a694 New hook to allow Trapdoors be climbable for custom ladders (#7816) 2021-07-16 18:01:27 -07:00
Sekwah e6c1814122 Fix mod menu URL click bounds (#7804) 2021-07-16 17:51:11 -07:00
mikewk 7c6ae3e61e Fixes tryFluidTransfer_Internal to respect the FluidStack drainable when draining fluidSource. (#7782) 2021-07-16 17:45:39 -07:00
Take Weiland f9b894ecbf Add IRecipeType parameter to burn time hooks (#7771) 2021-07-16 17:37:41 -07:00
Silk a6d1646591 Add data generators for sounds.json (#6982) 2021-07-16 17:24:16 -07:00
Take Weiland 39f9f393db Add custom TextureAtlasSprite loaders (#7822)
Adds a system for mods to specify custom texture loaders which can be requested by the resource pack through a metadata section in the .mcmeta file. Due to technical reasons, png file is still required for MC to identify a texture as existing, even if the loader doesn't use it.
2021-07-16 01:55:43 +02:00
Take Weiland 29f175743b Add truncation to FMLStatusPing to work around protocol limits (#7818) 2021-06-16 19:23:20 -07:00
mrp-v2 2a7dde3d2e Add method to get the number of elements in a model builder (#7792) 2021-06-08 12:49:25 -07:00
Take Weiland aa4f24c915 Fix vanilla packet splitter remote detection and add advancement packet splitting (#7802) 2021-06-08 12:47:37 -07:00
Nightenom 1d87831773 Add option for linear filtering of text texture (#7645) 2021-06-08 21:33:31 +02:00
mrp-v2 65e99f9b58 Use empty model instead of missing model for non-existant layers in multilayer models (#7750)
Fixes issues when using multi-layer models as part of composite models
2021-06-08 21:07:33 +02:00
LexManos 435e65eb18 Removed signature line from mod list screen. #7500 2021-05-23 11:08:45 -07:00
Curle 8211a5048a Reinstate the MinecartCollisionHandler field to AbstractMinecartEntity (#7748) Closes #7506. 2021-05-17 13:51:23 -07:00
Curle 167f14f4a1 Fix PlayerEvent.BreakSpeed's pos being nullable. (#7747) Closes #7615. 2021-05-17 13:46:11 -07:00
Curle f332642409 Fix OBJ Loader data gen string (#7746) Closes #7616 2021-05-17 13:43:37 -07:00
noeppi_noeppi 77d41023b5 Add an event similar to PlayerEvent.NameFormat but for the name shown in the tab list. (#7740) 2021-05-17 13:17:01 -07:00
Curle da2594289c Fix filling buckets with fluids without bucket items consuming the fluid (#7745) Closes #7670 2021-05-17 13:10:27 -07:00