Christian
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ba46389a87
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Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
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2012-07-03 22:39:35 -04:00 |
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Christian
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f7e07ca7d8
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Change gui ticking and world load tick. Should close issue #40 and kill it deader
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
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2012-07-03 21:37:54 -04:00 |
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Christian
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05f9861da4
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Fix ticking for GUI ticks too!
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2012-06-22 09:30:27 -04:00 |
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Christian
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be1a80ebbd
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Fix ticking properly - ML world ticks now fire once, properly
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2012-06-21 18:11:40 -04:00 |
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Christian
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3c3e4ca2ff
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Remove WorldLoad tick from modloader mods- too early. *sigh*
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2012-06-17 18:49:19 -04:00 |
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Christian Weeks
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9fd6f89fc3
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Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
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2012-06-07 13:53:16 -04:00 |
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Christian Weeks
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11652d597f
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Expose a "clean" ticking interface and fix server tick loop for world ticks
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2012-06-07 11:12:51 -04:00 |
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LexManos
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1e392e0bb3
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Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR.
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2012-06-06 08:01:54 -07:00 |
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LexManos
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e536c58f81
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Interm implementation of keyboardEvent for ModLoader.
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2012-06-06 01:43:49 -07:00 |
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Christian Weeks
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9c1c414ca7
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Reorganize for bukkit integration
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2012-05-31 22:09:45 -04:00 |
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Christian Weeks
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7fddb9d59e
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Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire.
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2012-05-25 17:21:30 -04:00 |
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Christian Weeks
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134299b413
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Fix up two stupid overwrites in my mergeup from lex
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2012-05-24 23:18:04 -04:00 |
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Christian Weeks
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5017f8b038
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Update some stuff for updated tweaks
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2012-05-24 21:39:16 -04:00 |
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Christian Weeks
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8a6b10607d
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my tweaks
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2012-05-24 21:06:27 -04:00 |
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Christian Weeks
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43eae51bb3
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HD patching complete? Clean up mod info data, Dummy field for dummy mods
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2012-05-14 01:39:21 -04:00 |
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Christian Weeks
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0665c93c2b
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Gui related ticking
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2012-05-12 00:00:33 -04:00 |
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Christian Weeks
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0981d3106d
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Fix missing ml.sendpacket, call in renderers
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2012-05-11 17:31:28 -04:00 |
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Christian Weeks
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b1ee6c3c95
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Tidying up and more hooks
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2012-05-10 21:30:06 -04:00 |
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Christian Weeks
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a36fccc9b0
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Tweak block rendering organization. Add in worldgen for client.
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2012-05-10 19:51:15 -04:00 |
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Christian Weeks
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36b05d9378
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Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
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2012-05-10 18:54:25 -04:00 |
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Christian Weeks
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2b8ac71253
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Tweak ordering for sorting- should be a stable sort now
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2012-05-10 15:48:26 -04:00 |
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Christian Weeks
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edb0ba811f
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Add in some more stuff for handling key bindings, rendering
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2012-05-07 17:44:49 -04:00 |
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Christian Weeks
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351c193b98
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Working on the ticking stuff
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2012-05-07 00:54:18 -04:00 |
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LexManos
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8586d8ae85
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more client side hooks and Texture overrides/animations.
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2012-05-06 16:32:59 -07:00 |
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Christian Weeks
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1a40f433a5
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Halfway through ticking- won't compile
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2012-05-06 00:58:40 -04:00 |
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Christian Weeks
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f279476684
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API is restored for client side. Implementation starting.
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2012-05-05 14:42:46 -04:00 |
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Christian Weeks
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80f87ef569
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The beginning
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2012-05-04 17:02:12 -04:00 |
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Christian Weeks
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904efdd4d8
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Introduce the client side FML
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2012-05-03 19:40:55 -04:00 |
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