Commit Graph
232 Commits
Author SHA1 Message Date
RainWarrior 9a6fb600ec Reworked vanilla texture resolution, hopefully fixes NPE bug in FaceBakery 2015-02-08 15:51:41 +03:00
RainWarrior 9e90febd37 fixed NPE during loading of B3D models without textures/brushes.
changed default B3D color to have full opacity.
2015-02-08 15:50:35 +03:00
Lex Manos 48c24246a5 Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681 2015-02-04 12:20:24 -08:00
RainWarrior 9cb7cc557a Restore binary backwards compatibility 2015-02-04 10:05:07 +03:00
RainWarrior b8add23d9b ModelBakeEvent now has ModelLoader as an argument instead of ModelBakery; Added various static hooks to ModelLoader to allow registering model-related information before it's needed (prevents file-not-found errors on first baking pass); ModelLoader waits until ModelBakeEvent is done before showing any missing model exceptions; It's now possible to define models completely in-code (as illustrated by ModelBakeEventDebug). 2015-02-04 09:45:23 +03:00
Lex Manos 501665fc1e Bump version to 11.14.1 for next development cycle. 2015-02-03 19:44:29 -08:00
RainWarrior 3a0de2edca Fixed tracking of UV locking state. Closes #1679 2015-02-03 10:40:30 +03:00
Lex Manos 79356d7023 Fixed ItemFrames not having a model. Closes #1678 2015-02-02 13:06:57 -08:00
Lex Manos c374ba5463 Merge remote-tracking branch 'origin/1.8' 2015-01-31 18:56:00 -08:00
RainWarrior ab39b7e4e0 Removed leftover debug messages 2015-01-30 03:14:12 +03:00
LexManos a420927007 Merge pull request #1666 from TechStack/1.8
Fixes issue #1552 Where the flowIntoBlock method was not setting the Block to the fluid and causing crashes
2015-01-29 16:29:30 -06:00
LexManos 7581ead65f Merge pull request #1664 from Lunatrius/fix-debug
Fixed debug text rendering one line to low.
2015-01-29 16:19:20 -06:00
TechStack 146b08a8cd Closes #1552
Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior 6eba0ebb93 Added model loader registry
Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel

ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)

Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.

Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport

OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Lunatrius 39eb036b0e Don't skip the first line when rendering (debug) text. 2015-01-28 21:41:39 +01:00
Ivorius e629774753 Fix fluid tanks incorrectly reading NBT when empty
If the Empty flag was set, the tank would not correctly read the data, keeping the outdated FluidStack instead. This is especially relevant with updatable TileFluidHandler TEs.
2015-01-17 00:36:42 +01:00
Parker Young bfcce919b9 Re-enabled Icon setting for Fluids 2015-01-16 17:30:00 -05:00
RainWarrior dcabad2bd1 Merge pull request #1602 from Chicken-Bones/1.8
Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
Lex Manos d899f8fb84 Call World.init from DimensionManager.initDimension Closes #1551 2015-01-08 23:02:25 -08:00
Lex Manos 5328701219 Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575 2015-01-08 21:42:13 -08:00
Lumien 404e8fa89e Fix versionCheck config option 2015-01-01 17:52:44 +01:00
Lumien 9d34bbece7 Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container 2014-12-28 22:49:31 +01:00
Chicken-Bones 0cbc685d3c Allow blocks to render in multiple layers 2014-12-26 15:45:00 +10:00
Lex Manos 0923c2c2b8 Fix recipies for stone variants. 2014-12-25 01:39:22 -08:00
LexManos 30e44e19e9 Merge pull request #1592 from palechip/1.8
Fix Scoreboard rendering for the sidebar.
2014-12-24 16:06:17 -08:00
Lex Manos 51271dcc3a Fix MC-30864 (sending web links in chat) 2014-12-23 15:04:41 -08:00
LexManos d5d312b452 Merge pull request #1491 from killjoy1221/master
Fix MC-30864 (sending web links in chat)
2014-12-23 14:33:10 -08:00
Lex Manos 7ddc5469b4 Fix crafting of non-oak fences/gates. 2014-12-23 14:14:40 -08:00
Lex Manos 3c936e88f2 Added chests to the ore dictionary. 2014-12-23 13:17:44 -08:00
Lex Manos 53275ff0ac Removed exclusion of white stained glass recipes in ore dictionary. 2014-12-23 12:15:40 -08:00
LexManos 93445248e6 Merge pull request #1503 from Kittychanley/master
Removed exclusion of white stained glass recipes in ore dictionary.
2014-12-23 12:13:17 -08:00
palechip f6dc40c07d Fix Scoreboard rendering for the sidebar. 2014-12-22 14:34:35 +01:00
Lex Manos d8cb28911c Fix userdev for new BlockState change. 2014-12-12 14:42:49 -08:00
LexManos ca2d49b4cd Merge pull request #1518 from RainWarrior/model-event
Added model bake event, ISmartBlock/itemModel, Block.getExtendedState, IExtendedState and IUnlistedProperty
2014-12-12 12:44:05 -08:00
Lex Manos 0b41756125 Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove. 2014-12-12 11:47:27 -08:00
Lex Manos ecd4a259ec Fix EnumHelper for new ArmorTexture argument. 2014-12-11 16:41:27 -08:00
Lex Manos f60f7d9aa6 Fixed NPE thrown when brewing event is fired and not all slots are filled. 2014-12-11 05:25:13 -08:00
Lex Manos 66018bd168 Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565 2014-12-10 05:18:42 -08:00
Lex Manos 924db0ff03 Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564 2014-12-10 05:12:36 -08:00
Lex Manos 08960ffb7b Unbind Shaped/Shapeless Ore Recipies from Array list to normal List. 2014-12-08 05:03:43 -08:00
Lex Manos f9955efb08 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. 2014-12-07 05:48:26 -08:00
Lex Manos 81086375e8 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486 2014-12-07 05:48:02 -08:00
Lex Manos 4e39515d12 Add quartz_ore tool init, more mojang special casing -.- Closes #1333 and Closes #1335 2014-12-07 03:43:02 -08:00
Lex Manos 4cc11b220a Add quartz_ore tool init, more mojang special casing -.- 2014-12-07 03:41:53 -08:00
Lex Manos 24213a8ca7 Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248 2014-12-07 03:30:52 -08:00
Lex Manos 27524a02ae Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. 2014-12-07 03:30:10 -08:00
Lex Manos c9fe5ded9b Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282 2014-12-07 02:35:07 -08:00
Lex Manos 44b21681e2 Add LivingHealEvent called from EntityLivingBase.heal() 2014-12-07 02:34:28 -08:00
Lex Manos f2b1622355 Added CreateSpawnPosition event. 2014-12-07 01:52:29 -08:00
Lex Manos 877ba864e7 Added CreateSpawnPosition event Closes #1053 2014-12-07 01:52:17 -08:00