Commit Graph
2094 Commits
Author SHA1 Message Date
LexManos 97d4652f5f Make installer use MCPConfig version to identify MC assets. 2020-06-26 12:52:50 -07:00
cpw 41a6d70aee Tweak the server startup a bit, make sure methods that can't work because they run before a server exists explode saying so.
Also fix other launch profiles.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-26 14:27:32 -04:00
LexManos 99917e569c Fix dedicated server loading by constructing mods before data packs are created. 2020-06-26 09:56:23 -07:00
Cyborgmas 438e3886cc Include a getter for the matrix stack in OverlayEvent (#6834) 2020-06-26 15:55:33 +02:00
Cyborgmas 272ea75aab Fixed tooltip rendering issues (#6815) 2020-06-26 14:24:58 +02:00
LexManos baf32612db Rework BlockSnapshot and fix client notifications. Closes #6807 2020-06-25 18:41:38 -07:00
cpw 4700973dff Update to 1.16.1 and fix a couple more patch problems
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:28:48 -04:00
cpw 648d53ffe1 Fix some patching derps from 1.15 merge
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:16:38 -04:00
Anthony Anderson ca2ed1ff7a Final patching
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:55:54 -04:00
covers1624 80eb12e59d Compiling fixes - IN GAME! 2020-06-25 17:55:52 -04:00
tterrag 631230b298 Patching and updates 2020-06-25 17:55:40 -04:00
cpw 6d15febdb3 Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
Yanny 469527890f Replace explicit shears reference in vanilla loot tables with tag for modded shears. (#6765) 2020-06-25 17:53:58 -04:00
cpw 20f78ac724 Modify how modfiles load slightly, for better decoupling.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:51:27 -04:00
Take Weiland b117722d84 Throw an exception from DeferredRegister when trying to register entries after registry event has fired (#6789) 2020-06-25 17:51:27 -04:00
Take Weiland 6345f2670c Add system for dimensions to be marked for deletion (#6515) 2020-06-15 09:37:08 -07:00
LexManos 9114bec81d Fix dedicated server issue in some implementations of Block.getPickBlock. Closes #6566 2020-06-12 17:28:05 -07:00
LexManos 457909b6d5 Remove the yellow coloring on hover in ExtendedButton to match vanilla behavior. Closes #6714 Closes #6713 2020-06-12 16:36:58 -07:00
LexManos 07b62b77e6 Fix entity pathing not matching vanilla. Closes #6755 2020-06-12 16:24:27 -07:00
Vincent Lee 1b89f931eb Supply matrixstack to IRenderHandler where possible. Closes #6439 (#6537) 2020-06-12 15:42:44 -07:00
Take Weiland a3e4b75c59 Fix StartupQuery not working more than once on the client (#6699) 2020-06-12 15:36:00 -07:00
DaemonUmbra 45b90a0d45 Added ProjectileImpactEvent.FireworkRocket (#6758) 2020-06-12 15:33:44 -07:00
LexManos fd9bf64d53 Add custom registry type support to DeferredRegister. (#6742)
It's still a hard dependency because it requires a class reference.
But there is not a sane way to test registry types without a class reference.
2020-06-12 15:28:43 -07:00
Take Weiland 5dbea9ea8d Fix "overlayMessage" rendering in ForgeIngameGui being different than vanilla (#6748) 2020-06-07 08:47:59 -07:00
David Quintana 28f7b5d885 Implement loader for ItemLayerModel.
Add support for specifying which layers are fullbright.
Fix improper generation of model edge. - Thanks to iChun and KnightMiner for the fix suggestions.
2020-06-04 16:04:09 +02:00
LexManos f24991f3bb Add --flat argument to data generators to not create data in mod specific directores.
Useful For Forge's test mods mainly.
Standardized data gen cache file's folder separators.
Added ItemModelProvider to BlockStateProvider for cleaner datagen code.
Added .gitattributes to fix datagen json's line endings correct on windows.
2020-06-03 16:57:07 -07:00
cpw a39f1cbe1a Improve the DistExecutor API and introduce some "almost completely" safe mechanisms to handle sided lambdas.
In general, use sided lambdas safely by embedding them in a separately loaded class. There's a whole twitch stream
dedicated to investigating this problem. See link in DistExecutor if you're interested.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-05-24 17:40:52 -04:00
tterrag 6fd01a13ee Fix typo in new registry fields' names
Note: this is technically a breaking change. If you for some reason added code referencing these two fields in the last few hours, sorry.
2020-05-23 21:24:30 -04:00
tterrag 6829324f5a Fix server startup query info not including new text 2020-05-23 16:22:29 -04:00
tterrag eb9c966095 Improve look of notification GUI, improve StartupQuery API 2020-05-23 16:05:10 -04:00
tterrag f0bab0fb38 Add forge registries for applicable new registry types
Expose constructors for all forge registry entries
Also, remove deprecation on ItemCameraTransforms/TransformType
2020-05-23 13:42:56 -04:00
LexManos d4f79882f9 Update MCP Mappings. 2020-05-15 12:17:25 -07:00
LexManos bcdd04d549 Fix incorrect argument passed in RenderPipeline potentially causing crash. #6677 2020-05-15 10:53:35 -07:00
Edwin Mindcraft 7fa42ca064 Use IProperty#getName when generating blockstate jsons (#6582)
Close #6520
2020-05-15 13:28:10 -04:00
David Quintana c23ea1e733 Model system fixes:
- Add "origin" key to determine what origin to use. This will default to the existing (broken) behaviour to avoid breaking changes.
- Fix interaction of transforms with variant transforms (transformation ordering).
- Fix OBJ loader ignoring "diffuseLighting" attribute from the json.
  This attribute will continue not being used if "ambientToFullbright" is on (default) to avoid breaking changes.
2020-05-15 19:25:26 +02:00
LexManos 0f48e851a3 Fixed typo in registry alias writing causing infinite loop. Closes #6689 2020-05-15 09:38:20 -07:00
ichttt 29396b6235 Fix server config directory remaining locked when integrated server is shut down. (#6644) 2020-05-12 15:11:45 -07:00
ShetiPhian e35c5c9ae4 Fixed FluidTank.drain calling onContentsChanged when simulating (#6684) 2020-05-12 14:17:17 -07:00
covers1624 99d8fa1a6b Fix IForgeBlock.removedByPlayer not firing on the client. (#6638) 2020-05-11 15:28:38 -07:00
Jamie Mansfield fa01ba3221 Fixed informational /forge commands being repeated to all ops when logging is enabled. Closes #6330 2020-05-06 13:49:15 -07:00
Jamie Mansfield 766019e1fc Fix ModListScreen escape key not matching done button behavior. Closes #6672 2020-05-06 13:41:43 -07:00
David Quintana 6551ccc247 Avoid discarding the bottom 4 bits of the lightmap coords. It turns out vanilla relies on those bits. Fixes some blocks being darker than they should be in certain circumstances. 2020-05-04 01:13:43 +02:00
Jacob Smith c3e4d303e9 Fix issue with providing a null ItemStack to onPlayerDestroyItem (#6633) 2020-05-03 13:48:17 -07:00
Brennan Ward 9e763a8334 Allow overriding of tool level requirements when harvesting a block, via the HarvestCheck event. (#6632) 2020-05-03 13:40:34 -07:00
Richard Freimer 035c01e222 Fixed Hoppers not inserting fully into custom contains with slots that can hold more then max stack (#6631) 2020-05-03 13:34:26 -07:00
Corey Frenette 1fa88ebd56 Fixed ChunkDataEvent.Save being fired with a null world if chunk isn't fully generated when unloaded. (#6628) 2020-05-03 13:27:06 -07:00
Vincent Lee 385fb64ab7 Allow colors of tooltip to be specified in GuiUtils.drawHoveringText tooltip methods (#6579) 2020-05-03 13:09:28 -07:00
ichttt f2216f4e25 Fix config comments referencing disallowed enum values. (#6542) 2020-05-03 12:56:47 -07:00
tterrag ea23cd4779 Fix various issues with the loading screen and datagen
Fix NPE on datagen startup
Fix early loading GUI hanging and never terminating after datagen
Add loading GUI messages for datagen
2020-04-28 00:00:45 -04:00
Take Weiland 903a400132 Fix BackgroundScanHandler crashing on servers (#6660) 2020-04-27 11:06:34 -07:00