matyrobbrt
97a9ca65f1
Fix Transformation loading PoseStack ( #9083 )
2022-11-21 20:49:41 +01:00
Néstor Amador
f043fbbc51
Add simple block appearance API ( #9066 )
2022-11-21 20:48:30 +01:00
matyrobbrt
1a2207b3b2
Add HitResult to EntityTeleportEvent$EnderPearl ( #9135 )
2022-11-08 12:17:18 -08:00
sciwhiz12
84ab9764e3
Throw aggregate exception for erroneous registry event dispatch ( #9111 )
...
This means that exceptions occurring during the dispatch of the registry
events, such as those from the suppliers of RegistryObjects, properly
cause a crash rather than merely being logged and allowing the game to
reach the main menu.
Fixes #8720
2022-11-08 12:17:00 -08:00
sciwhiz12
8f407c3a22
Remove structures slave map to Feature registry ( #9091 )
2022-10-21 13:22:18 -07:00
DBotThePony
3baee80485
[1.19.x] Fix ValueSpec caching the return value incorrectly ( #9046 )
2022-10-14 17:43:21 +01:00
eerussianguy
ca9599bb4d
[1.19.x] Add event for registering spawn placements, and modifying existing ( #9024 )
2022-10-14 17:39:14 +01:00
eerussianguy
051db7907a
[1.19.x] Add event for items being stacked or swapped in a GUI. ( #9050 )
2022-10-14 17:30:12 +01:00
ChampionAsh5357
1b3640b42d
Fix minecart speed with water ( #9076 )
2022-10-12 12:51:13 -07:00
Sara Freimer
be5dab5801
Add a cancellable event that gets fired when a Totem of Undying is used ( #9069 )
2022-10-12 12:46:08 -07:00
Marc Hermans
aae628cd18
Fix performance issue and logging when resource caching is enabled ( #9029 )
2022-10-12 12:00:25 -07:00
Paint_Ninja
e1017a4c7e
Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. ( #9061 )
2022-10-03 11:50:32 -07:00
DBotThePony
515c6082e0
Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. ( #9056 )
2022-09-27 23:23:59 -07:00
ChampionAsh5357
a753598113
Fix control modifier for mac with KeyMappings using Alt instead of Super ( #9057 )
2022-09-27 11:15:11 -07:00
J.T. McQuigg
bc6c4be4e4
Fix is_desert tag not being applied correctly. ( #9051 )
2022-09-26 11:08:24 -07:00
LexManos
b0caea8e20
Change codestyle for BookShelves tag. Closes #9027
...
Add IS_CAVE tag Closes #8885
Add IS_DESERT tag Closes #8979
Simplify Mangrove Swamp tags Closes #8980
2022-09-09 11:27:39 -07:00
nikita488
e0477f8776
Allow faces of an "elements" model to have disabled ambient occlusion ( #9019 )
2022-09-08 16:17:44 +01:00
nitro_dynamite18
9ce72331b7
Update fence_gates/wooden ( #8936 )
2022-09-08 16:12:26 +01:00
Jais Djurhuus-Kempel
1c31f42dae
[1.19.x] Added event for growing fungus ( #8981 )
2022-09-08 16:11:59 +01:00
agnor99
0978a94358
Added Bookshelves block tag ( #8991 )
2022-09-08 16:11:39 +01:00
GizmoTheMoonPig
e956a9c9f3
Create a Forge EntityType Tag for Bosses ( #9017 )
2022-09-08 16:10:48 +01:00
Monica S
82026d11a4
Allow mods to specify shader import namespace ( #9021 )
2022-09-08 16:10:31 +01:00
ferriarnus
6d233ac75c
Grindstone Events ( #8934 )
...
One to modify the output, and one to modify the input.
2022-09-08 15:55:43 +01:00
Reece Mackie
73c1934e7e
Fix the serialized names of the enum ( #9014 )
2022-09-04 19:46:54 +01:00
Technici4n
bf1194ec75
Fix tryEmptyContainerAndStow duping fluids with stackable containers ( #9004 )
2022-09-03 21:48:07 +01:00
Ted Senft
22d2740725
Add mod mismatch event ( #8989 )
2022-09-03 21:26:43 +01:00
28Pollux28
db14cbb0e0
[1.19.X] Adding more precise events for Advancements ( #8360 )
2022-09-03 20:17:16 +01:00
Luke Bemish and LexManos
a2b35cae92
Default IItemHandler capability for shulker box itemstacks ( #8827 )
...
Co-authored-by: LexManos <LexManos@gmail.com >
2022-09-03 20:16:25 +01:00
Take Weiland
aab0e4c82e
[1.19] Add hook for items to remain in the hotbar when picking blocks/entities ( #8872 )
2022-09-03 20:12:13 +01:00
Reece Mackie and sciwhiz12
6609708d14
[1.19.x] Block Model Builder Root Transform Support ( #8860 )
...
Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com >
2022-09-03 20:11:46 +01:00
Budschie
ed198f062c
[1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918 ) ( #8954 )
2022-09-03 20:11:10 +01:00
thedarkcolour
4e2d656e9d
[1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 ( #8999 )
2022-09-03 20:07:09 +01:00
sciwhiz12
d7b137d144
Fix entity selector permission check to check original source ( #8995 )
...
Permission checks should be against the command source and not the
target entity, as is done in vanilla.
Fixes #8994
2022-08-25 11:42:11 -07:00
LexManos
c0aa8dd808
Add ability to Auto register capabilities via annotation ( #8972 )
2022-08-17 15:06:35 -07:00
agnor99
7a6843fa4a
Added ItemDecorator API ( #8794 )
2022-08-17 23:39:56 +02:00
한현빈
f0ecf16c6b
[1.19.x] Custom usage animations for items ( #8932 )
2022-08-17 23:08:13 +02:00
Take Weiland
8998fa71b2
Allow registering custom ColorResolvers ( #8880 )
2022-08-17 22:51:05 +02:00
Dennis C
4e677a7558
[1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers ( #8938 )
2022-08-17 00:01:33 +02:00
sciwhiz12
07254b36d7
Redirect checks for entity selector use to a permission ( #8947 )
...
This allows greater flexibility for configuring servers with
operator-like permissions to user groups through the permissions API and
their permissions handler of choice without needing to grant the
vanilla operator permission to any player.
The new permission is "forge:use_entity_selectors", which is granted by
default to players with permission level 2 (GAMEMASTERS) and above.
The hook falls back to checking the permission level if the source of
the command is not a ServerPlayer, such as for command blocks and
functions.
2022-08-16 14:11:54 -07:00
Brennan Ward
a51b8d256d
Allow FakePlayer to report its position ( #8963 )
2022-08-16 14:09:09 -07:00
eerussianguy
6b45999702
Add cancellable ToastAddEvent ( #8952 )
2022-08-16 13:48:55 -07:00
eerussianguy
a4f52f4057
Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right ( #8951 )
2022-08-16 13:47:57 -07:00
LexManos
41deadc1e2
Remove reflective implementation of ICustomPacket. ( #8973 )
...
Make vanilla custom packets able to be sent multiple times. Closes #8969
2022-08-16 13:17:25 -07:00
LexManos
82e8d06e54
Filter name spaces to directories only. Closes #8413
2022-08-14 12:22:38 -07:00
TheMuso
83f4e6353c
Fix comments and documentation that were missed during the review of #8712 ( #8945 )
2022-08-09 12:49:00 -07:00
Luis
130953e519
Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. ( #8905 )
2022-08-09 12:48:46 -07:00
Joseph B
79112d6208
Add Custom HolderSet Types allowing for logical combining of sets. ( #8928 )
2022-08-09 12:25:12 -07:00
LexManos
c807665ab9
Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
2022-08-07 17:35:15 -07:00
Sirttas
f182cb00c1
Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. ( #8914 )
2022-08-05 11:32:53 -07:00
J.T. McQuigg
3181b5da23
Add Biomes.BEACH to Tags ( #8892 )
2022-08-05 11:31:32 -07:00