Commit Graph
2286 Commits
Author SHA1 Message Date
Silk 83fee0b3d4 [1.16.x] Add loot table ID in Global Loot Modifiers (#7428) 2021-02-02 13:32:02 +01:00
Sara Freimer aeaebf5785 Add a block tag to allow mods to blacklist blocks endermen should not be able to place blocks on top of, similar to how vanilla hardcodes against them being able to place things on bedrock (#7548) 2021-01-29 18:02:08 -08:00
HellFirePvP d88e660cbb Fix translucent model parts of MultiLayerModels rendering as missing models due to differing rendertypes when rendering block model (#7579)
Signed-off-by: HellFirePvP <7419378+HellFirePvP@users.noreply.github.com>
2021-01-29 18:01:16 -08:00
Sara Freimer ab949c7cca Fix existing file tag provider support looking in the wrong folder for custom tag types (#7576) 2021-01-29 17:34:54 -08:00
Cyborgmas 7728dde36b Propery re-encode registries (#7629) 2021-01-28 13:07:11 -08:00
Cyborgmas 004ab59e6f Properly encode registries. (#7626) 2021-01-27 17:22:58 -08:00
Cyborgmas 7bfd2b8f34 Inject vanilla dimensions inside worlds missing them (#7599) 2021-01-27 16:00:28 -08:00
LexManos d3d3bdc769 Fix broken build. 2021-01-25 18:52:46 -08:00
Max Becker 0a0f3232ea Add modded biomes to overworld biome list (#7360) 2021-01-25 18:36:46 -08:00
KnightMiner 19f8d2a793 Optionally add a milk fluid to the vanilla bucket (#7294)
Fixes the previous broken code that was supposed to make mod registered milk returned by the vanilla bucket by allowing mods to enable a milk fluid.
2021-01-17 16:05:24 -05:00
LexManos f173bde812 1.16.5 Initial Update. 2021-01-15 11:33:11 -08:00
Ian Rehwinkel c3e84646db Added IWeatherParticleRenderHandler to allow a mod to take control over weather particles and sounds. (#7522) 2021-01-07 12:24:40 -08:00
Alex O'Neill 020102d87f Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527) 2021-01-05 19:17:24 -08:00
LexManos f101700969 Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584 2021-01-05 11:50:05 -08:00
LexManos c4b148b84b Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252 2021-01-05 11:47:00 -08:00
LexManos b6a9274870 Fix entities not correctly being able to be ridden under water. 2021-01-03 03:02:32 -08:00
Take Weiland 2904772b16 Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562)
Fixes #7405
2020-12-28 13:39:44 -08:00
Take Weiland e120b57032 Fix missing serializers when deserializing global loot modifiers (#7561) 2020-12-28 13:37:32 -08:00
Take Weiland b86b56260d Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560) 2020-12-28 13:34:31 -08:00
sciwhiz12 8ec4253068 Add a SoundType subclass that uses suppliers (#7538) 2020-12-28 13:09:03 -08:00
sciwhiz12 74ca88b7be Fix compound ingredient in shapeless recipes (#7537) Fixes #7530 2020-12-28 13:03:48 -08:00
Alex O'Neill a1119cd77a Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505) 2020-12-28 12:18:52 -08:00
mrp-v2 545723dc8c Fix modded PointOfInterestType's not populating blockstate map when registered (#7503) 2020-12-28 12:17:51 -08:00
poopoodice b64f4780c5 Add new LivingConversionEvent to control mobs turning into other mobs. (#7386) 2020-12-28 12:03:11 -08:00
KnightMiner 1c98b29087 Add ItemAttributeModifierEvent (#7484) 2020-12-28 11:59:09 -08:00
Brennan Ward 33880331d2 Fix RightClickBlock ALLOW not being implemented (#7426) 2020-12-28 11:54:30 -08:00
LexManos 7542fbea48 Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776 2020-12-26 11:38:45 -08:00
tterrag 2d9a1bc6f9 Add generated resource tracking to ExistingFileHelper 2020-12-12 12:33:56 -05:00
tterrag a57a240c13 Fix BlockStateProvider item models not knowing about block models
Add tests for this case
2020-12-10 21:37:13 -05:00
Richard Freimer 1a539ffebc Make TEs invalidate capabilities when the chunk they are in unloads (#7529)
Fixed LazyOptional potentially notifying invalidation listeners multiple times.
2020-12-05 12:05:32 -08:00
Unbekannt1998 e975fc8252 Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514) 2020-12-05 11:52:44 -08:00
tterrag d85ea5a3b0 Fix datagen order of multipart conditions being unstable 2020-11-28 21:10:49 -05:00
David Quintana 93c00b67d9 Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
Richard Freimer fd045d4628 Add support for referencing forge's resources and specifying existing mods to data generators (#7456) 2020-11-22 22:45:13 -05:00
Cyborgmas a73e003dd3 Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441) 2020-11-21 11:57:33 -08:00
Take Weiland 114acfca3b Fix food bar not rendering when non-living entities are mounted (#7446) 2020-11-20 10:24:43 -08:00
Alex O'Neill 56e538e8a9 Fix MC-194811 - Removing structures causes chunk save errors. 2020-11-20 10:23:50 -08:00
cpw 0c5ced1bbf Fix NPE problem when modid is mismatched.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-13 20:41:20 -05:00
Take Weiland bca20ace4e Allow for custom argument types by filtering them on vanilla connections (#7463) 2020-11-10 12:24:25 -08:00
Brennan Ward f3b53001c9 Add Player context to AnvilUpdateEvent (#7442) 2020-11-10 12:05:47 -08:00
Boy132 9a4a501a95 Call Harvest check event even if the block doesn't require any tool (#7414) 2020-11-10 11:36:32 -08:00
LexManos 9bbfbd5479 Use linked collections to stabilize order when adding new registry entries. 2020-11-10 11:24:57 -08:00
cpw 0d7f507f4e Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates!
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-07 23:11:45 -05:00
cpw f78b943bdf Handle erroring during early mod construction phases, and actually report that into the error UI
by doing armslength exception handling and propagation.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-07 22:30:19 -05:00
David Quintana 45e38859ed Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic.
Add missing license headers.
2020-11-07 21:10:18 +01:00
diesieben07 acd18455c2 Workaround for modded attributes on vanilla entities logging warnings on vanilla clients
Switch to a handler-based approach per packet class, simplify patch, add some docs

Add license header and docs

Switch to a network handler based approach

Switch to a network handler based approach

revert build gradle change

Simplify Packet patch

Add license header to IForgePacket

Revert ForgeHooks changes

Less hacky and more generic way to filter packets for vanilla connections

_Actually_ Order SAS.
It's early

Order SAS

simplify vanilla connection check

Remove unneeded import change
2020-11-03 18:47:04 -05:00
LexManos 7d00d015f3 Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry. 2020-11-01 20:30:38 -08:00
David Quintana fed7beab89 Introduce custom loader additions to the model data generators. (#7450)
Currently implemented loaders:
* OBJ
* Composite
* Multi-layer
* Item layers (vanilla item/generated but with fullbright texture support)
* Bucket
* Separate Perspective
2020-11-02 02:09:49 +01:00
cpw cf3e9d1e0c actually rollback on error in registry events.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-01 19:51:56 -05:00
cpw 749c9063af Fix config parse failure causing crash in building exception message. fixes #7438
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-01 17:09:00 -05:00