cpw
7e15ab7da1
Fix anvil output slots being wrong by adding new ones. Closes #3121 without breaking existing mod workarounds for the badly ordered slots.
2016-07-28 22:17:35 -04:00
cpw
de80d4c4af
Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy!
2016-07-28 21:47:36 -04:00
AlgorithmX2
a3d8664028
Use extended state for breaking models ( #3086 )
2016-07-28 16:00:36 -07:00
cpw
5d9169db0f
Merge remote-tracking branch 'origin/pr/3125' into 1.10.x
2016-07-28 18:25:45 -04:00
Alexandre DUPONCHEL
b0fd97557e
FIX : IndexOutOfBoundException
2016-07-28 17:59:59 +02:00
cpw
543156a008
Tidy up some more todos
2016-07-27 10:52:48 -04:00
cpw
056ff67a81
Mark it for actual removal in 1.11
2016-07-27 10:41:20 -04:00
cpw
ab64d1a166
Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too.
2016-07-26 17:16:42 -04:00
cpw
cfba330459
Rename the event to RenderSpecificHandEvent
2016-07-24 10:56:05 -04:00
cpw
31b3825069
Merge remote-tracking branch 'origin/pr/3115' into 1.10.x
2016-07-24 10:38:20 -04:00
cpw
cace1f00b2
Merge remote-tracking branch 'origin/pr/3110' into 1.10.x
2016-07-24 10:08:46 -04:00
Bernhard Bonigl
bc27f0e204
Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes.
2016-07-24 13:52:27 +02:00
Joseph C. Sible
fc43ebbd7e
Use CreateFluidSourceEvent for mod fluids as well
2016-07-23 22:39:54 -04:00
Joseph C. Sible
b95d443f22
Add CreateFluidSourceEvent to control infinite fluid sources
2016-07-23 22:39:54 -04:00
cpw
d7245c5ffe
Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing.
2016-07-23 20:14:51 -04:00
cpw
45b299ce06
Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long.
2016-07-23 20:01:54 -04:00
Vincent Lee
7ed5fc7e00
Add missing cancelable
2016-07-23 12:33:14 -05:00
Vincent Lee
94a41e1fcc
Add hand-specific render event
2016-07-23 12:29:58 -05:00
cpw
b7739ffc71
Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir.
2016-07-21 13:59:02 -04:00
cpw
7d4bf619fe
More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count.
2016-07-20 16:03:56 -04:00
cpw
22394f87d5
Some test harness stuffs. Time to get the registry manager properly tested.
2016-07-19 19:21:52 -04:00
LexManos
5f234fdcf8
Added support for using static methods as event listeners, Register the .class instead of an instance.
...
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
LexManos
b76b223d62
Bump version for a RB
2016-07-11 12:38:15 -07:00
cpw
7e36205ba7
Merge #3060 into 1.10.x
2016-07-09 11:58:09 -04:00
Vincent Lee
f76af6103e
Add throwable impact event ( #3071 )
2016-07-08 21:12:45 -07:00
LexManos
3e6099055e
Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062
2016-07-03 13:45:26 -07:00
Bernhard Bonigl
432e3ab08a
Add an event that allows to modify the looting level based on damage source
2016-07-03 15:19:31 +02:00
LexManos
f58d1cae1a
Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054
2016-07-01 13:53:26 -07:00
LexManos
72f7c0be1f
Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
...
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey
32459b01b6
Store member field mappings in the mapping table, possible fix for #3043
2016-06-29 15:33:27 +01:00
LexManos
6ad65f4e64
Fixed MC version number...
...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos
373fa8f7a3
1.10.2 Update
2016-06-28 21:25:04 -07:00
diesieben07
4b9bf30fed
Fix mob-spawners crashing for non-living entities and simply the patch in the process ( #3042 )
2016-06-26 16:35:59 -07:00
mezz
18b2eeef90
Fix milk bucket is fillable with water or lava when milk is unregistered ( #3039 )
2016-06-26 12:19:04 -07:00
mezz
1871cf1b02
Fix FluidContainerRegistry handling potions as water bottles ( #3037 )
2016-06-26 12:18:11 -07:00
mezz
99616a503f
Remove duplicated universal buckets from the creative list ( #3035 )
2016-06-26 12:18:02 -07:00
cpw
0b1e94babd
Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it.
2016-06-26 12:52:14 -04:00
mezz
fde90973c3
Fix comparison stability of the Recipe Sorter with unknown recipes #2962 ( #3030 )
2016-06-25 17:13:24 -04:00
LexManos
dd3c3a249e
Fixed Husks rendering as standard zombies. Closes #3028
2016-06-25 11:05:46 -07:00
luacs1998
8e3bc83c3b
Simple implementation of a Open/Close container event ( #3017 )
2016-06-25 12:34:42 -04:00
cpw
efbd21e3eb
Fix that the Missing blocks/items/registries prompt often got stuck.
2016-06-25 01:07:45 -04:00
cpw
cc593f3939
Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review.
2016-06-23 09:29:03 -04:00
LexManos
09e109cac0
Fix version number.
2016-06-22 23:46:02 -07:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
cpw
d1f4d71d93
Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
...
This reverts commit 8d0b58ee6f .
# Conflicts:
# common/net/minecraftforge/common/ForgeHooks.java
# patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
# patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw
1a97d74939
Revert "Added tab completion"
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This reverts commit fe327fbd76 .
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw
9c003fcb15
Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
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This reverts commit 6a299a483a .
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
diesieben07
5604e3f380
Make ASMDataTable more useful: ( #2911 )
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- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750 )
2016-06-22 22:52:57 -04:00
mezz
ba9ec61648
Fix incorrect FluidUtil doc ( #2996 )
2016-06-22 22:20:50 -04:00