Christian
4f70d23d0e
Fix dependency checking: you can depend on specific versions of FML
2012-09-07 19:08:28 -04:00
Christian
b17dd3c695
Some tests
2012-08-26 22:23:05 -04:00
Christian
b106420774
Fix up network negotiation - now it will disconnect with a nice
...
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian
483667c919
Some functionality fixes for @Instance injection.
2012-08-26 10:55:55 -04:00
Christian
8bef512803
Versions now have two flavours: the @Mod(version) which is the "programmatic version" and
...
is used for all version relationship calculation. The "display version" as sourced from
mcmod.info is used for display purposes only and can be literally anything. Note: they fall back
to one another when they're missing, and to "1.0" if both are absent.
Also, changed @Instance. Now, you can inject *other* mods using @Instance as long as you depend
on them as a "before" or "dependency" relationship. Classes containing @Instance will only be
loaded if the Mod the @Instance refers is present. So you don't have to worry about runtime class
resolution.
2012-08-26 10:45:00 -04:00
Christian
38f4a22bc4
Fix up MLProp handling for null info
2012-08-20 21:44:47 -04:00
Christian
885637cc7d
Fix up keyboard events for modloader
2012-08-19 01:44:33 -04:00
Christian
2a9285eee8
Update FML for mcp 72 final, change download location for FML files, and make the stop button work.
...
Hello is NOT going to go away :)
2012-08-16 12:22:56 -04:00
Christian
e64296e109
Handle mod duplicate detection much better. Default the name of a mod to it's id.
...
Fix up the block registry problem. Fix the packetsend from c->s actually being
"disconnect" :)
2012-08-14 13:36:29 -04:00
Christian
8f76e8ba8b
More ticking hooks, and some other bits of clean up. Very close to "done" now.
2012-08-10 17:11:01 -04:00
Christian
0927aaa0f1
A lot of missing patches to code re-added. Almost all functionality should now
...
be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
Christian
dd7d70d619
Fix up MCP merger - it definitely works now - the game runs and runs well.
...
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
Christian
dbdc76e6ea
Reorganized all the current patches
2012-08-08 22:57:37 -04:00
Christian
b8aaed368b
Fix up annotation parser to parse arrays and enums
2012-08-08 22:10:56 -04:00
Christian
d8b92064d7
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
...
the registry area
2012-08-06 22:30:13 -04:00
Christian
8e96e60179
Fix location of forge in common handler - also some tweaks to modloader and other stuff
2012-08-06 17:27:21 -04:00
Christian
a3ad32a3e5
Add in a lot of network handler stuff - also, expose the asm harvested data
2012-08-06 09:52:42 -04:00
Christian
4da48cea7a
Allow coremods to inject a modcontainer and run code
...
this will mean that FML is deliberately and very obviously incompatible with a modloader installation.
Fix up worldtype so that the server can run.
2012-08-04 11:31:06 -04:00
LexManos
0d1bd4c5d0
Merged transformers/ to /common and renamed the asm source download to align better with the asm bin file name.
2012-08-03 23:51:49 -07:00
LexManos
a92da71c6b
Fix MockBlock compile
2012-08-03 01:47:09 -07:00
LexManos
da47985361
Download argo/guava source references in install, and updated eclipse workspaces to reference them.
2012-08-02 23:36:00 -07:00
Christian
7edc7d74d4
Change some event names, hook up the event code for server events for FML
2012-08-02 09:31:03 -02:30
Christian
719bea515e
Change some stuff around - begin launching the server through the wrapper too.
...
A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
2f588cf6ef
Fix classpath for Client, maybe?
2012-08-01 21:19:11 -02:30
Christian
3ad3c474b5
Line endings for this branch
2012-08-01 21:18:55 -02:30
Christian
73ba4b68be
A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python
2012-08-01 18:59:45 -02:30
LexManos
ab45ec9fa4
Updated eclipse projects to have src-common linked resources
2012-08-01 03:52:03 -07:00
Christian
99eddbfa13
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
ea1fc8f358
Add in the ability to create versioned dependencies for mod relationships
...
BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian
bbb5a0e891
Fix up coremods with relaunch, add in a sample "coremod"
2012-07-30 11:34:30 -04:00
Christian
3f491fa7cb
Add in events for the method pre/init/post annotations so we can add in extra data during the event phase
2012-07-30 00:33:21 -04:00
Christian
039d9252c6
Merge branch 'minecraft1.3' into newfmlmod
2012-07-23 23:02:25 -02:30
Christian
ae2039c65d
A bunch more fixes for FML mods
2012-07-23 16:33:17 -02:30
Christian
5501d644b9
Check in a lot of recent work
2012-07-22 11:56:38 -02:30
Christian
276fccb170
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
LexManos
c0f70309dd
Fix Client-Clean project to use relative path to argo.
2012-07-12 18:06:01 -07:00
Christian
95194f1c5b
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
bc42a54a51
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
8ed36f583d
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
982271e8ec
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
aa1a5d3c19
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Christian
70d7c8fc68
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
be1a80ebbd
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
bc74a16149
Remove some eclipse preference files
2012-06-19 19:44:07 -07:00
LexManos
4cd6c58159
Update gitignore to ignore some eclipse preference files.
2012-06-19 19:43:46 -07:00
Christian Weeks
20e5963059
Fix project, new gui layout with screenshot, thanks Sengir!
2012-05-30 09:25:04 -04:00
LexManos
49bca8998a
Fixed location refs to fmlversion.properties
2012-05-25 23:25:05 -07:00
Christian Weeks
01a1bc9e6a
Remove the dependency in RenderEngine, decided on the simple API for texture FX
2012-05-17 15:11:21 -04:00
Christian Weeks
a01e513822
Only log the warning once per texture
2012-05-14 13:20:50 -04:00
Christian Weeks
72edbe596e
Improving the scroll list, HD texture patches
2012-05-13 02:46:39 -04:00