Commit Graph
1301 Commits
Author SHA1 Message Date
Ben Staddon 6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
Daomephsta adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos 61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz 4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz d0bdb23300 Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon 0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Bartek Bok 10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Bartek Bok cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
LexManos 3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos 18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Ben Staddon 37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon 05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok 9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok 867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike 441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153 7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon 98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
Matthew Prenger c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible 14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Joseph C. Sible 83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar 07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz 49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos 846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos 44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos 01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee 2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00
LexManos 89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
mezz ad16f15365 Clean up old code for detecting BaseMods. Close #4530 (#4540) 2017-11-21 22:27:41 -08:00
Ben Staddon aaf47afff2 Fix errors caused by multi-target messages sent from LAN host (#4536) 2017-11-19 11:47:51 -08:00
LexManos 836be2e3a0 Fix CompoundIngredents not working properly in shapeless recipes. 2017-11-18 13:01:22 -08:00
mcenderdragon f97c535fa4 [1.12.x] Added BucketUse event to ForgeUniversal Bucket (#4454) 2017-11-17 13:10:23 -08:00
Ben Staddon e616990397 Fix entity spawn messages not handling buffer correctly (#4524) 2017-11-15 13:05:17 -08:00
LexManos fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Ben Staddon 9a36814364 Fix network buffer leak with multi-part messages (#4511) 2017-11-12 10:39:41 -08:00
Ben Staddon ad202e2e83 Fix network buffers not being released in some places (#4510) 2017-11-11 15:19:00 -08:00
Justin a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
Ben Staddon 23ea237f2c Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
Ben Staddon 4b3799f460 Change item model alpha tests to match values used for rendering (#4490) 2017-11-09 14:31:39 -08:00
mcenderdragon 4cdb6b6d60 Added tint index of 0 to fluid models (#3938) 2017-11-09 13:59:30 -08:00
Yanbing Zhao c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00