Commit Graph
2877 Commits
Author SHA1 Message Date
LexManos 59a7bbdb57 Fix finalizeSpawn's return value not being used correctly. Closes #9964 2024-05-12 13:48:20 -07:00
LexManos be7ad14b4b Fix Biome patch change that caused our field redirect coremod to not function correctly. 2024-05-12 11:21:49 -07:00
LexManos c700b4ea9d Make RegistryObject.getHolder lazy, Should help cases where vanilla registries use holders from other vanilla registries. Closes #9961 2024-05-12 10:53:10 -07:00
LexManos 4b934809c4 Fix canceling MobSpawnEvent.FinalizeSpawn causing a NPE closes #9971 2024-05-11 23:05:19 -07:00
Paint_Ninja 58012bfb17 Some patch cleanup (#9951) 2024-05-09 18:07:41 +01:00
8848294210 Update SimpleChannel to make StreamCodecs easier (#9959)
Rework networking so that RegistryFriendlyByteBuf is useable for modders
Simple support for StreamCodec in SimpleChannel
Codecify all Forge packets
Make simpler builder pattern for SimpleChannel. Will eventually deprecate the old MessageBuilder as it's verbose and poorly written.

Co-authored-by: MrCrayfish <4958241+MrCrayfish@users.noreply.github.com>
Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com>
2024-05-07 22:53:14 -07:00
LexManos 0e829630da Fix canApplyAtEnchantingTable null pointer, Closes #9956
Bump SecureModules for package info and multi-release jar fixes.
2024-05-03 14:10:17 -07:00
Paint_Ninja 0467d71466 Remove zombie chance config options (#9950) 2024-05-01 22:27:28 +01:00
Paint_Ninja 115eb5e4c8 Remove deprecated compressLanIPv6Addresses config option (#9949)
LAN IPv6 addresses are always compressed these days, so this config option is redundant
2024-05-01 22:27:16 +01:00
LexManos a7345372fd Fix custom payloads not being handled on the server in the game state. Closes #9948
Fix villagers not opening trade guis. Closes #9946
2024-05-01 13:16:41 -07:00
7b782e5b05 1.20.6 Initial Update
New Decompiler
Runtime Official mappings
ItemStacks arnt Capability providers anymore, use Vanilla's system.

Co-authored-by: RealMangoRage <64402114+RealMangorage@users.noreply.github.com>
Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com>
2024-04-30 11:42:52 -07:00
J-RAP a647237db4 Add ClientPauseChangeEvent (#9905) 2024-04-18 21:36:00 +01:00
oldkingOK e094eee54d Prevent registering null tiers (#9895)
Makes it easier to identify broken mods, as it moves the crash to when the broken mod in question registers the tier, rather than when any mod tries getting the tier.
2024-04-15 14:49:03 +01:00
Paint_NinjaandblockingHD a6adc58655 Add helper method to OnDatapackSyncEvent (#9901)
Co-authored-by: blockingHD <9372035+blockinghd@users.noreply.github.com>
2024-04-15 14:47:45 +01:00
J-RAP d31ea640f9 Fix NPE when acceptableValues in defineInList() does not allow nulls, fixes #9300 (#9903) 2024-04-13 12:47:35 +01:00
J-RAP 8e16765438 [1.20.x] Add ByteValue, ShortValue and FloatValue to ForgeConfigSpec, cleanup code (#9902) 2024-04-13 12:42:31 +01:00
Joseph T. McQuigg 73b0088cb4 Add Leaves method to ModelProvider.java (#9887) 2024-04-04 13:53:55 +01:00
LexManos 46d78c8210 Fix level data not loading from existing worlds. Whole system needs a re-write. 2024-03-18 18:15:39 -07:00
LexManos cfba4381b6 Fix modlist size 2024-03-18 18:09:37 -07:00
Paint_Ninja 73e02c6add Optimize Entity capabilities a bit by reordering conditions (#9886) 2024-03-16 17:16:11 -07:00
Paint_Ninja 7f2b85d2ff [1.20.x] Make common config screen registration tasks easier (#9884) 2024-03-10 21:27:57 +00:00
Luis a6978eed68 Fix DatapackBuiltinEntriesProvider issues with forge registries, Fixes #9874 2024-03-01 13:26:00 -08:00
Luis 309116520b Readded DatapackBuiltinEntriesProvider (#9848) 2024-02-15 14:04:51 -08:00
Paint_NinjaandDennis C 3e358acbe1 Fix slightly offset mods screen link positioning (#9860)
Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com>
2024-02-15 14:04:05 -08:00
LexManos c243adf6aa Fix DNS SRV record lookup not working by hacking the module system. Closes #9846 2024-02-12 13:46:29 -08:00
LexManos 5d0047753d Add null check to DimensionDataStorage. Fixes #9859 2024-02-02 12:50:09 -08:00
LexManos aa6f268c74 Fix cases where LivingConversionEvents were not fired for vanilla conversions. Closes #9850 2024-01-29 13:13:28 -08:00
LexManos d4c998e311 Fix background music looping when it shouldn't 2024-01-29 12:16:46 -08:00
LexManos 817e20821d Only add sorted/deduplicated mods to the classpath.
Fixes some mods causing the Forge error displays to break. Closes #9833
2024-01-02 12:51:57 -08:00
LexManos d44d0b8edc Support pack overlay system. Closes #9818 2023-12-13 14:42:49 -08:00
Paint_Ninja 0303ca651e Optimise ForgeConfigSpec and make Range public (#9810) 2023-12-11 13:10:53 -08:00
LexManos d2367d81fc 1.20.3 Initial Update
https://forums.minecraftforge.net/topic/139822-forge-490-minecraft-1203/
2023-12-06 10:38:20 -08:00
LexManos 6f9f0f0cfa Revive executable jars for the dedicated server
This has a minor change to development time build scripts. So developers, check the MDK
2023-12-06 10:33:58 -08:00
J-RAP 16483d4ea1 Implemented ClientPauseEvent/Hook (#9782) 2023-11-30 17:55:34 -08:00
J.T. McQuigg 28909812bb Datagen addOptionalTag/s methods that allow passing the TagKey itself instead of passing the location (#9807) 2023-11-29 19:27:54 -08:00
LexManos e5580b84b7 Deprecate EntityRenderersEvent.AddLayers functions that hard case to LivingEntityRenderers as the backing maps do not guarantee that type. Closes #9683 2023-11-28 20:55:20 -08:00
LexManos 744906e33a Fix LoadingErrorScreen inner headers are not centered. Closes #9687 2023-11-28 19:26:56 -08:00
LexManos c1557ec3c2 Rework KeyModifiers system to properly allow keybinds to be triggered when multiple modifiers are pressed.
Fix setting keybinds whel using keyboard inputs to select the menu. Closes #9793
2023-11-28 19:10:07 -08:00
LexManos 4ac1a3dedf Fix KeyModifiers not being properly taken into account. Closes #9806 2023-11-28 16:16:00 -08:00
DBotThePony a5ff932125 Move Chunk Watch/Unwatch events to fire after sync packets have been sent to the client (#9790)
This makes sure that modders who send extra chunk data will have clients who know about the chunk.
2023-11-17 08:45:55 -08:00
LexManos 0d820eddd4 Add more sanitization to the ChannelListManager because other projects like to impose arbitrary critical restrictions. Closes #9789 #9772 2023-11-15 09:09:18 -08:00
Lupicus 7cd88944d4 Fix texture UV values for obj models. Closes #9737 (#9767) 2023-11-10 15:56:38 -08:00
DBotThePony da34d97d9d Make Ingredient check for invalidation on getItems(), invalidate ingredients on tags update (#9688) 2023-11-07 21:53:27 -08:00
LexManos e34090c809 Buildscript cleanup and organization.
Updated to use newer libraries that reduce the command line arguments needed to run the game.
Fix issues in the SecureModule's classloader that caused resources to not be seen when they are on parent module layers.
2023-10-24 16:24:13 -07:00
Paint_Ninja 347c480bdc Optimise registries by using fastutils collections to minimize boxing. (#9749) 2023-10-14 10:14:03 -07:00
The_Dead_2 3b6bb5edbc Add a CrashReportAnalyser that tries to identify the mod that crashed the game (#9732) 2023-10-14 09:38:14 -07:00
LexManos e9ee999558 Fix Melon/Pumpkin stems having wrong plat type causing them to remain after trampling farmland. Fixes #9495 2023-10-11 22:54:55 -07:00
LexManos 0c2f3e5523 Make horses and llama's fire LivingFallEvent. Fixes #9743 2023-10-09 11:33:39 -07:00
LexManos 2332ecf984 Fix ConditionalCodec having an inverted test. Closes #9742
Remove clean project on CI.
Bump FG version to fix transitive issue on module path.
2023-10-08 13:13:17 -07:00
LexManos ab544a78d3 Bump guava to module path for jimfs. Fixes dedicated server. 2023-10-07 01:01:12 -07:00