Commit Graph
16 Commits
Author SHA1 Message Date
LexManos 99ee905038 Inventroy rendering 2012-05-10 01:25:56 -07:00
LexManos d2afbd9216 Fixed up the ModLoader render block hook, RP's blocks now render. 2012-05-10 01:00:07 -07:00
LexManos 5f49c5f646 Should fix colliding model ids with MC's internal IDs 2012-05-09 23:38:01 -07:00
Christian Weeks 4c9745f73c Fix up build script a bit, all modloader is public, and fix tile entity renderer 2012-05-10 00:07:46 -04:00
Christian Weeks edb0ba811f Add in some more stuff for handling key bindings, rendering 2012-05-07 17:44:49 -04:00
Christian Weeks a1ca27b997 Reorganize ticking a bit 2012-05-07 01:39:55 -04:00
Christian Weeks 285d187884 Separate sprite handling, fix worldtype 2012-05-07 01:26:21 -04:00
Christian Weeks 351c193b98 Working on the ticking stuff 2012-05-07 00:54:18 -04:00
LexManos 8586d8ae85 more client side hooks and Texture overrides/animations. 2012-05-06 16:32:59 -07:00
Christian Weeks 1a40f433a5 Halfway through ticking- won't compile 2012-05-06 00:58:40 -04:00
Christian Weeks 6c6f792c6b ModLoader moves forwards 2012-05-05 20:33:40 -04:00
Christian Weeks 149fa8a577 Let's get hooking! 2012-05-05 19:52:53 -04:00
Christian Weeks f279476684 API is restored for client side. Implementation starting. 2012-05-05 14:42:46 -04:00
Christian Weeks 80f87ef569 The beginning 2012-05-04 17:02:12 -04:00
Christian Weeks 904efdd4d8 Introduce the client side FML 2012-05-03 19:40:55 -04:00
LexManos ecb07e2abb Created eclipse workspace, should allow simple and quick access to working on FML 2012-04-05 00:06:11 -07:00