Commit Graph
943 Commits
Author SHA1 Message Date
Me4502 579f028294 Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
2016-07-28 20:51:06 -04:00
AlgorithmX2 a3d8664028 Use extended state for breaking models (#3086) 2016-07-28 16:00:36 -07:00
cpw 5d9169db0f Merge remote-tracking branch 'origin/pr/3125' into 1.10.x 2016-07-28 18:25:45 -04:00
cpw bc82f2ae5a Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup) 2016-07-28 15:56:30 -04:00
Alexandre DUPONCHEL b0fd97557e FIX : IndexOutOfBoundException 2016-07-28 17:59:59 +02:00
cpw 543156a008 Tidy up some more todos 2016-07-27 10:52:48 -04:00
cpw 056ff67a81 Mark it for actual removal in 1.11 2016-07-27 10:41:20 -04:00
cpw ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. 2016-07-26 17:16:42 -04:00
cpw fe96792506 Merge remote-tracking branch 'origin/pr/3087' into 1.10.x 2016-07-24 10:57:47 -04:00
cpw cfba330459 Rename the event to RenderSpecificHandEvent 2016-07-24 10:56:05 -04:00
cpw 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x 2016-07-24 10:38:20 -04:00
cpw cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x 2016-07-24 10:08:46 -04:00
Bernhard Bonigl bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. 2016-07-24 13:52:27 +02:00
Joseph C. Sible fc43ebbd7e Use CreateFluidSourceEvent for mod fluids as well 2016-07-23 22:39:54 -04:00
Joseph C. Sible 5ebf77bfd9 Add a test for CreateFluidSourceEvent 2016-07-23 22:39:54 -04:00
Joseph C. Sible b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources 2016-07-23 22:39:54 -04:00
cpw d7245c5ffe Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing. 2016-07-23 20:14:51 -04:00
cpw 45b299ce06 Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long. 2016-07-23 20:01:54 -04:00
Vincent Lee 7ed5fc7e00 Add missing cancelable 2016-07-23 12:33:14 -05:00
Vincent Lee 94a41e1fcc Add hand-specific render event 2016-07-23 12:29:58 -05:00
cpw b7739ffc71 Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir. 2016-07-21 13:59:02 -04:00
cpw 8f74d05d02 Add the new tests into the suite 2016-07-20 21:29:13 -04:00
cpw 80621de9ea Some dummy block replacement tests - it seems they work correctly. 2016-07-20 21:27:03 -04:00
cpw a156d5e0fe Some more substitution tests. It seems like it's working as it should. 2016-07-20 20:39:36 -04:00
cpw 7d4bf619fe More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count. 2016-07-20 16:03:56 -04:00
cpw 22394f87d5 Some test harness stuffs. Time to get the registry manager properly tested. 2016-07-19 19:21:52 -04:00
mezz 93a7ac3d89 Add TextureDump forge test mod 2016-07-13 17:04:47 -07:00
LexManos 5f234fdcf8 Added support for using static methods as event listeners, Register the .class instead of an instance.
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
cpw 565cfb155f Merge remote-tracking branch 'origin/pr/3036' into 1.10.x Closes #3036 Thanks Mezz! 2016-07-12 18:05:13 -04:00
LexManos b76b223d62 Bump version for a RB 2016-07-11 12:38:15 -07:00
cpw 7e36205ba7 Merge #3060 into 1.10.x 2016-07-09 11:58:09 -04:00
Vincent Lee f76af6103e Add throwable impact event (#3071) 2016-07-08 21:12:45 -07:00
LexManos 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 2016-07-03 13:45:26 -07:00
Bernhard Bonigl 432e3ab08a Add an event that allows to modify the looting level based on damage source 2016-07-03 15:19:31 +02:00
LexManos f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 2016-07-01 13:53:26 -07:00
LexManos 72f7c0be1f Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey 32459b01b6 Store member field mappings in the mapping table, possible fix for #3043 2016-06-29 15:33:27 +01:00
LexManos 6ad65f4e64 Fixed MC version number...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos 373fa8f7a3 1.10.2 Update 2016-06-28 21:25:04 -07:00
diesieben07 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) 2016-06-26 16:35:59 -07:00
mezz 18b2eeef90 Fix milk bucket is fillable with water or lava when milk is unregistered (#3039) 2016-06-26 12:19:04 -07:00
mezz 1871cf1b02 Fix FluidContainerRegistry handling potions as water bottles (#3037) 2016-06-26 12:18:11 -07:00
mezz 99616a503f Remove duplicated universal buckets from the creative list (#3035) 2016-06-26 12:18:02 -07:00
cpw 0b1e94babd Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it. 2016-06-26 12:52:14 -04:00
mezz 0fc08e383a Add Forge fluid handler test 2016-06-26 02:46:19 -07:00
mezz fde90973c3 Fix comparison stability of the Recipe Sorter with unknown recipes #2962 (#3030) 2016-06-25 17:13:24 -04:00
LexManos dd3c3a249e Fixed Husks rendering as standard zombies. Closes #3028 2016-06-25 11:05:46 -07:00
luacs1998 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) 2016-06-25 12:34:42 -04:00
cpw efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. 2016-06-25 01:07:45 -04:00
cpw cc593f3939 Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review. 2016-06-23 09:29:03 -04:00