cpw
245d0b6282
Fix startup Query to actually display (fixed commit).
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Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-02-23 20:42:45 -05:00
LexManos
ca72710937
Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
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DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw
586c24f9d6
Implement a GUI packet and GUIFACTORY for triggering from the server.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-02-13 21:06:39 -05:00
cpw
f83500db11
Its 2019. Update licence headers to match.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-02-10 17:57:03 -05:00
cpw
0a11ffb827
More logging tweaks, including some aimed at userdev.
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`forge.logging.markers=<LIST OF MARKERS>` will enable markers.
Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-01-27 00:06:57 -05:00
cpw
3c55b46ca0
Big cleanup of logging. Might do some tweaks of the userdev logging, but this should be good for vanilla..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-01-26 22:18:28 -05:00
cpw
040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
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override namespace - still needs to be reviewed and determined how this
might work in detail.
Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-01-20 21:26:31 -05:00
cpw
7c840dce35
Fix classcast in autoeventsubscriber, also actually make progression
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work properly. This whole thing is a bit of a gross hack.
Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-01-20 12:20:27 -05:00
cpw
f4d2d1a24b
Move Registry Events to the mod event bus.
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Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.
Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2019-01-19 23:27:27 -05:00
LexManos
3b029ba031
Re-introduce patch for injecting registry mappings during world loading.
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And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
David Quintana
e98951ee65
Fix blockstate id map calculation. ( #5279 )
2019-01-11 14:52:30 -08:00
LexManos
36d2e67b07
Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
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Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos
f7acc73282
Update userdev and runconfigs for ForgeGradle changes.
2019-01-08 00:29:36 -08:00
LexManos
7c0d94ce9c
Patch work, most of block classes, and fix eclipse run configs.
2018-11-16 23:15:39 -08:00
LexManos
94e1a8e0a4
Update mappings to 09/21 snapshots.
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Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
c77d00efe4
Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
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Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
LexManos
b4c23aba8e
Command work, and Added TileEntityType as a Forge Registry.
2018-09-15 00:59:19 -07:00
tterrag
3f743887e7
More compile cleanups. ( #5139 )
2018-09-14 09:30:56 -07:00
LexManos
bec9214d0c
Fix launching in dev
2018-09-10 13:08:35 -07:00
LexManos
2798080f60
More error cleanup, reinstanted IForgeReigstryEntry.
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The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
cpw
d7e9217695
Network init
2018-09-05 13:14:16 -07:00
cpw
b50b768852
Server starts
2018-09-05 13:13:53 -07:00
cpw
77c3310711
Zeroth pass on 1.13
2018-09-05 12:56:01 -07:00
cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
06b16aaa19
Some more stuffs. ObjectHolder's replacement?
2018-09-05 11:58:31 -07:00
cpw
c1f0e1b68f
Holy Moly, it's a big fat commit of broken code!
2018-09-05 11:16:33 -07:00
LexManos
0cf5ef221c
Run licenseFormat to apply license header to all files.
2018-07-01 14:17:31 -07:00
Ben Staddon
43895d773e
Add validation to recipe registry ( #4957 )
2018-06-26 22:00:53 -07:00
Ben Staddon
1d863cdefc
Check name prefix used for tile entity registrations ( #4681 )
2018-05-16 22:52:32 -07:00
Ben Staddon
2353800d61
Fix typo in validation of vanilla registry wrappers ( #4899 )
2018-04-26 21:18:39 -07:00
rguy96
274dfc23ef
Fix GameData#revert ignoring RegistryManager parameter ( #4232 )
2017-10-31 11:29:35 -07:00
mezz
083daeb5ed
Update mcp mappings to 20171003
2017-10-03 22:08:36 -07:00
LexManos
303a775fc3
Add new /forge entity list command for displaying a list of all entities in world.
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As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
kashike
f2b07e8db1
Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. ( #4408 )
2017-09-20 13:03:03 -07:00
LexManos
52702e5cc9
Fix issue saving observers using different metadata then vanilla.
2017-08-30 13:20:51 -07:00
LexManos
45dfce0013
Fix for dummied server side registry entries while client has read entries.
2017-08-22 02:08:34 -07:00
LexManos
28e341002f
Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors.
2017-08-15 05:10:07 -07:00
LexManos
afea45dccc
Fix tripwire statemap not being complete when mappings change. Closes #3924
2017-07-18 12:53:55 -07:00
LexManos
872d721e77
Send remap event when data is frozen to notify modders to bake things.
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Fixes search not working when connecting to vanilla servers.
2017-07-13 14:45:51 -07:00
LexManos
7b0a005167
Fix log spam when creating dummy blocks.
2017-07-05 14:40:43 -07:00
Kina
81584d4215
Correct the default resource location of potion registry ( #4117 )
2017-07-02 13:13:46 -05:00
mezz
8581225da8
Use java 8 collection functions
2017-06-28 00:14:10 -07:00
LexManos
c565984822
Allow the recipe registry to be modified.
2017-06-27 15:17:26 -07:00
LexManos
3ae30478db
More work on registry override ability. Closes #4079
2017-06-25 20:45:48 -07:00
LexManos
b542179242
Make Dummy block an Air block.
2017-06-24 15:06:28 -07:00
mezz
27321efb1f
Clean up logging
2017-06-24 01:46:05 -07:00
LexManos
dd42f84a47
Loosen up registry locks until data freeze.
2017-06-23 17:52:59 -07:00
LexManos
f4afb6f56c
Implement override tracking and syncing.
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Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos
e805b12df8
Fixup some registry tests, dummies are now persisted across syncing.
2017-06-23 16:59:57 -05:00
LexManos
dee84dc1e4
More work, game loads and runs now.
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Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00