Commit Graph
213 Commits
Author SHA1 Message Date
Christian 4a6245a215 Another packaging update. I think we're done now. 2013-01-12 00:33:32 -05:00
Christian 48544db690 Fix modlist to use the new texture binding functions, i think 2013-01-12 00:27:11 -05:00
Christian 2c89b3def3 A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone 2013-01-12 00:17:35 -05:00
Christian 4a1f4b90fd Initial patch update for snapshot 2013-01-11 23:47:05 -05:00
Christian 68e76c273a Merge branch 'master' into securityupdate 2012-12-17 11:46:27 -05:00
Christian 293edb316e Some tweaks to item identification. The GameRegistry methods are deprecated
to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian bbfd85ed1e Move Side and SideOnly to relauncher package 2012-12-15 23:21:26 -05:00
Christian 22a88ea2e4 Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian fa5256c8a7 Fix up idmap code 2012-12-09 22:01:13 -05:00
LexManos 8c71098081 Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect. 2012-12-08 21:41:16 -08:00
LexManos bf492f32f9 Update all imports for repackaging. Branch is compileable. 2012-12-08 20:21:03 -08:00
Christian 86c928430a Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian cd0a0e51d5 Add a modid on the mods list, should make it easier to do things like forge chunkloading config 2012-12-08 16:46:47 -08:00
Christian 578ef5cfeb Merge branch 'master' into repackage
Conflicts:
	patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
LexManos e709ab8a70 Marked more spots in gui/items bitmask as being free. 2012-11-21 15:58:04 -08:00
LexManos ee6abdf28d Update FML imports 2012-11-20 03:14:36 -08:00
Christian fde94144ec Change texturebinding to use the textureId directly rather than iconIndex
to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian f348496c10 Fix mod display list. Shouldn't be derpy anymore. 2012-11-17 23:51:14 -05:00
Christian 96935bb122 Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
LexManos b0f0635eb3 Fix for ModLoader static overrides not displaying. 2012-11-15 14:08:41 -08:00
Christian 23a25131b0 Fix up derpy file name handling: closes #127
Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
Christian b23081df78 Support for ModLoader 1.4.2. Good job Risu! 2012-10-28 23:55:58 -04:00
Christian 34cc42d3cb Fix up some javadoc complaints 2012-10-25 16:18:42 -04:00
Christian 9bfe7df373 MCP deserves lots of credit. So here it is. 2012-10-25 09:02:49 -04:00
Christian cedf3d55d5 Duplicate Mod display screen. 2012-10-24 09:41:46 -04:00
Christian 62a6b52487 Fix RenderRegistry render ID - now at 36
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian ad4461932f Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use... 2012-10-20 17:07:59 -04:00
Christian a1011c99a9 Fix some compilation issues. Requires resolving the worldclient abstract method 2012-10-20 11:30:01 -04:00
Christian 887aa277a4 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message. 2012-10-16 12:39:04 -04:00
Christian 27cf731552 Bonus extra character. thanks randomitter! 2012-10-16 09:06:13 -04:00
Vazkii c2d3195e76 Add Null check to FMLClientHandler.sendPacket 2012-10-05 17:36:52 +02:00
Christian 65c9fdd8d7 New stuff on the ModLoader! Risu has been busy. Closes #114 2012-10-02 08:29:12 -04:00
Christian c1d4458acc Mods can now declare a range of minecraft versions they will run against 2012-10-02 01:29:46 -04:00
Christian dd7502a051 Fix parent child counts showing properly. Closes #107 thanks scott! 2012-09-25 19:00:36 -04:00
Christian b39f808618 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN. 2012-09-24 17:22:16 -04:00
Christian a2c059e562 Fix missing import. Thanks ichun :( 2012-09-21 18:17:56 -04:00
iChun 1424883773 Fixed ModTextureAnimation not updating and not binding to correct image. 2012-09-17 23:46:09 +08:00
LexManos f24ff07b30 Remove a bunch of warning about javadoc, not a real fix, but no more warning. 2012-09-15 18:04:56 -07:00
Christian 640446b868 Tie parent/child containers together again. Should close #96 2012-09-15 15:58:20 -04:00
Christian 1c1716d833 Remove debug cruft 2012-09-07 23:14:54 -04:00
Christian ecd4e46a45 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn 2012-09-07 22:46:31 -04:00
Christian 16fe495d18 Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian b818769c1f Capture and leverage Packet131MapData 2012-09-06 10:03:30 -04:00
Christian 8fccfa21df Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian 5aed6d995d Fix compatibility with ModLoader dispenser hook. Fixes a bug with
IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian 8656fd50ce Also, make missing entity not blow things up 2012-08-31 16:49:35 -04:00
Christian c90a853377 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the
default renderers from MC for editing and will note the changes made.
2012-08-31 11:18:17 -04:00
Christian 9dd9b6eb71 Fix keybindings not loading properly from gamesettings file after restart 2012-08-28 22:15:18 -04:00
Christian b106420774 Fix up network negotiation - now it will disconnect with a nice
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian c971adb59b Fix missing addCommand call: thanks "spawnwolf test command" 2012-08-26 13:07:35 -04:00