Commit Graph
2352 Commits
Author SHA1 Message Date
Alex O'Neill 13ca55f34d Remove unused config entries. (#7954) 2021-07-30 17:43:45 -07:00
Alex O'Neill 5dbea18e30 Re-add call to Ingredient#invalidateAll() (#7953) 2021-07-30 17:42:52 -07:00
DaemonUmbra 30cfd848d8 Remove Generic from ProjectileImpactEvent (#7959)
Generification of this event was half-done and has been aborted, leaving the generic parameter in place just creates confusion and crashes
2021-07-29 19:10:35 -07:00
gigaherz 80d08dbf3a Introduce RegisterShadersEvent to register shaders with the proper timing (runs every client resource reload).
Fix ShaderInstance to allow resourcelocations with namespaces as input.
Fix shader parsing to respect resource domains.
Fix ForgeRenderTypes to use the right shader in each situation.
Add custom forge shader for unlit translucent entity rendering, equivalent to the vanilla entity translucent shader.
2021-07-30 01:48:20 +02:00
iTitus 0ea9401d90 Fix typo in FluidBlockWrapper (#7931) 2021-07-26 15:22:37 -07:00
gigaherz 6ddf56ef15 Added RegisterClientReloadListenersEvent which lets you register reload listeners with appropriate timing.
Added new entity rendering events.
- EntityRenderersEvent.RegisterLayerDefinitions: Used to register layer definitions for entity models.
- EntityRenderersEvent.RegisterRenderers: Used to register entity renderers.
- EntityRenderersEvent.AddLayers: Called during resource reload after all renderers have been constructed and it's safe to add layers.
Removed RenderingRegistry, which is now not necessary.
Removed a few unused things.
Fixes #7920
2021-07-25 12:06:36 +02:00
Cyborgmas 119ac8f4ab remove old direct GL call (#7907) 2021-07-24 16:45:11 +02:00
Cyborgmas 5af6649435 added back attribute patches (#7886) 2021-07-24 16:30:21 +02:00
be5446b91c Update to 1.17
Update to Official classnames
Patchwork
Make the game compile and run
Merge in the new HUD overlay API
Merge in the new render properties API
PEEL
Use Gradle 7.2 snapshot to fix eclipse integration bug in 7.1, Would use 7.0 but FG needs 7.1 for some reason.
New FML installer
Update to 1.17.1

Co-authored-by: LexManos <lexmanos@gmail.com>
Co-authored-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
Co-authored-by: cpw <cpw+github@weeksfamily.ca>
Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: Unnoen <Unnoen@users.noreply.github.com>
Co-authored-by: covers1624 <laughlan.cov@internode.on.net>
Co-authored-by: DaemonUmbra <daemon.umbra@gmail.com>
Co-authored-by: gigaherz <gigaherz@gmail.com>
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-07-22 19:57:02 +01:00
SizableShrimp 22d609ed6c ForgeGradle 5.1 and Gradle 7, which allows development on J16. Runtime still targets J8. (#7877) 2021-07-21 14:21:09 -07:00
LexManos 315bbb74ff Work around javac scoping issue. 2021-07-19 21:55:46 -07:00
LexManos 4e4d31b68c Fix LAN worlds where registry entries have been removed. 2021-07-19 21:15:26 -07:00
William Bradford Larcombe 1a17fa6129 Fix FakePlayers having null connection and add FakePlayer test mod (#7733) 2021-07-19 12:54:42 -07:00
AwesomeSyd239 6663f23e13 Add Fishing bobber projectile impact event (#7842) 2021-07-16 19:41:51 -07:00
OneLemonyBoi 86352e9c19 Removes misleading Nullable annotation from canCreatureSpawn (#7840) 2021-07-16 19:38:06 -07:00
Take Weiland 96804fb4df [1.16] Allow blocks other than beds or respawn anchors to act as respawn points (#7824) 2021-07-16 19:23:36 -07:00
cech12 043e49a694 New hook to allow Trapdoors be climbable for custom ladders (#7816) 2021-07-16 18:01:27 -07:00
Sekwah e6c1814122 Fix mod menu URL click bounds (#7804) 2021-07-16 17:51:11 -07:00
mikewk 7c6ae3e61e Fixes tryFluidTransfer_Internal to respect the FluidStack drainable when draining fluidSource. (#7782) 2021-07-16 17:45:39 -07:00
Take Weiland f9b894ecbf Add IRecipeType parameter to burn time hooks (#7771) 2021-07-16 17:37:41 -07:00
Silk a6d1646591 Add data generators for sounds.json (#6982) 2021-07-16 17:24:16 -07:00
Take Weiland 39f9f393db Add custom TextureAtlasSprite loaders (#7822)
Adds a system for mods to specify custom texture loaders which can be requested by the resource pack through a metadata section in the .mcmeta file. Due to technical reasons, png file is still required for MC to identify a texture as existing, even if the loader doesn't use it.
2021-07-16 01:55:43 +02:00
Take Weiland 29f175743b Add truncation to FMLStatusPing to work around protocol limits (#7818) 2021-06-16 19:23:20 -07:00
mrp-v2 2a7dde3d2e Add method to get the number of elements in a model builder (#7792) 2021-06-08 12:49:25 -07:00
Take Weiland aa4f24c915 Fix vanilla packet splitter remote detection and add advancement packet splitting (#7802) 2021-06-08 12:47:37 -07:00
Nightenom 1d87831773 Add option for linear filtering of text texture (#7645) 2021-06-08 21:33:31 +02:00
mrp-v2 65e99f9b58 Use empty model instead of missing model for non-existant layers in multilayer models (#7750)
Fixes issues when using multi-layer models as part of composite models
2021-06-08 21:07:33 +02:00
LexManos 435e65eb18 Removed signature line from mod list screen. #7500 2021-05-23 11:08:45 -07:00
Curle 8211a5048a Reinstate the MinecartCollisionHandler field to AbstractMinecartEntity (#7748) Closes #7506. 2021-05-17 13:51:23 -07:00
Curle 167f14f4a1 Fix PlayerEvent.BreakSpeed's pos being nullable. (#7747) Closes #7615. 2021-05-17 13:46:11 -07:00
Curle f332642409 Fix OBJ Loader data gen string (#7746) Closes #7616 2021-05-17 13:43:37 -07:00
noeppi_noeppi 77d41023b5 Add an event similar to PlayerEvent.NameFormat but for the name shown in the tab list. (#7740) 2021-05-17 13:17:01 -07:00
Curle da2594289c Fix filling buckets with fluids without bucket items consuming the fluid (#7745) Closes #7670 2021-05-17 13:10:27 -07:00
Trikzon b6ce4fb066 Add barrels and barrels/wooden block and item tag (#7676) 2021-04-30 10:53:19 -07:00
JoJoModding 5125775992 Fix Line endings in tooltips not handled properly in multiplayer screen Closes #7738 (#7739) 2021-04-30 10:42:15 -07:00
mrp-v2 7bf02e7dcd [1.16] Add missing Multipart Blockstate Builder feature: Nested condition groups (#7677) 2021-04-22 22:55:18 -07:00
SizableShrimp 80feb0aeb2 Add generic EntityTeleportEvent (#7694) 2021-03-29 18:05:13 -07:00
Take Weiland 0239a736ec Fix sign textures being stitched onto every texture atlas (#7690) 2021-03-17 10:04:07 -07:00
Take Weiland 53c039680c Fix wrong eye height when entity size changes (esp. baby animals) (#7628) 2021-03-15 14:08:40 -07:00
Take Weiland 7379e8b9a4 Allow ITeleporter to override the vanilla teleport sound (#7682) 2021-03-15 14:02:20 -07:00
SizableShrimp 2a0d9e8dac Fix datapack exception related to EnumArgument with siblings (#7686)
Invalid enum constants are now properly thrown as a CommandSyntaxException
2021-03-15 13:20:08 -07:00
kaydogz aacba8e38e Add support for custom WoodTypes (#7623) 2021-03-15 12:28:45 -07:00
diesieben07 e33f794298 Fix incorrectly replaced SRG names 2021-03-13 19:56:14 +01:00
AterAnimAvis 72d05d17a9 Fix potential Deadlock when using custom Item entities. (#7532)
Be careful when adding Entities during Chunk Load (#7519)
2021-03-12 10:50:05 -08:00
Curle 5b53616a47 Automatically fix some issues with configurations deemed invalid for simple reasons (#7671) 2021-03-11 16:11:05 -08:00
David Quintana 55f29764f8 Bulk update license year, and use replacement variable so that the current year is always used. 2021-03-10 23:41:00 +01:00
David Quintana a4f7087b92 Introduce a new feature that lets mods know if optional mods and optional network channels are present in the remote.
Allow connections from forge versions that don't have the vanilla splitter.
2021-03-10 23:40:59 +01:00
LexManos a95b968c13 Regenerate patches with relative headers. This should lower conflicts in future PRs.
Convert Forge to use Official mappings.
Mojang released their obfuscation mappings but we have not used them up until now due to wanting to get their license to be more explicitly permissive.
It is clear that their intent is to allow us to use their names for developing mods like this.
See the full wording, and our interpretation here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
2021-03-09 14:21:48 -08:00
Take Weiland 5363dc5d99 Support splitting vanilla packets that are too large on forge<->forge connections (#7485)
Currently only for SUpdateRecipesPacket and STagsListPacket that blow up with huge datapacks
2021-03-04 12:14:52 -08:00
Sara Freimer 9602c22083 Fix a few places where the vanilla method was being called instead of the forge one (#7535)
Cleanup javadocs references slightly, fix a couple spots not using the proper forge hooks, and remove a couple unneeded patches
Update deprecation comment on isAir
2021-03-03 12:50:32 -08:00