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Added PlayerWakeUpEvent
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package net.minecraftforge.event.entity.player;
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import net.minecraft.entity.player.EntityPlayer;
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/**
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* This event is fired when the player is waking up.<br/>
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* This is merely for purposes of listening for this to happen.<br/>
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* There is nothing that can be manipulated with this event.
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*/
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public class PlayerWakeUpEvent extends PlayerEvent
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{
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public PlayerWakeUpEvent(EntityPlayer player)
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{
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super(player);
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}
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}
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