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Fix forge:default-block transformation. (#2760)
The first-person left-hand rotation was a little bit of.
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@@ -510,7 +510,7 @@ public class ForgeBlockStateV1 extends Marker
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builder.put(TransformType.THIRD_PERSON_RIGHT_HAND, thirdperson);
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builder.put(TransformType.THIRD_PERSON_LEFT_HAND, leftify(thirdperson));
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builder.put(TransformType.FIRST_PERSON_RIGHT_HAND, get(0, 0, 0, 0, 45, 0, 0.4f));
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builder.put(TransformType.FIRST_PERSON_LEFT_HAND, get(0, 0, 0, 0, 255, 0, 0.4f));
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builder.put(TransformType.FIRST_PERSON_LEFT_HAND, get(0, 0, 0, 0, 225, 0, 0.4f));
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ret.state = Optional.<IModelState>of(new SimpleModelState(builder.build()));
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}
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// item/generated
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