Re-added patch to enable stencil buffer in net.minecraft.client.shader.Framebuffer

Add test for the stencil buffer feature. Only tests that it doesn't crash when enabling, for now. - giga
This commit is contained in:
Funwayguy authored and David Quintana committed 2020-05-15 19:49:55 +02:00
1 parent 765da1aca8
commit ec7d9d4179
3 files changed
+66

No files matched your search

@@ -0,0 +1,18 @@
package net.minecraftforge.debug.client.rendering;
import net.minecraft.client.Minecraft;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
@Mod("stencil_enable_test")
public class StencilEnableTest {
public StencilEnableTest() {
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
}
private void clientSetup(FMLClientSetupEvent event) {
Minecraft.getInstance().getFramebuffer().enableStencil();
}
}