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Another fix for registry substitutions. Closes #3212
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@@ -180,6 +180,7 @@ public class FMLControlledNamespacedRegistry<I extends IForgeRegistryEntry<I>> e
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this.persistentSubstitutions.clear();
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this.persistentSubstitutions.putAll(otherRegistry.getPersistentSubstitutions());
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this.activeSubstitutions.clear();
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this.substitutionOriginals.clear();
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this.dummiedLocations.clear();
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this.dummiedLocations.addAll(otherRegistry.dummiedLocations);
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@@ -188,7 +189,11 @@ public class FMLControlledNamespacedRegistry<I extends IForgeRegistryEntry<I>> e
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for (I thing : otherRegistry.typeSafeIterable())
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{
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addObjectRaw(otherRegistry.getId(thing), otherRegistry.getNameForObject(thing), thing);
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ResourceLocation name = otherRegistry.getNameForObject(thing);
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if (otherRegistry.activeSubstitutions.containsKey(name)) // If this is subed, use the orig, the loop below will reinstate the sub.
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addObjectRaw(otherRegistry.getId(thing), name, otherRegistry.substitutionOriginals.get(name));
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else
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addObjectRaw(otherRegistry.getId(thing), name, thing);
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}
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for (ResourceLocation resloc : otherRegistry.activeSubstitutions.keySet())
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{
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@@ -762,6 +767,8 @@ public class FMLControlledNamespacedRegistry<I extends IForgeRegistryEntry<I>> e
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FMLLog.fine("Fixed %s id mismatch %s: %d (init) -> %d (map).", registryName, itemName, currId, newId);
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remappedIds.put(itemName, new Integer[] {currId, newId});
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}
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if ("minecraft:stone".equals(itemName.toString()))
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System.currentTimeMillis();
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I obj = currentRegistry.getRaw(itemName);
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I sub = obj;
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// If we have an object in the originals set, we use that for initial adding - substitute activation will readd the substitute if neceessary later
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