From ebc4eaddac66e8d9eee6a859b473d3165b1bbfdb Mon Sep 17 00:00:00 2001 From: Ben Staddon Date: Mon, 12 Nov 2018 20:50:00 +0000 Subject: [PATCH] Fix patches from #5160 setting rotation as well as position (#5233) --- .../net/minecraft/network/NetHandlerPlayServer.java.patch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/patches/minecraft/net/minecraft/network/NetHandlerPlayServer.java.patch b/patches/minecraft/net/minecraft/network/NetHandlerPlayServer.java.patch index 7e534a4fee..ce2c56786c 100644 --- a/patches/minecraft/net/minecraft/network/NetHandlerPlayServer.java.patch +++ b/patches/minecraft/net/minecraft/network/NetHandlerPlayServer.java.patch @@ -4,13 +4,13 @@ } entity.func_70080_a(d3, d4, d5, f, f1); -+ this.field_147369_b.func_70080_a(d3, d4, d5, f, f1); // Forge - Resync player position on vehicle moving ++ this.field_147369_b.func_70080_a(d3, d4, d5, this.field_147369_b.field_70177_z, this.field_147369_b.field_70125_A); // Forge - Resync player position on vehicle moving boolean flag2 = worldserver.func_184144_a(entity, entity.func_174813_aQ().func_186664_h(0.0625D)).isEmpty(); if (flag && (flag1 || !flag2)) { entity.func_70080_a(d0, d1, d2, f, f1); -+ this.field_147369_b.func_70080_a(d0, d1, d2, f, f1); // Forge - Resync player position on vehicle moving ++ this.field_147369_b.func_70080_a(d0, d1, d2, this.field_147369_b.field_70177_z, this.field_147369_b.field_70125_A); // Forge - Resync player position on vehicle moving this.field_147371_a.func_179290_a(new SPacketMoveVehicle(entity)); return; }