Fix entity spawn messages not handling buffer correctly (#4524)

This commit is contained in:
Ben Staddon authored and LexManos committed 2017-11-15 13:05:17 -08:00
1 parent fc87d83d73
commit e616990397
2 files changed
+4 -2

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@@ -60,7 +60,9 @@ public class EntitySpawnHandler extends SimpleChannelInboundHandler<FMLMessage.E
{
if (msg.getClass().equals(FMLMessage.EntitySpawnMessage.class))
{
spawnEntity((FMLMessage.EntitySpawnMessage)msg);
FMLMessage.EntitySpawnMessage spawnMsg = (FMLMessage.EntitySpawnMessage) msg;
spawnEntity(spawnMsg);
spawnMsg.dataStream.release();
}
}
@@ -244,7 +244,7 @@ public abstract class FMLMessage {
speedScaledY = dat.readInt() / 8000D;
speedScaledZ = dat.readInt() / 8000D;
}
this.dataStream = dat;
this.dataStream = dat.retain();
}
}
abstract void toBytes(ByteBuf buf);