diff --git a/patches/minecraft/net/minecraft/tileentity/MobSpawnerBaseLogic.java.patch b/patches/minecraft/net/minecraft/tileentity/MobSpawnerBaseLogic.java.patch
new file mode 100644
index 0000000000..f20307a0cb
--- /dev/null
+++ b/patches/minecraft/net/minecraft/tileentity/MobSpawnerBaseLogic.java.patch
@@ -0,0 +1,18 @@
+--- ../src-base/minecraft/net/minecraft/tileentity/MobSpawnerBaseLogic.java
++++ ../src-work/minecraft/net/minecraft/tileentity/MobSpawnerBaseLogic.java
+@@ -117,10 +117,14 @@
+ EntityLiving entityliving = entity instanceof EntityLiving ? (EntityLiving)entity : null;
+ entity.func_70012_b(entity.field_70165_t, entity.field_70163_u, entity.field_70161_v, world.field_73012_v.nextFloat() * 360.0F, 0.0F);
+
+- if (entityliving == null || entityliving.func_70601_bi() && entityliving.func_70058_J())
++ net.minecraftforge.fml.common.eventhandler.Event.Result canSpawn = net.minecraftforge.event.ForgeEventFactory.canEntitySpawn(entityliving, this.func_98271_a(), (float)entity.field_70165_t, (float)entity.field_70163_u, (float)entity.field_70161_v);
++ boolean force = canSpawn == net.minecraftforge.fml.common.eventhandler.Event.Result.ALLOW ||
++ (canSpawn == net.minecraftforge.fml.common.eventhandler.Event.Result.DEFAULT && (entityliving.func_70601_bi() && entityliving.func_70058_J()));
++ if (entityliving == null || force)
+ {
+ if (this.field_98282_f.func_185277_b().func_186856_d() == 1 && this.field_98282_f.func_185277_b().func_150297_b("id", 8) && entity instanceof EntityLiving)
+ {
++ if (!net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(entityliving, this.func_98271_a(), (float)entity.field_70165_t, (float)entity.field_70163_u, (float)entity.field_70161_v))
+ ((EntityLiving)entity).func_180482_a(world.func_175649_E(new BlockPos(entity)), (IEntityLivingData)null);
+ }
+
diff --git a/src/main/java/net/minecraftforge/event/ForgeEventFactory.java b/src/main/java/net/minecraftforge/event/ForgeEventFactory.java
index df9a87497e..e0c99129b2 100644
--- a/src/main/java/net/minecraftforge/event/ForgeEventFactory.java
+++ b/src/main/java/net/minecraftforge/event/ForgeEventFactory.java
@@ -135,6 +135,8 @@ public class ForgeEventFactory
public static Result canEntitySpawn(EntityLiving entity, World world, float x, float y, float z)
{
+ if (entity == null)
+ return Result.DEFAULT;
LivingSpawnEvent.CheckSpawn event = new LivingSpawnEvent.CheckSpawn(entity, world, x, y, z);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult();
diff --git a/src/main/java/net/minecraftforge/event/entity/living/LivingSpawnEvent.java b/src/main/java/net/minecraftforge/event/entity/living/LivingSpawnEvent.java
index 6a538b21b0..168e67fedb 100644
--- a/src/main/java/net/minecraftforge/event/entity/living/LivingSpawnEvent.java
+++ b/src/main/java/net/minecraftforge/event/entity/living/LivingSpawnEvent.java
@@ -6,8 +6,8 @@ import net.minecraft.entity.EntityLiving;
import net.minecraft.world.World;
/**
- * LivingSpawnEvent is fired whenever a living Entity is spawned.
- * If a method utilizes this {@link Event} as its parameter, the method will
+ * LivingSpawnEvent is fired for any events associated with Living Enttnies spawn status.
+ * If a method utilizes this {@link Event} as its parameter, the method will
* receive every child event of this class.
*
* {@link #world} contains the world in which this living Entity is being spawned.
@@ -23,7 +23,7 @@ public class LivingSpawnEvent extends LivingEvent
private final float x;
private final float y;
private final float z;
-
+
public LivingSpawnEvent(EntityLiving entity, World world, float x, float y, float z)
{
super(entity);
@@ -39,7 +39,7 @@ public class LivingSpawnEvent extends LivingEvent
public float getZ() { return z; }
/**
* Fires before mob spawn events.
- *
+ *
* Result is significant:
* DEFAULT: use vanilla spawn rules
* ALLOW: allow the spawn
@@ -56,9 +56,8 @@ public class LivingSpawnEvent extends LivingEvent
}
/**
- * SpecialSpawn is fired when an Entity is to be spawned from a mob spawner.
- * This event is fired whenever an Entity is spawned in a mob spawner in
- * SpawnerAnimals#findChunksForSpawning(WorldServer, boolean, boolean, boolean).
+ * SpecialSpawn is fired when an Entity is to be spawned.
+ * This allows you to do special inializers in the new entity.
*
* This event is fired via the {@link ForgeHooks#doSpecialSpawn(EntityLiving, World, float, float, float)}.
*
@@ -77,17 +76,17 @@ public class LivingSpawnEvent extends LivingEvent
super(entity, world, x, y, z);
}
}
-
+
/**
* Fired each tick for despawnable mobs to allow control over despawning.
* {@link Result#DEFAULT} will pass the mob on to vanilla despawn mechanics.
* {@link Result#ALLOW} will force the mob to despawn.
* {@link Result#DENY} will force the mob to remain.
* This is fired every tick for every despawnable entity. Be efficient in your handlers.
- *
+ *
* Note: this is not fired if the mob is definitely going to otherwise despawn. It is fired to check if
* the mob can be allowed to despawn. See {@link EntityLiving#despawnEntity}
- *
+ *
* @author cpw
*
*/
@@ -98,6 +97,6 @@ public class LivingSpawnEvent extends LivingEvent
{
super(entity, entity.worldObj, (float)entity.posX, (float)entity.posY, (float)entity.posZ);
}
-
+
}
}
\ No newline at end of file