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Fix exception when getting rendering box for tile entities with no collision boxes. (#7301)
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+6
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@@ -28,6 +28,7 @@ import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@@ -139,7 +140,11 @@ public interface IForgeTileEntity extends ICapabilitySerializable<CompoundNBT>
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AxisAlignedBB cbb = null;
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try
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{
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cbb = state.getCollisionShape(getTileEntity().getWorld(), pos).getBoundingBox().offset(pos);
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VoxelShape collisionShape = state.getCollisionShape(getTileEntity().getWorld(), pos);
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if (!collisionShape.isEmpty())
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{
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cbb = collisionShape.getBoundingBox().offset(pos);
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}
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}
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catch (Exception e)
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{
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